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[draw] clear also is_node
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@ -26,10 +26,10 @@
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#if SCREEN_COLOR_SIZE > 1
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#define clear_screen_char_color(schar) \
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do { memset((schar)->c.color, 0, SCREEN_COLOR_SIZE); } while (0)
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do { memset((schar)->c.color, 0, SCREEN_COLOR_SIZE); (schar)->is_node = 0;} while (0)
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#else
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#define clear_screen_char_color(schar) \
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do { (schar)->c.color[0] = 0; } while (0)
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do { (schar)->c.color[0] = 0; (schar)->is_node = 0; } while (0)
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#endif
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