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[config] trick with union { const char *, char * }
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@ -27,7 +27,7 @@
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#define table table_elinks
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#define ACTION_(map, name, action, caption, flags) \
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{ name, ACT_##map##_##action, KEYMAP_ID, caption, flags }
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{ {name}, ACT_##map##_##action, KEYMAP_ID, {caption}, flags }
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#undef KEYMAP_ID
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#define KEYMAP_ID KEYMAP_MAIN
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@ -275,7 +275,7 @@ get_action_name_from_keystroke(keymap_id_T keymap_id,
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const struct action *action = get_action_from_keystroke(keymap_id,
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keystroke_str);
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return action ? action->str : NULL;
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return action ? action->astr : NULL;
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}
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action_id_T
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@ -308,7 +308,7 @@ get_action_name(keymap_id_T keymap_id, action_id_T action_id)
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{
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const struct action *action = get_action(keymap_id, action_id);
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return action ? action->str : NULL;
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return action ? action->astr : NULL;
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}
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static char *
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@ -316,7 +316,7 @@ get_action_desc(keymap_id_T keymap_id, action_id_T action_id)
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{
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const struct action *action = get_action(keymap_id, action_id);
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return action ? (action->desc ? action->desc : action->str)
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return action ? (action->adesc ? action->adesc : action->astr)
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: NULL;
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}
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@ -28,10 +28,16 @@ enum keymap_id {
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};
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struct action {
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char *str;
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union {
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const char *str;
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char *astr;
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};
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action_id_T num;
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keymap_id_T keymap_id;
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char *desc;
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union {
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const char *desc;
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char *adesc;
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};
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unsigned int flags;
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};
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