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[screen] Do not check twice for is_node

This commit is contained in:
Witold Filipczyk 2022-03-20 16:10:17 +01:00
parent 9e39ef5d1a
commit aff460d7a9

View File

@ -1115,12 +1115,10 @@ get_color88_from_node(struct screen_char *ch)
static struct screen_char * static struct screen_char *
get_mono_from_node(struct screen_char *ch) get_mono_from_node(struct screen_char *ch)
{ {
if (ch->is_node) { unsigned int node_number = ch->c.node_number;
unsigned int node_number = ch->c.node_number;
if (node_number < 1024) { if (node_number < 1024) {
return get_bfu_mono_node(node_number); return get_bfu_mono_node(node_number);
}
} }
return ch; return ch;
@ -1129,12 +1127,10 @@ get_mono_from_node(struct screen_char *ch)
static struct screen_char * static struct screen_char *
get_color16_from_node(struct screen_char *ch) get_color16_from_node(struct screen_char *ch)
{ {
if (ch->is_node) { unsigned int node_number = ch->c.node_number;
unsigned int node_number = ch->c.node_number;
if (node_number < 1024) { if (node_number < 1024) {
return get_bfu_color16_node(node_number); return get_bfu_color16_node(node_number);
}
} }
return ch; return ch;