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[encoding] Rename deflate -> gzip
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@ -4,7 +4,7 @@ include $(top_builddir)/Makefile.config
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OBJS-$(CONFIG_BROTLI) += brotli.o
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OBJS-$(CONFIG_BROTLI) += brotli.o
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OBJS-$(CONFIG_BZIP2) += bzip2.o
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OBJS-$(CONFIG_BZIP2) += bzip2.o
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OBJS-$(CONFIG_GZIP) += deflate.o
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OBJS-$(CONFIG_GZIP) += gzip.o
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OBJS-$(CONFIG_LZMA) += lzma.o
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OBJS-$(CONFIG_LZMA) += lzma.o
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OBJS-$(CONFIG_ZSTD) += zstd.o
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OBJS-$(CONFIG_ZSTD) += zstd.o
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@ -85,7 +85,7 @@ static const struct decoding_backend dummy_decoding_backend = {
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#include "encoding/brotli.h"
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#include "encoding/brotli.h"
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#include "encoding/bzip2.h"
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#include "encoding/bzip2.h"
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#include "encoding/deflate.h"
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#include "encoding/gzip.h"
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#include "encoding/lzma.h"
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#include "encoding/lzma.h"
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#include "encoding/zstd.h"
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#include "encoding/zstd.h"
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@ -14,8 +14,8 @@
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#include "elinks.h"
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#include "elinks.h"
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#include "encoding/deflate.h"
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#include "encoding/encoding.h"
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#include "encoding/encoding.h"
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#include "encoding/gzip.h"
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#include "util/memory.h"
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#include "util/memory.h"
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/* How many bytes of compressed data to read before decompressing. */
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/* How many bytes of compressed data to read before decompressing. */
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@ -1,5 +1,5 @@
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#ifndef EL__ENCODING_DEFLATE_H
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#ifndef EL__ENCODING_GZIP_H
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#define EL__ENCODING_DEFLATE_H
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#define EL__ENCODING_GZIP_H
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#include "encoding/encoding.h"
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#include "encoding/encoding.h"
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@ -5,7 +5,7 @@ if conf_data.get('CONFIG_BZIP2')
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srcs += files('bzip2.c')
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srcs += files('bzip2.c')
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endif
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endif
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if conf_data.get('CONFIG_GZIP')
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if conf_data.get('CONFIG_GZIP')
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srcs += files('deflate.c')
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srcs += files('gzip.c')
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endif
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endif
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if conf_data.get('CONFIG_LZMA')
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if conf_data.get('CONFIG_LZMA')
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srcs += files('lzma.c')
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srcs += files('lzma.c')
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