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[colors] Unification
Still do not know why in 24bit are issues with menu.
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@ -96,8 +96,8 @@ get_bfu_color256_node(unsigned int node_number)
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return &entry->c256;
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}
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unsigned char *
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get_bfu_background_color_true_node(unsigned int node_number)
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struct screen_char *
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get_bfu_true_color_node(unsigned int node_number)
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{
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struct bfu_color_entry *entry = node_entries[node_number];
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@ -106,20 +106,7 @@ get_bfu_background_color_true_node(unsigned int node_number)
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entry->was_color24 = 1;
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}
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return &entry->c24.c.color[3];
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}
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unsigned char *
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get_bfu_foreground_color_true_node(unsigned int node_number)
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{
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struct bfu_color_entry *entry = node_entries[node_number];
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if (!entry->was_color24) {
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set_term_color(&entry->c24, &entry->colors, 0, COLOR_MODE_TRUE_COLOR);
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entry->was_color24 = 1;
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}
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return &entry->c24.c.color[0];
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return &entry->c24;
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}
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@ -32,8 +32,7 @@ struct screen_char *get_bfu_mono_node(unsigned int node_number);
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struct screen_char *get_bfu_color16_node(unsigned int node_number);
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struct screen_char *get_bfu_color88_node(unsigned int node_number);
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struct screen_char *get_bfu_color256_node(unsigned int node_number);
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unsigned char *get_bfu_background_color_true_node(unsigned int node_number);
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unsigned char *get_bfu_foreground_color_true_node(unsigned int node_number);
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struct screen_char *get_bfu_true_color_node(unsigned int node_number);
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/** Cleanup after the BFU style cache
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*
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@ -445,6 +445,9 @@ static INIT_LIST_OF(struct screen_driver, active_screen_drivers);
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static struct screen_char *get_mono_from_node(struct screen_char *ch);
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static struct screen_char *get_color16_from_node(struct screen_char *ch);
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static struct screen_char *get_color88_from_node(struct screen_char *ch);
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static struct screen_char *get_color256_from_node(struct screen_char *ch);
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static struct screen_char *get_true_color_from_node(struct screen_char *ch);
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/** Set screen_driver.opt according to screen_driver.type and @a term_spec.
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* Other members of @a *driver need not have been initialized.
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@ -736,9 +739,9 @@ compare_fg_color_true(unsigned char *a, unsigned char *b)
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}
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static inline void
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copy_color_true(unsigned char *a, unsigned char *b)
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copy_color_true(unsigned char *dest, unsigned char *src)
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{
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memcpy(a, b, 6);
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memcpy(dest, src, 6);
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}
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static inline int
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@ -1273,56 +1276,23 @@ static const struct string color_true_seqs[] = {
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/* background: */ TERM_STRING("\033[48;2"),
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};
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static unsigned char *
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get_true_background_color_from_node(struct screen_char *ch)
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static struct screen_char *
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get_true_color_from_node(struct screen_char *ch)
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{
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unsigned int node_number = ch->c.node_number;
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if (node_number < 1024) {
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return get_bfu_background_color_true_node(node_number);
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return get_bfu_true_color_node(node_number);
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}
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return &(ch)->c.color[3];
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return ch;
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}
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static unsigned char *
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get_true_foreground_color_from_node(struct screen_char *ch)
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{
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unsigned int node_number = ch->c.node_number;
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if (node_number < 1024) {
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return get_bfu_foreground_color_true_node(node_number);
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}
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return &(ch)->c.color[0];
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}
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static inline void add_char_true_color(struct string *screen, const struct string *seq, unsigned char *colors);
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static inline void
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add_true_background_color(struct string *str, const struct string *seq, struct screen_char *ch)
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{
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if (ch->is_node) {
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add_char_true_color(str, &(seq)[1], get_true_background_color_from_node(ch));
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} else {
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add_char_true_color(str, &(seq)[1], &(ch)->c.color[3]);
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}
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}
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static inline void
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add_true_foreground_color(struct string *str, const struct string *seq, struct screen_char *ch)
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{
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if (ch->is_node) {
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add_char_true_color(str, &(seq)[0], get_true_foreground_color_from_node(ch));
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} else {
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add_char_true_color(str, &(seq)[0], &(ch)->c.color[0]);
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}
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}
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#if 0
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#define add_true_background_color(str, seq, chr) add_char_true_color(str, &(seq)[1], &(chr)->c.color[3])
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#define add_true_foreground_color(str, seq, chr) add_char_true_color(str, &(seq)[0], &(chr)->c.color[0])
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#endif
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static inline void
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add_char_true_color(struct string *screen, const struct string *seq, unsigned char *colors)
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@ -1376,6 +1346,17 @@ static inline void
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add_char_true(struct string *screen, struct screen_driver *driver,
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struct screen_char *ch, struct screen_state *state)
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{
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struct screen_char copy;
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if (ch->is_node) {
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struct screen_char *ch2 = get_true_color_from_node(ch);
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copy = *ch;
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copy.is_node = 0;
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copy_color_true(copy.c.color, ch2->c.color);
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ch = ©
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}
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unsigned char attr_delta = (ch->attr ^ state->attr);
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if (
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