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[libdom] input.cpp

This commit is contained in:
Witold Filipczyk 2023-05-02 17:37:42 +02:00
parent c0c125064c
commit 92bc9d6970
4 changed files with 1878 additions and 3 deletions

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@ -2,6 +2,7 @@ top_builddir=../../..
include $(top_builddir)/Makefile.config
INCLUDES += $(SPIDERMONKEY_CFLAGS)
OBJS = attr.obj attributes.obj collection.obj console.obj form.obj forms.obj heartbeat.obj history.obj implementation.obj keyboard.obj localstorage.obj location.obj message.obj navigator.obj nodelist.obj screen.obj unibar.obj window.obj xhr.obj
OBJS = attr.obj attributes.obj collection.obj console.obj form.obj forms.obj heartbeat.obj history.obj implementation.obj input.obj \
keyboard.obj localstorage.obj location.obj message.obj navigator.obj nodelist.obj screen.obj unibar.obj window.obj xhr.obj
include $(top_srcdir)/Makefile.lib

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@ -1,2 +1,2 @@
srcs += files('attr.cpp', 'attributes.cpp', 'collection.cpp', 'console.cpp', 'form.cpp', 'forms.cpp', 'heartbeat.cpp', 'history.cpp', 'implementation.cpp', 'keyboard.cpp',
srcs += files('attr.cpp', 'attributes.cpp', 'collection.cpp', 'console.cpp', 'form.cpp', 'forms.cpp', 'heartbeat.cpp', 'history.cpp', 'implementation.cpp', 'input.cpp', 'keyboard.cpp',
'localstorage.cpp', 'location.cpp', 'message.cpp', 'navigator.cpp', 'nodelist.cpp', 'screen.cpp', 'unibar.cpp', 'window.cpp', 'xhr.cpp')

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@ -51,6 +51,8 @@
#include <libxml++/libxml++.h>
#ifndef CONFIG_LIBDOM
/* Accordingly to the JS specs, each input type should own object. That'd be a
* huge PITA though, however DOM comes to the rescue and defines just a single
* HTMLInputElement. The difference could be spotted only by some clever tricky
@ -1872,4 +1874,4 @@ input_finalize(JS::GCContext *op, JSObject *jsinput)
* destroyed. */
}
}
#endif