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[quickjs] Removed screen constructor
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8038a999e2
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@ -164,39 +164,10 @@ static JSClassDef js_screen_class = {
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"screen",
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};
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static JSValue
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js_screen_ctor(JSContext *ctx, JSValueConst new_target, int argc, JSValueConst *argv)
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{
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REF_JS(new_target);
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JSValue obj = JS_UNDEFINED;
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JSValue proto;
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/* using new_target to get the prototype is necessary when the
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class is extended. */
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proto = JS_GetPropertyStr(ctx, new_target, "prototype");
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REF_JS(proto);
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if (JS_IsException(proto)) {
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goto fail;
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}
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obj = JS_NewObjectProtoClass(ctx, proto, js_screen_class_id);
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JS_FreeValue(ctx, proto);
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if (JS_IsException(obj)) {
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goto fail;
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}
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RETURN_JS(obj);
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fail:
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JS_FreeValue(ctx, obj);
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return JS_EXCEPTION;
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}
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int
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js_screen_init(JSContext *ctx)
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{
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JSValue screen_proto, screen_class;
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JSValue screen_proto;
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/* create the screen class */
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JS_NewClassID(&js_screen_class_id);
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@ -209,17 +180,12 @@ js_screen_init(JSContext *ctx)
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REF_JS(screen_proto);
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JS_SetPropertyFunctionList(ctx, screen_proto, js_screen_proto_funcs, countof(js_screen_proto_funcs));
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screen_class = JS_NewCFunction2(ctx, js_screen_ctor, "screen", 2, JS_CFUNC_constructor, 0);
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REF_JS(screen_class);
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/* set proto.constructor and ctor.prototype */
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JS_SetConstructor(ctx, screen_class, screen_proto);
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JS_SetClassProto(ctx, js_screen_class_id, screen_proto);
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JS_SetPropertyStr(ctx, global_obj, "screen", JS_DupValue(ctx, screen_proto));
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JS_FreeValue(ctx, global_obj);
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REF_JS(global_obj);
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return 0;
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}
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