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Factor out code to new match_element_selector()
'Twill make it easier to do the logic.
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@ -711,27 +711,13 @@ match_attribute_selectors(struct dom_select_node *base, struct dom_node *node)
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#define get_dom_select_data(stack) ((stack)->current->data)
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/* Matches an element node being visited against the current selector stack. */
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static void
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dom_select_push_element(struct dom_stack *stack, struct dom_node *node, void *data)
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static int
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match_element_selector(struct dom_select_node *selector, struct dom_node *node)
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{
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struct dom_select_data *select_data = get_dom_select_data(stack);
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struct dom_stack_state *state;
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int pos;
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WDBG("Push element %.*s.", node->string.length, node->string.string);
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foreach_dom_stack_state(&select_data->stack, state, pos) {
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struct dom_select_node *selector = (void *) state->node;
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/* FIXME: Since the same dom_select_node can be multiple times
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* on the select_data->stack, cache what select nodes was
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* matches so that it is only checked once. */
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/* Match the node. */
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if (!has_element_match(selector, DOM_SELECT_ELEMENT_UNIVERSAL)
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&& dom_node_casecmp(&selector->node, node))
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continue;
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return 0;
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switch (get_element_relation(selector)) {
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case DOM_SELECT_RELATION_DIRECT_CHILD: /* E > F */
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@ -753,28 +739,51 @@ dom_select_push_element(struct dom_stack *stack, struct dom_node *node, void *da
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break;
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}
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/* Roots don't have parent nodes. */
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/* Root node are rooted at the don't have parent nodes. */
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if (has_element_match(selector, DOM_SELECT_ELEMENT_ROOT)
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&& node->parent)
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continue;
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return 0;
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if (has_element_match(selector, DOM_SELECT_ELEMENT_EMPTY)
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&& node->data.element.map->size > 0)
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continue;
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return 0;
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if (has_element_match(selector, DOM_SELECT_ELEMENT_NTH_CHILD)) {
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/* FIXME */
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continue;
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return 0;
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}
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if (has_element_match(selector, DOM_SELECT_ELEMENT_NTH_TYPE)) {
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/* FIXME */
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continue;
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return 0;
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}
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/* Check attribute selectors. */
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if (selector->node.data.element.map
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&& !match_attribute_selectors(selector, node))
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return 0;
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return 1;
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}
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/* Matches an element node being visited against the current selector stack. */
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static void
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dom_select_push_element(struct dom_stack *stack, struct dom_node *node, void *data)
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{
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struct dom_select_data *select_data = get_dom_select_data(stack);
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struct dom_stack_state *state;
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int pos;
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WDBG("Push element %.*s.", node->string.length, node->string.string);
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foreach_dom_stack_state(&select_data->stack, state, pos) {
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struct dom_select_node *selector = (void *) state->node;
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/* FIXME: Since the same dom_select_node can be multiple times
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* on the select_data->stack, cache what select nodes was
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* matches so that it is only checked once. */
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if (!match_element_selector(selector, node))
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continue;
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WDBG("Matched element: %.*s.", node->string.length, node->string.string);
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