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elinks/src/ecmascript/mujs.h

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#ifndef EL__ECMASCRIPT_MUJS_H
#define EL__ECMASCRIPT_MUJS_H
#include <mujs.h>
#ifdef ECMASCRIPT_DEBUG
#if 0
#define RETURN_JS(obj) \
fprintf(stderr, "%s:%d obj=%p\n", __FILE__, __LINE__, JS_VALUE_GET_PTR(obj)); \
if (JS_VALUE_HAS_REF_COUNT(obj)) { \
JSRefCountHeader *p = (JSRefCountHeader *)JS_VALUE_GET_PTR(obj); \
fprintf(stderr, "ref_count=%d\n", p->ref_count); \
} \
return obj
#else
#define RETURN_JS(obj) return obj
#endif
#endif
struct ecmascript_interpreter;
struct form_view;
struct form_state;
struct string;
void *mujs_get_interpreter(struct ecmascript_interpreter *interpreter);
void mujs_put_interpreter(struct ecmascript_interpreter *interpreter);
//void mujs_detach_form_view(struct form_view *fv);
//void mujs_detach_form_state(struct form_state *fs);
//void mujs_moved_form_state(struct form_state *fs);
void mujs_eval(struct ecmascript_interpreter *interpreter, struct string *code, struct string *ret);
char *mujs_eval_stringback(struct ecmascript_interpreter *interpreter, struct string *code);
int mujs_eval_boolback(struct ecmascript_interpreter *interpreter, struct string *code);
//void mujs_call_function(struct ecmascript_interpreter *interpreter, JSValueConst fun, struct string *ret);
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void addmethod(js_State *J, const char *name, js_CFunction fun, int n);
void addproperty(js_State *J, const char *name, js_CFunction getfun, js_CFunction setfun);
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extern struct module mujs_module;
#endif