mirror of
https://salsa.debian.org/games-team/bsdgames
synced 2024-12-04 14:46:22 -05:00
525 lines
11 KiB
C
525 lines
11 KiB
C
/* $NetBSD: pl_7.c,v 1.27 2003/08/07 09:37:44 agc Exp $ */
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/*
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* Copyright (c) 1983, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#include <sys/cdefs.h>
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#ifndef lint
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#if 0
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static char sccsid[] = "@(#)pl_7.c 8.1 (Berkeley) 5/31/93";
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#else
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__RCSID("$NetBSD: pl_7.c,v 1.27 2003/08/07 09:37:44 agc Exp $");
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#endif
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#endif /* not lint */
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#include <curses.h>
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#include <signal.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <string.h>
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#include "extern.h"
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#include "player.h"
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#include "display.h"
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static void Scroll(void);
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static void endprompt(int);
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static void adjustview(void);
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/*
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* Display interface
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*/
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static char sc_hasprompt;
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static const char *sc_prompt;
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static const char *sc_buf;
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static int sc_line;
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WINDOW *view_w;
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WINDOW *slot_w;
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WINDOW *scroll_w;
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WINDOW *stat_w;
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WINDOW *turn_w;
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int done_curses;
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int loaded, fired, changed, repaired;
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int dont_adjust;
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int viewrow, viewcol;
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char movebuf[sizeof SHIP(0)->file->movebuf];
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int player;
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struct ship *ms; /* memorial structure, &cc->ship[player] */
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struct File *mf; /* ms->file */
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struct shipspecs *mc; /* ms->specs */
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void
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initscreen(void)
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{
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if (!SCREENTEST()) {
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printf("Can't sail on this terminal.\n");
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exit(1);
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}
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/* initscr() already done in SCREENTEST() */
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view_w = newwin(VIEW_Y, VIEW_X, VIEW_T, VIEW_L);
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slot_w = newwin(SLOT_Y, SLOT_X, SLOT_T, SLOT_L);
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scroll_w = newwin(SCROLL_Y, SCROLL_X, SCROLL_T, SCROLL_L);
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stat_w = newwin(STAT_Y, STAT_X, STAT_T, STAT_L);
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turn_w = newwin(TURN_Y, TURN_X, TURN_T, TURN_L);
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done_curses++;
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leaveok(view_w, 1);
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leaveok(slot_w, 1);
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leaveok(stat_w, 1);
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leaveok(turn_w, 1);
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noecho();
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cbreak();
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}
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void
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cleanupscreen(void)
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{
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/* alarm already turned off */
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if (done_curses) {
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wmove(scroll_w, SCROLL_Y - 1, 0);
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wclrtoeol(scroll_w);
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draw_screen();
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endwin();
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}
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}
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/*ARGSUSED*/
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void
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newturn(int n __attribute__((__unused__)))
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{
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repaired = loaded = fired = changed = 0;
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movebuf[0] = '\0';
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alarm(0);
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if (mf->readyL & R_LOADING) {
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if (mf->readyL & R_DOUBLE)
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mf->readyL = R_LOADING;
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else
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mf->readyL = R_LOADED;
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}
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if (mf->readyR & R_LOADING) {
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if (mf->readyR & R_DOUBLE)
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mf->readyR = R_LOADING;
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else
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mf->readyR = R_LOADED;
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}
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if (!hasdriver)
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Write(W_DDEAD, SHIP(0), 0, 0, 0, 0);
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if (sc_hasprompt) {
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wmove(scroll_w, sc_line, 0);
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wclrtoeol(scroll_w);
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}
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if (Sync() < 0)
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leave(LEAVE_SYNC);
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if (!hasdriver)
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leave(LEAVE_DRIVER);
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if (sc_hasprompt)
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wprintw(scroll_w, "%s%s", sc_prompt, sc_buf);
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if (turn % 50 == 0)
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Write(W_ALIVE, SHIP(0), 0, 0, 0, 0);
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if (mf->FS && (!mc->rig1 || windspeed == 6))
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Write(W_FS, ms, 0, 0, 0, 0);
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if (mf->FS == 1)
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Write(W_FS, ms, 2, 0, 0, 0);
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if (mf->struck)
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leave(LEAVE_QUIT);
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if (mf->captured != 0)
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leave(LEAVE_CAPTURED);
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if (windspeed == 7)
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leave(LEAVE_HURRICAN);
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adjustview();
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draw_screen();
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signal(SIGALRM, newturn);
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alarm(7);
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}
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/*VARARGS2*/
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void
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Signal(const char *fmt, struct ship *ship, ...)
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{
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va_list ap;
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char format[BUFSIZ];
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if (!done_curses)
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return;
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va_start(ap, ship);
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if (*fmt == '\7')
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putchar(*fmt++);
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fmtship(format, sizeof(format), fmt, ship);
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vwprintw(scroll_w, format, ap);
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va_end(ap);
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Scroll();
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}
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/*VARARGS2*/
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void
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Msg(const char *fmt, ...)
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{
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va_list ap;
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if (!done_curses)
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return;
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va_start(ap, fmt);
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if (*fmt == '\7')
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putchar(*fmt++);
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vwprintw(scroll_w, fmt, ap);
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va_end(ap);
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Scroll();
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}
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static void
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Scroll(void)
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{
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if (++sc_line >= SCROLL_Y)
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sc_line = 0;
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wmove(scroll_w, sc_line, 0);
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wclrtoeol(scroll_w);
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}
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void
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prompt(const char *p, struct ship *ship)
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{
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static char buf[BUFSIZ];
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fmtship(buf, sizeof(buf), p, ship);
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sc_prompt = buf;
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sc_buf = "";
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sc_hasprompt = 1;
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waddstr(scroll_w, buf);
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}
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static void
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endprompt(int flag)
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{
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sc_hasprompt = 0;
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if (flag)
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Scroll();
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}
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int
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sgetch(const char *p, struct ship *ship, int flag)
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{
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int c;
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prompt(p, ship);
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blockalarm();
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wrefresh(scroll_w);
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unblockalarm();
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while ((c = wgetch(scroll_w)) == EOF)
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;
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if (flag && c >= ' ' && c < 0x7f)
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waddch(scroll_w, c);
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endprompt(flag);
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return c;
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}
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void
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sgetstr(const char *pr, char *buf, int n)
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{
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int c;
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char *p = buf;
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prompt(pr, (struct ship *)0);
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sc_buf = buf;
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for (;;) {
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*p = 0;
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blockalarm();
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wrefresh(scroll_w);
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unblockalarm();
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while ((c = wgetch(scroll_w)) == EOF)
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;
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switch (c) {
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case '\n':
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case '\r':
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endprompt(1);
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return;
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case '\b':
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if (p > buf) {
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waddstr(scroll_w, "\b \b");
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p--;
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}
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break;
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default:
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if (c >= ' ' && c < 0x7f && p < buf + n - 1) {
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*p++ = c;
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waddch(scroll_w, c);
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} else
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putchar('\a');
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}
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}
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}
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void
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draw_screen(void)
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{
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draw_view();
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draw_turn();
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draw_stat();
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draw_slot();
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wrefresh(scroll_w); /* move the cursor */
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}
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void
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draw_view(void)
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{
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struct ship *sp;
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werase(view_w);
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foreachship(sp) {
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if (sp->file->dir
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&& sp->file->row > viewrow
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&& sp->file->row < viewrow + VIEW_Y
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&& sp->file->col > viewcol
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&& sp->file->col < viewcol + VIEW_X) {
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wmove(view_w, sp->file->row - viewrow,
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sp->file->col - viewcol);
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waddch(view_w, colours(sp));
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wmove(view_w,
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sternrow(sp) - viewrow,
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sterncol(sp) - viewcol);
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waddch(view_w, sterncolour(sp));
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}
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}
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wrefresh(view_w);
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}
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void
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draw_turn(void)
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{
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wmove(turn_w, 0, 0);
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wprintw(turn_w, "%cTurn %d", dont_adjust?'*':'-', turn);
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wrefresh(turn_w);
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}
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void
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draw_stat(void)
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{
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wmove(stat_w, STAT_1, 0);
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wprintw(stat_w, "Points %3d\n", mf->points);
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wprintw(stat_w, "Fouls %2d\n", fouled(ms));
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wprintw(stat_w, "Grapples %2d\n", grappled(ms));
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wmove(stat_w, STAT_2, 0);
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wprintw(stat_w, " 0 %c(%c)\n",
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maxmove(ms, winddir + 3, -1) + '0',
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maxmove(ms, winddir + 3, 1) + '0');
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waddstr(stat_w, " \\|/\n");
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wprintw(stat_w, " -^-%c(%c)\n",
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maxmove(ms, winddir + 2, -1) + '0',
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maxmove(ms, winddir + 2, 1) + '0');
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waddstr(stat_w, " /|\\\n");
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wprintw(stat_w, " | %c(%c)\n",
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maxmove(ms, winddir + 1, -1) + '0',
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maxmove(ms, winddir + 1, 1) + '0');
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wprintw(stat_w, " %c(%c)\n",
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maxmove(ms, winddir, -1) + '0',
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maxmove(ms, winddir, 1) + '0');
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wmove(stat_w, STAT_3, 0);
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wprintw(stat_w, "Load %c%c %c%c\n",
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loadname[mf->loadL], readyname(mf->readyL),
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loadname[mf->loadR], readyname(mf->readyR));
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wprintw(stat_w, "Hull %2d\n", mc->hull);
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wprintw(stat_w, "Crew %2d %2d %2d\n",
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mc->crew1, mc->crew2, mc->crew3);
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wprintw(stat_w, "Guns %2d %2d\n", mc->gunL, mc->gunR);
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wprintw(stat_w, "Carr %2d %2d\n", mc->carL, mc->carR);
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wprintw(stat_w, "Rigg %d %d %d ", mc->rig1, mc->rig2, mc->rig3);
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if (mc->rig4 < 0)
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waddch(stat_w, '-');
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else
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wprintw(stat_w, "%d", mc->rig4);
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wrefresh(stat_w);
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}
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void
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draw_slot(void)
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{
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if (!boarding(ms, 0)) {
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mvwaddstr(slot_w, 0, 0, " ");
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mvwaddstr(slot_w, 1, 0, " ");
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} else
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mvwaddstr(slot_w, 1, 0, "OBP");
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if (!boarding(ms, 1)) {
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mvwaddstr(slot_w, 2, 0, " ");
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mvwaddstr(slot_w, 3, 0, " ");
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} else
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mvwaddstr(slot_w, 3, 0, "DBP");
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wmove(slot_w, SLOT_Y-4, 0);
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if (mf->RH)
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wprintw(slot_w, "%dRH", mf->RH);
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else
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waddstr(slot_w, " ");
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wmove(slot_w, SLOT_Y-3, 0);
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if (mf->RG)
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wprintw(slot_w, "%dRG", mf->RG);
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else
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waddstr(slot_w, " ");
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wmove(slot_w, SLOT_Y-2, 0);
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if (mf->RR)
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wprintw(slot_w, "%dRR", mf->RR);
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else
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waddstr(slot_w, " ");
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#define Y (SLOT_Y/2)
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wmove(slot_w, 7, 1);
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wprintw(slot_w,"%d", windspeed);
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mvwaddch(slot_w, Y, 0, ' ');
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mvwaddch(slot_w, Y, 2, ' ');
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mvwaddch(slot_w, Y-1, 0, ' ');
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mvwaddch(slot_w, Y-1, 1, ' ');
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mvwaddch(slot_w, Y-1, 2, ' ');
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mvwaddch(slot_w, Y+1, 0, ' ');
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mvwaddch(slot_w, Y+1, 1, ' ');
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mvwaddch(slot_w, Y+1, 2, ' ');
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wmove(slot_w, Y - dr[winddir], 1 - dc[winddir]);
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switch (winddir) {
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case 1:
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case 5:
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waddch(slot_w, '|');
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break;
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case 2:
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case 6:
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waddch(slot_w, '/');
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break;
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case 3:
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case 7:
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waddch(slot_w, '-');
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break;
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case 4:
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case 8:
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waddch(slot_w, '\\');
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break;
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}
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mvwaddch(slot_w, Y + dr[winddir], 1 + dc[winddir], '+');
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wrefresh(slot_w);
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}
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void
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draw_board(void)
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{
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int n;
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clear();
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werase(view_w);
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werase(slot_w);
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werase(scroll_w);
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werase(stat_w);
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werase(turn_w);
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sc_line = 0;
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move(BOX_T, BOX_L);
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for (n = 0; n < BOX_X; n++)
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addch('-');
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move(BOX_B, BOX_L);
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for (n = 0; n < BOX_X; n++)
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addch('-');
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for (n = BOX_T+1; n < BOX_B; n++) {
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mvaddch(n, BOX_L, '|');
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mvaddch(n, BOX_R, '|');
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}
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mvaddch(BOX_T, BOX_L, '+');
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mvaddch(BOX_T, BOX_R, '+');
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mvaddch(BOX_B, BOX_L, '+');
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mvaddch(BOX_B, BOX_R, '+');
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refresh();
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#define WSaIM "Wooden Ships & Iron Men"
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wmove(view_w, 2, (VIEW_X - sizeof WSaIM - 1) / 2);
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waddstr(view_w, WSaIM);
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wmove(view_w, 4, (VIEW_X - strlen(cc->name)) / 2);
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waddstr(view_w, cc->name);
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wrefresh(view_w);
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move(LINE_T, LINE_L);
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printw("Class %d %s (%d guns) '%s' (%c%c)",
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mc->class,
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classname[mc->class],
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mc->guns,
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ms->shipname,
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colours(ms),
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sterncolour(ms));
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refresh();
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}
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void
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centerview(void)
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{
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viewrow = mf->row - VIEW_Y / 2;
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viewcol = mf->col - VIEW_X / 2;
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}
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void
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upview(void)
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{
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viewrow -= VIEW_Y / 3;
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}
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void
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downview(void)
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{
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viewrow += VIEW_Y / 3;
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}
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void
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leftview(void)
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{
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viewcol -= VIEW_X / 5;
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}
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void
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rightview(void)
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{
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viewcol += VIEW_X / 5;
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}
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static void
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adjustview(void)
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{
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if (dont_adjust)
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return;
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if (mf->row < viewrow + VIEW_Y/4)
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viewrow = mf->row - (VIEW_Y - VIEW_Y/4);
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else if (mf->row > viewrow + (VIEW_Y - VIEW_Y/4))
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viewrow = mf->row - VIEW_Y/4;
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if (mf->col < viewcol + VIEW_X/8)
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viewcol = mf->col - (VIEW_X - VIEW_X/8);
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else if (mf->col > viewcol + (VIEW_X - VIEW_X/8))
|
|
viewcol = mf->col - VIEW_X/8;
|
|
}
|