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https://salsa.debian.org/games-team/bsdgames
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146 lines
3.8 KiB
C
146 lines
3.8 KiB
C
/* $NetBSD: init.c,v 1.14 2004/01/27 20:30:29 jsm Exp $ */
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/*
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* Copyright (c) 1983, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#include <sys/cdefs.h>
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#ifndef lint
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#if 0
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static char sccsid[] = "@(#)init.c 8.4 (Berkeley) 4/30/95";
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#else
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__RCSID("$NetBSD: init.c,v 1.14 2004/01/27 20:30:29 jsm Exp $");
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#endif
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#endif /* not lint */
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#include "extern.h"
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static int checkout(const char *);
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static const char *getutmp(void);
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static int wizard(const char *);
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void
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initialize(filename)
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const char *filename;
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{
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const struct objs *p;
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char *savefile;
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puts("Version 4.2, fall 1984.");
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puts("First Adventure game written by His Lordship, the honorable");
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puts("Admiral D.W. Riggle\n");
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location = dayfile;
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srand(getpid());
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username = getutmp();
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wordinit();
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if (filename == NULL) {
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direction = NORTH;
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ourtime = 0;
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snooze = CYCLE * 1.5;
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position = 22;
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setbit(wear, PAJAMAS);
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fuel = TANKFULL;
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torps = TORPEDOES;
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for (p = dayobjs; p->room != 0; p++)
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setbit(location[p->room].objects, p->obj);
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} else {
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savefile = save_file_name(filename, strlen(filename));
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restore(savefile);
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free(savefile);
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}
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wiz = wizard(username);
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signal(SIGINT, diesig);
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}
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static const char *
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getutmp()
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{
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struct passwd *ptr;
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ptr = getpwuid(getuid());
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if (ptr == NULL)
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return "";
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else
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return strdup(ptr->pw_name);
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}
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/* Hereditary wizards. A configuration file might make more sense. */
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static const char *const list[] = {
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"riggle",
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"chris",
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"edward",
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"comay",
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"yee",
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"dmr",
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"ken",
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0
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};
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static const char *const badguys[] = {
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"wnj",
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"root",
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"ted",
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0
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};
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static int
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wizard(uname)
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const char *uname;
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{
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int flag;
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if ((flag = checkout(uname)) != 0)
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printf("You are the Great wizard %s.\n", uname);
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return flag;
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}
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static int
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checkout(uname)
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const char *uname;
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{
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const char *const *ptr;
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for (ptr = list; *ptr; ptr++)
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if (strcmp(*ptr, uname) == 0)
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return 1;
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for (ptr = badguys; *ptr; ptr++)
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if (strcmp(*ptr, uname) == 0) {
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printf("You are the Poor anti-wizard %s. Good Luck!\n",
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uname);
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CUMBER = 3;
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WEIGHT = 9; /* that'll get him! */
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ourclock = 10;
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setbit(location[7].objects, WOODSMAN); /* viper room */
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setbit(location[20].objects, WOODSMAN); /* laser " */
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setbit(location[13].objects, DARK); /* amulet " */
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setbit(location[8].objects, ELF); /* closet */
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return 0; /* anything else, Chris? */
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}
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return 0;
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}
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