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https://salsa.debian.org/games-team/bsdgames
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566 lines
21 KiB
C
566 lines
21 KiB
C
/* $NetBSD: globals.c,v 1.13 2003/08/07 09:37:42 agc Exp $ */
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/*
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* Copyright (c) 1983, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#include <sys/cdefs.h>
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#ifndef lint
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#if 0
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static char sccsid[] = "@(#)globals.c 8.2 (Berkeley) 4/28/95";
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#else
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__RCSID("$NetBSD: globals.c,v 1.13 2003/08/07 09:37:42 agc Exp $");
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#endif
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#endif /* not lint */
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#include <sys/types.h>
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#include <setjmp.h>
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#include "extern.h"
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struct scenario scene[] = {
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/*
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* int winddir;
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* int windspeed;
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* int windchange;
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* int vessels;
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* char *name;
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* struct ship ship[NSHIP];
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*/
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{ 5, 3, 5, 2, "Ranger vs. Drake",
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{
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{ "Ranger", specs+0, N_A, 7, 20, 4, 0 },
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{ "Drake", specs+1, N_B, 7, 31, 5, 0 }
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}
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},
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{ 1, 3, 6, 2, "The Battle of Flamborough Head",
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{
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{ "Bonhomme Rich", specs+2, N_A, 13, 40, 2, 0 },
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{ "Serapis", specs+3, N_B, 2, 42, 2, 0 }
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}
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},
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{ 5, 5, 5, 10, "Arbuthnot and Des Touches",
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{
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{ "America", specs+4, N_B, 7, 37, 4, 0 },
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{ "Befford", specs+5, N_B, 5, 35, 4, 0 },
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{ "Adamant", specs+6, N_B, 3, 33, 4, 0 },
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{ "London", specs+7, N_B, 1, 31, 4, 0 },
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{ "Royal Oak", specs+8, N_B, -1, 29, 4, 0 },
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{ "Neptune", specs+9, N_F, 6, 44, 4, 0 },
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{ "Duc Bougogne", specs+10, N_F, 8, 46, 4, 0 },
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{ "Conquerant", specs+48, N_F, 10, 48, 4, 0 },
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{ "Provence", specs+11, N_F, 12, 50, 4, 0 },
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{ "Romulus", specs+12, N_F, 20, 58, 4, 0 }
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}
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},
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{ 1, 3, 5, 10, "Suffren and Hughes",
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{
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{ "Monmouth", specs+52, N_B, 9, 45, 2, 0 },
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{ "Hero", specs+5, N_B, 13, 49, 2, 0 },
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{ "Isis", specs+6, N_B, 12, 48, 2, 0 },
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{ "Superb", specs+50, N_B, 10, 46, 2, 0 },
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{ "Burford", specs+48, N_B, 11, 47, 2, 0 },
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{ "Flamband", specs+13, N_F, 7, 59, 4, 0 },
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{ "Annibal", specs+9, N_F, 4, 56, 4, 0 },
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{ "Severe", specs+11, N_F, 2, 54, 4, 0 },
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{ "Brilliant", specs+49, N_F, -1, 51, 4, 0 },
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{ "Sphinx", specs+51, N_F, -5, 47, 4, 0 }
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}
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},
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{ 1, 3, 4, 2, "Nymphe vs. Cleopatre",
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{
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{ "Nymphe", specs+14, N_B, 13, 30, 2, 0 },
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{ "Cleopatre", specs+15, N_F, 3, 41, 2, 0 }
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}
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},
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{ 1, 3, 5, 2, "Mars vs. Hercule",
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{
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{ "Mars", specs+16, N_B, 13, 30, 2, 0 },
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{ "Hercule", specs+17, N_F, 3, 41, 2, 0 }
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}
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},
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{ 5, 3, 5, 2, "Ambuscade vs. Baionnaise",
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{
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{ "Ambuscade", specs+18, N_B, 13, 30, 2, 0 },
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{ "Baionnaise", specs+19, N_F, 3, 41, 2, 0 }
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}
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},
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{ 1, 5, 6, 2, "Constellation vs. Insurgent",
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{
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{ "Constellation", specs+20, N_A, 9, 50, 8, 0 },
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{ "Insurgent", specs+22, N_F, 4, 24, 2, 0 }
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}
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},
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{ 1, 3, 5, 2, "Constellation vs. Vengeance",
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{
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{ "Constellation", specs+20, N_A, 12, 40, 2, 0 },
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{ "Vengeance", specs+21, N_F, 1, 43, 2, 0 }
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}
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},
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{ 1, 3, 6, 10, "The Battle of Lissa",
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{
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{ "Amphion", specs+23, N_B, 8, 50, 4, 0 },
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{ "Active", specs+24, N_B, 6, 48, 4, 0 },
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{ "Volage", specs+25, N_B, 4, 46, 4, 0 },
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{ "Cerberus", specs+26, N_B, 2, 44, 4, 0 },
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{ "Favorite", specs+27, N_F, 9, 34, 2, 0 },
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{ "Flore", specs+21, N_F, 13, 39, 2, 0 },
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{ "Danae", specs+64, N_F, 15, 37, 2, 0 },
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{ "Bellona", specs+28, N_F, 17, 35, 2, 0 },
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{ "Corona", specs+29, N_F, 12, 31, 2, 0 },
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{ "Carolina", specs+30, N_F, 15, 28, 2, 0 }
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}
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},
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{ 2, 5, 6, 2, "Constitution vs. Guerriere",
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{
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{ "Constitution", specs+31, N_A, 7, 35, 1, 0 },
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{ "Guerriere", specs+32, N_B, 7, 47, 4, 0 }
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}
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},
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{ 1, 3, 5, 2, "United States vs. Macedonian",
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{
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{ "United States", specs+33, N_A, 1, 52, 6, 0 },
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{ "Macedonian", specs+34, N_B, 14, 40, 1, 0 }
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}
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},
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{ 1, 3, 6, 2, "Constitution vs. Java",
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{
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{ "Constitution", specs+31, N_A, 1, 40, 2, 0 },
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{ "Java", specs+35, N_B, 11, 40, 2, 0 }
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}
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},
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{ 1, 3, 5, 2, "Chesapeake vs. Shannon",
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{
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{ "Chesapeake", specs+36, N_A, 13, 40, 2, 0 },
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{ "Shannon", specs+37, N_B, 1, 42, 2, 0 }
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}
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},
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{ 1, 1, 6, 5, "The Battle of Lake Erie",
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{
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{ "Lawrence", specs+38, N_A, 4, 55, 8, 0 },
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{ "Niagara", specs+42, N_A, 7, 61, 8, 0 },
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{ "Lady Prevost", specs+39, N_B, 4, 25, 2, 0 },
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{ "Detroit", specs+40, N_B, 7, 22, 2, 0 },
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{ "Q. Charlotte", specs+41, N_B, 10, 19, 2, 0 }
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}
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},
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{ 1, 1, 5, 2, "Wasp vs. Reindeer",
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{
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{ "Wasp", specs+42, N_A, 3, 41, 2, 0 },
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{ "Reindeer", specs+43, N_B, 10, 48, 2, 0 }
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}
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},
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{ 1, 2, 5, 3, "Constitution vs. Cyane and Levant",
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{
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{ "Constitution", specs+31, N_A, 10, 45, 2, 0 },
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{ "Cyane", specs+44, N_B, 3, 37, 2, 0 },
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{ "Levant", specs+45, N_B, 5, 35, 2, 0 }
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}
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},
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{ 5, 5, 5, 3, "Pellew vs. Droits de L'Homme",
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{
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{ "Indefatigable", specs+46, N_B, 12, 45, 6, 0 },
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{ "Amazon", specs+47, N_B, 9, 48, 6, 0 },
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{ "Droits L'Hom", specs+48, N_F, 3, 28, 5, 0 }
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}
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},
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{ 2, 2, 3, 10, "Algeciras",
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{
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{ "Caesar", specs+49, N_B, 7, 70, 6, 0 },
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{ "Pompee", specs+50, N_B, 5, 72, 6, 0 },
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{ "Spencer", specs+5, N_B, 3, 74, 6, 0 },
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{ "Hannibal", specs+7, N_B, 1, 76, 6, 0 },
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{ "Real-Carlos", specs+53, N_S, 9, 20, 3, 0 },
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{ "San Fernando", specs+54, N_S, 11, 16, 3, 0 },
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{ "Argonauta", specs+55, N_S, 10, 14, 4, 0 },
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{ "San Augustine", specs+56, N_S, 6, 22, 4, 0 },
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{ "Indomptable", specs+51, N_F, 7, 23, 5, 0 },
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{ "Desaix", specs+52, N_F, 7, 27, 7, 0 }
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}
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},
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{ 5, 3, 6, 7, "Lake Champlain",
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{
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{ "Saratoga", specs+60, N_A, 8, 10, 1, 0 },
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{ "Eagle", specs+61, N_A, 9, 13, 2, 0 },
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{ "Ticonderoga", specs+62, N_A, 12, 17, 3, 0 },
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{ "Preble", specs+63, N_A, 14, 20, 2, 0 },
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{ "Confiance", specs+57, N_B, 4, 70, 6, 0 },
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{ "Linnet", specs+58, N_B, 7, 68, 6, 0 },
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{ "Chubb", specs+59, N_B, 10, 65, 6, 0 }
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}
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},
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{ 5, 3, 6, 4, "Last Voyage of the USS President",
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{
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{ "President", specs+67, N_A, 12, 42, 5, 0 },
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{ "Endymion", specs+64, N_B, 5, 42, 5, 0 },
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{ "Pomone", specs+65, N_B, 7, 82, 6, 0 },
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{ "Tenedos", specs+66, N_B, 7, -1, 4, 0 }
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}
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},
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{ 7, 5, 5, 2, "Hornblower and the Natividad",
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{
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{ "Lydia", specs+68, N_B, 12, 40, 2, 0 },
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{ "Natividad", specs+69, N_S, 2, 40, 4, 0 }
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}
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},
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{ 1, 3, 6, 2, "Curse of the Flying Dutchman",
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{
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{ "Piece of Cake", specs+19, N_S, 7, 40, 2, 0 },
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{ "Flying Dutchy", specs+71, N_F, 7, 41, 1, 0 }
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}
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},
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{ 1, 4, 1, 4, "The South Pacific",
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{
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{ "USS Scurvy", specs+70, N_A, 7, 40, 1, 0 },
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{ "HMS Tahiti", specs+71, N_B, 12, 60, 1, 0 },
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{ "Australian", specs+18, N_S, 5, 20, 8, 0 },
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{ "Bikini Atoll", specs+63, N_F, 2, 60, 4, 0 }
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}
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},
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{ 7, 3, 6, 5, "Hornblower and the battle of Rosas bay",
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{
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{ "Sutherland", specs+5, N_B, 13, 30, 2, 0 },
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{ "Turenne", specs+10, N_F, 9, 35, 6, 0 },
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{ "Nightmare", specs+9, N_F, 7, 37, 6, 0 },
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{ "Paris", specs+53, N_F, 3, 45, 4, 0 },
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{ "Napoleon", specs+56, N_F, 1, 40, 6, 0 }
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}
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},
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{ 6, 4, 7, 5, "Cape Horn",
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{
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{ "Concord", specs+51, N_A, 3, 20, 4, 0 },
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{ "Berkeley", specs+7, N_A, 5, 50, 5, 0 },
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{ "Thames", specs+71, N_B, 10, 40, 1, 0 },
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{ "Madrid", specs+53, N_S, 13, 60, 8, 0 },
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{ "Musket", specs+10, N_F, 10, 60, 7, 0 }
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}
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},
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{ 8, 3, 7, 3, "New Orleans",
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{
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{ "Alligator", specs+71, N_A, 13, 5, 1, 0 },
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{ "Firefly", specs+50, N_B, 10, 20, 8, 0 },
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{ "Cypress", specs+46, N_B, 5, 10, 6, 0 }
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}
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},
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{ 5, 3, 7, 3, "Botany Bay",
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{
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{ "Shark", specs+11, N_B, 6, 15, 4, 0 },
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{ "Coral Snake", specs+31, N_F, 3, 30, 6, 0 },
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{ "Sea Lion", specs+33, N_F, 13, 50, 8, 0 }
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}
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},
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{ 4, 3, 6, 4, "Voyage to the Bottom of the Sea",
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{
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{ "Seaview", specs+71, N_A, 6, 3, 3, 0 },
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{ "Flying Sub", specs+64, N_A, 8, 3, 3, 0 },
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{ "Mermaid", specs+70, N_B, 2, 5, 5, 0 },
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{ "Giant Squid", specs+53, N_S, 10, 30, 8, 0 }
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}
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},
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{ 7, 3, 6, 3, "Frigate Action",
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{
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{ "Killdeer", specs+21, N_A, 7, 20, 8, 0 },
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{ "Sandpiper", specs+27, N_B, 5, 40, 8, 0 },
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{ "Curlew", specs+34, N_S, 10, 60, 8, 0 }
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}
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},
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{ 7, 2, 5, 6, "The Battle of Midway",
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{
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{ "Enterprise", specs+49, N_A, 10, 70, 8, 0 },
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{ "Yorktown", specs+51, N_A, 3, 70, 7, 0 },
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{ "Hornet", specs+52, N_A, 6, 70, 7, 0 },
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{ "Akagi", specs+53, N_J, 6, 10, 4, 0 },
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{ "Kaga", specs+54, N_J, 4, 12, 4, 0 },
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{ "Soryu", specs+55, N_J, 2, 14, 4, 0 }
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}
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},
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{ 1, 3, 4, 8, "Star Trek",
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{
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{ "Enterprise", specs+76, N_D,-10, 60, 7, 0 },
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{ "Yorktown", specs+77, N_D, 0, 70, 7, 0 },
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{ "Reliant", specs+78, N_D, 10, 70, 7, 0 },
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{ "Galileo", specs+79, N_D, 20, 60, 7, 0 },
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{ "Kobayashi Maru", specs+80, N_K, 0,120, 7, 0 },
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{ "Klingon II", specs+81, N_K, 10,120, 7, 0 },
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{ "Red Orion", specs+82, N_O, 0, 0, 3, 0 },
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{ "Blue Orion", specs+83, N_O, 10, 0, 3, 0 }
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}
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}
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};
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int nscene = sizeof scene / sizeof (struct scenario);
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struct shipspecs specs[] = {
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/* bs fs ta guns hull crew1 crew3 gunR carR rig2 rig4 pts */
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/* class qual crew2 gunL carL rig1 rig3 */
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/*00*/{ 4, 7, 3, 19, 5, 5, 4, 2, 2, 2, 2, 2, 0, 0, 4, 4, 4, 4, 7 },
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/*01*/{ 4, 7, 3, 17, 5, 5, 4, 2, 2, 2, 0, 0, 4, 4, 3, 3, 3, 3, 6 },
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/*02*/{ 3, 5, 2, 42, 4, 7, 4, 2, 2, 2, 2, 2, 0, 0, 5, 5, 5, -1, 11 },
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/*03*/{ 4, 6, 3, 44, 3, 7, 4, 2, 2, 2, 3, 3, 0, 0, 5, 5, 5, 5, 12 },
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/*04*/{ 3, 5, 2, 64, 2, 17, 4, 8, 6, 6, 12, 12, 2, 2, 7, 7, 7, -1, 20 },
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/*05*/{ 3, 5, 2, 74, 2, 20, 4, 8, 8, 8, 16, 16, 2, 2, 7, 7, 7, -1, 26 },
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/*06*/{ 3, 5, 2, 50, 2, 12, 4, 6, 4, 4, 8, 8, 2, 2, 6, 6, 6, -1, 17 },
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/*07*/{ 3, 5, 1, 98, 1, 23, 4, 10, 10, 10, 18, 18, 2, 2, 8, 8, 8, -1, 28 },
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/*08*/{ 3, 5, 2, 74, 2, 20, 4, 8, 8, 8, 16, 16, 2, 2, 7, 7, 7, -1, 26 },
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/*09*/{ 3, 5, 2, 74, 2, 21, 3, 10, 10, 8, 20, 20, 0, 0, 7, 7, 7, -1, 24 },
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/*10*/{ 3, 5, 1, 80, 1, 23, 3, 12, 12, 10, 22, 22, 0, 0, 7, 7, 7, -1, 27 },
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/*11*/{ 3, 5, 2, 64, 2, 18, 3, 8, 8, 6, 12, 12, 0, 0, 7, 7, 7, -1, 18 },
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/*12*/{ 3, 5, 2, 44, 2, 11, 3, 4, 4, 4, 6, 6, 2, 2, 5, 5, 5, -1, 10 },
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/*13*/{ 3, 5, 2, 50, 2, 14, 3, 6, 6, 4, 8, 8, 0, 0, 6, 6, 6, -1, 14 },
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/*14*/{ 4, 6, 3, 36, 3, 11, 4, 4, 4, 2, 4, 4, 2, 2, 5, 5, 5, 5, 11 },
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/*15*/{ 4, 6, 3, 36, 3, 11, 3, 4, 4, 4, 4, 4, 2, 2, 5, 5, 5, 5, 10 },
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/*16*/{ 3, 5, 2, 74, 2, 21, 4, 10, 8, 8, 18, 18, 2, 2, 7, 7, 7, -1, 26 },
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/*17*/{ 3, 5, 2, 74, 2, 21, 3, 10, 10, 8, 20, 20, 2, 2, 7, 7, 7, -1, 23 },
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/*18*/{ 4, 6, 3, 32, 3, 8, 3, 4, 2, 2, 4, 4, 2, 2, 5, 5, 5, 5, 9 },
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/*19*/{ 4, 6, 3, 24, 4, 6, 3, 4, 4, 4, 2, 2, 0, 0, 4, 4, 4, 4, 9 },
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/*20*/{ 4, 7, 3, 38, 4, 14, 5, 6, 4, 4, 4, 4, 6, 6, 5, 5, 5, 5, 17 },
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/*21*/{ 4, 6, 3, 40, 3, 15, 3, 8, 6, 6, 6, 6, 4, 4, 5, 5, 5, 5, 15 },
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/*22*/{ 4, 7, 3, 36, 4, 11, 3, 6, 6, 4, 4, 4, 2, 2, 5, 5, 5, 5, 11 },
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/*23*/{ 4, 6, 3, 32, 3, 11, 5, 4, 4, 2, 4, 4, 2, 2, 5, 5, 5, 5, 13 },
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/*24*/{ 4, 6, 3, 38, 3, 14, 5, 4, 4, 4, 6, 6, 4, 4, 5, 5, 5, 5, 18 },
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/*25*/{ 4, 6, 3, 22, 3, 6, 5, 2, 2, 2, 0, 0, 8, 8, 4, 4, 4, 4, 11 },
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/*26*/{ 4, 6, 3, 32, 3, 11, 5, 4, 4, 2, 4, 4, 2, 2, 5, 5, 5, 5, 13 },
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/*27*/{ 4, 6, 3, 40, 3, 14, 3, 6, 6, 4, 6, 6, 4, 4, 5, 5, 5, 5, 15 },
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/*28*/{ 4, 6, 3, 32, 3, 11, 2, 4, 4, 4, 4, 4, 0, 0, 5, 5, 5, 5, 9 },
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/*29*/{ 4, 6, 3, 40, 3, 14, 2, 6, 6, 4, 6, 6, 4, 4, 5, 5, 5, 5, 12 },
|
|
/*30*/{ 4, 6, 3, 32, 3, 8, 2, 4, 4, 1, 2, 2, 0, 0, 4, 4, 4, 4, 7 },
|
|
/*31*/{ 4, 7, 3, 44, 4, 18, 5, 6, 6, 6, 8, 8, 6, 6, 6, 6, 6, 6, 24 },
|
|
/*32*/{ 4, 6, 3, 38, 3, 14, 4, 4, 4, 2, 6, 6, 4, 4, 5, 5, 5, 5, 15 },
|
|
/*33*/{ 4, 5, 3, 44, 3, 18, 5, 8, 6, 6, 8, 8, 8, 8, 6, 6, 6, 6, 24 },
|
|
/*34*/{ 4, 6, 3, 38, 3, 14, 4, 4, 4, 4, 6, 6, 4, 4, 5, 5, 5, 5, 16 },
|
|
/*35*/{ 4, 7, 3, 38, 4, 14, 4, 6, 6, 6, 6, 6, 6, 6, 5, 5, 5, 5, 19 },
|
|
/*36*/{ 4, 6, 3, 38, 3, 14, 3, 6, 6, 4, 6, 6, 6, 6, 5, 5, 5, 5, 14 },
|
|
/*37*/{ 4, 6, 3, 38, 3, 14, 5, 6, 4, 4, 6, 6, 6, 6, 5, 5, 5, 5, 17 },
|
|
/*38*/{ 4, 7, 3, 20, 5, 6, 4, 4, 2, 2, 0, 0, 6, 6, 4, 4, 4, 4, 9 },
|
|
/*39*/{ 4, 7, 3, 13, 6, 3, 4, 0, 2, 2, 0, 0, 2, 2, 2, 2, 2, 2, 5 },
|
|
/*40*/{ 4, 7, 3, 19, 5, 5, 4, 2, 2, 2, 2, 2, 0, 0, 4, 4, 4, 4, 7 },
|
|
/*41*/{ 4, 7, 3, 17, 5, 5, 4, 2, 2, 2, 2, 2, 0, 0, 3, 3, 3, 3, 6 },
|
|
/*42*/{ 4, 7, 3, 20, 5, 6, 5, 4, 2, 2, 0, 0, 6, 6, 4, 4, 4, 4, 12 },
|
|
/*43*/{ 4, 7, 3, 18, 5, 5, 5, 2, 2, 2, 0, 0, 6, 6, 4, 4, 4, 4, 9 },
|
|
/*44*/{ 4, 7, 3, 24, 5, 6, 4, 4, 2, 2, 0, 0,10,10, 4, 4, 4, 4, 11 },
|
|
/*45*/{ 4, 7, 3, 20, 5, 6, 4, 2, 2, 2, 0, 0, 8, 8, 4, 4, 4, 4, 10 },
|
|
/*46*/{ 4, 6, 3, 44, 3, 11, 5, 4, 4, 4, 4, 4, 2, 2, 5, 5, 5, 5, 14 },
|
|
/*47*/{ 4, 6, 3, 36, 3, 12, 4, 4, 4, 4, 6, 6, 2, 2, 5, 5, 5, 5, 14 },
|
|
/*48*/{ 3, 5, 2, 74, 2, 21, 3, 10, 8, 8, 20, 20, 2, 2, 4, 4, 7, -1, 24 },
|
|
/*49*/{ 3, 5, 2, 80, 2, 24, 4, 10, 8, 8, 20, 20, 2, 2, 8, 8, 8, -1, 31 },
|
|
/*50*/{ 3, 5, 2, 74, 2, 21, 4, 8, 8, 6, 16, 16, 4, 4, 7, 7, 7, -1, 27 },
|
|
/*51*/{ 3, 5, 2, 80, 2, 24, 3, 12, 12, 10, 22, 22, 2, 2, 7, 7, 7, -1, 27 },
|
|
/*52*/{ 3, 5, 2, 74, 2, 21, 3, 10, 10, 8, 20, 20, 2, 2, 7, 7, 7, -1, 24 },
|
|
/*53*/{ 3, 5, 1, 112, 1, 27, 2, 12, 12, 12, 24, 24, 0, 0, 9, 9, 9, -1, 27 },
|
|
/*54*/{ 3, 5, 1, 96, 1, 24, 2, 12, 12, 10, 20, 20, 0, 0, 8, 8, 8, -1, 24 },
|
|
/*55*/{ 3, 5, 2, 80, 2, 23, 2, 10, 10, 8, 20, 20, 0, 0, 7, 7, 7, -1, 23 },
|
|
/*56*/{ 3, 5, 2, 74, 2, 21, 2, 10, 8, 8, 16, 16, 4, 4, 7, 7, 7, -1, 20 },
|
|
/*57*/{ 4, 6, 3, 37, 3, 12, 4, 4, 4, 2, 6, 6, 4, 4, 5, 5, 5, 5, 14 },
|
|
/*58*/{ 4, 7, 3, 16, 5, 5, 5, 2, 2, 2, 0, 0, 4, 4, 4, 4, 4, 4, 10 },
|
|
/*59*/{ 4, 7, 3, 11, 6, 3, 4, 2, 2, 2, 0, 0, 2, 2, 2, 2, 2, 2, 5 },
|
|
/*60*/{ 4, 7, 3, 26, 5, 6, 4, 4, 2, 2, 2, 2, 6, 6, 4, 4, 4, 4, 12 },
|
|
/*61*/{ 4, 7, 3, 20, 5, 6, 4, 4, 2, 2, 0, 0, 6, 6, 4, 4, 4, 4, 11 },
|
|
/*62*/{ 4, 7, 3, 17, 5, 5, 4, 2, 2, 2, 0, 0, 6, 6, 4, 4, 4, 4, 9 },
|
|
/*63*/{ 4, 7, 3, 7, 6, 3, 4, 0, 2, 2, 0, 0, 2, 2, 2, 2, 2, 2, 4 },
|
|
/*64*/{ 4, 6, 3, 40, 3, 15, 4, 4, 4, 4, 8, 8, 6, 6, 5, 5, 5, 5, 17 },
|
|
/*65*/{ 4, 6, 3, 44, 3, 15, 4, 8, 8, 6, 10, 10, 2, 2, 6, 6, 6, 6, 20 },
|
|
/*66*/{ 4, 6, 3, 38, 3, 14, 4, 4, 4, 4, 6, 6, 6, 6, 5, 5, 5, 5, 15 },
|
|
/*67*/{ 4, 5, 3, 44, 3, 18, 5, 8, 6, 6, 8, 8, 8, 8, 6, 6, 6, 6, 24 },
|
|
/*68*/{ 4, 6, 3, 36, 3, 9, 5, 4, 4, 2, 4, 4, 2, 2, 5, 5, 5, 5, 13 },
|
|
/*69*/{ 3, 5, 2, 50, 2, 14, 2, 6, 6, 6, 8, 8, 0, 0, 6, 6, 6, -1, 14 },
|
|
/*70*/{ 3, 5, 1, 136, 1, 30, 1, 8, 14, 14, 28, 28, 0, 0, 9, 9, 9, -1, 27 },
|
|
/*71*/{ 3, 5, 1, 120, 1, 27, 5, 16, 14, 14, 28, 28, 2, 2, 9, 9, 9, -1, 43 },
|
|
/*72*/{ 3, 5, 1, 120, 2, 21, 5, 15, 17, 15, 25, 25, 7, 7, 9, 9, 9, -1, 36 },
|
|
/*73*/{ 3, 5, 1, 90, 3, 18, 4, 13, 15, 13, 20, 20, 6, 6, 5, 5, 5, 5, 28 },
|
|
/*74*/{ 4, 7, 3, 6, 6, 3, 4, 2, 2, 2, 20, 20, 6, 6, 2, 2, 3, 3, 5 },
|
|
/*75*/{ 3, 5, 1, 110, 2, 20, 4, 14, 15, 11, 26, 26, 8, 8, 7, 8, 9, -1, 34 },
|
|
/*76*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 },
|
|
/*77*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 },
|
|
/*78*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 },
|
|
/*79*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 },
|
|
/*80*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 },
|
|
/*81*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 },
|
|
/*82*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 },
|
|
/*83*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 }
|
|
/* bs fs ta guns hull crew1 crew3 gunR carR rig2 rig4 pts */
|
|
/* class qual crew2 gunL carL rig1 rig3 */
|
|
};
|
|
|
|
const struct windeffects WET[7][6] = {
|
|
{ {9,9,9,9}, {9,9,9,9}, {9,9,9,9}, {9,9,9,9}, {9,9,9,9}, {9,9,9,9} },
|
|
{ {3,2,2,0}, {3,2,1,0}, {3,2,1,0}, {3,2,1,0}, {2,1,0,0}, {2,1,0,0} },
|
|
{ {1,1,1,0}, {1,1,0,0}, {1,0,0,0}, {1,0,0,0}, {1,0,0,0}, {1,0,0,0} },
|
|
{ {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0} },
|
|
{ {0,0,0,0}, {1,0,0,0}, {1,1,0,0}, {1,1,0,0}, {2,2,1,0}, {2,2,1,0} },
|
|
{ {1,0,0,0}, {1,1,0,0}, {1,1,1,0}, {1,1,1,0}, {3,2,2,0}, {3,2,2,0} },
|
|
{ {2,1,1,0}, {3,2,1,0}, {3,2,1,0}, {3,2,1,0}, {3,3,2,0}, {3,3,2,0} }
|
|
};
|
|
|
|
const struct Tables RigTable[11][6] = {
|
|
{ {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,1}, {0,0,1,0} },
|
|
{ {0,0,0,0}, {0,0,0,0}, {0,0,0,1}, {0,0,1,0}, {1,0,0,1}, {0,1,1,1} },
|
|
{ {0,0,0,0}, {0,0,0,1}, {0,0,1,1}, {0,1,0,1}, {0,1,0,1}, {1,0,1,2} },
|
|
{ {0,0,0,0}, {0,0,1,1}, {0,1,0,1}, {0,0,0,2}, {0,1,0,2}, {1,0,1,2} },
|
|
{ {0,1,0,1}, {1,0,0,1}, {0,1,1,2}, {0,1,0,2}, {0,0,1,3}, {1,0,1,4} },
|
|
{ {0,0,1,1}, {0,1,0,2}, {1,0,0,3}, {0,1,1,3}, {1,0,0,4}, {1,1,1,4} },
|
|
{ {0,0,1,2}, {0,1,1,2}, {1,1,0,3}, {0,1,0,4}, {1,0,0,4}, {1,0,1,5} },
|
|
{ {0,0,1,2}, {0,1,0,3}, {1,1,0,3}, {1,0,2,4}, {0,2,1,5}, {2,1,0,5} },
|
|
{ {0,2,1,3}, {1,0,0,3}, {2,1,0,4}, {0,1,1,4}, {0,1,0,5}, {1,0,2,6} },
|
|
{ {1,1,0,4}, {1,0,1,4}, {2,0,0,5}, {0,2,1,5}, {0,1,2,6}, {0,2,0,7} },
|
|
{ {1,0,1,5}, {0,2,0,6}, {1,2,0,6}, {1,1,1,6}, {2,0,2,6}, {1,1,2,7} }
|
|
};
|
|
const struct Tables HullTable[11][6] = {
|
|
{ {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {1,0,0,0}, {0,1,0,0} },
|
|
{ {0,0,0,0}, {0,0,0,0}, {0,1,0,0}, {1,1,0,0}, {1,0,1,0}, {1,0,1,1} },
|
|
{ {0,1,0,0}, {1,0,0,0}, {1,1,0,0}, {1,0,1,0}, {1,0,1,1}, {2,1,0,0} },
|
|
{ {0,1,1,0}, {1,0,0,0}, {1,1,1,0}, {2,0,0,1}, {2,0,1,0}, {2,2,0,0} },
|
|
{ {0,1,1,0}, {1,0,0,1}, {2,1,0,1}, {2,2,1,0}, {3,0,1,0}, {3,1,0,0} },
|
|
{ {1,1,1,0}, {2,0,2,1}, {2,1,1,0}, {2,2,0,0}, {3,1,0,1}, {3,1,1,0} },
|
|
{ {1,2,2,0}, {2,0,2,1}, {2,1,0,1}, {2,2,0,0}, {3,1,1,0}, {4,2,1,0} },
|
|
{ {2,1,1,0}, {2,0,1,1}, {3,2,2,0}, {3,2,0,0}, {4,2,1,0}, {4,2,1,1} },
|
|
{ {2,1,2,0}, {3,1,1,1}, {3,2,2,0}, {4,2,1,0}, {4,1,0,2}, {4,2,2,0} },
|
|
{ {2,3,1,0}, {3,2,2,0}, {3,2,2,1}, {4,2,2,0}, {4,1,0,3}, {5,1,2,0} },
|
|
{ {2,2,4,0}, {3,3,1,1}, {4,2,1,1}, {5,1,0,2}, {5,1,2,1}, {6,2,2,0} },
|
|
};
|
|
|
|
const char AMMO[9][4] = {
|
|
{ -1, 1, 0, 1 },
|
|
{ -1, 1, 0, 1 },
|
|
{ -1, 1, 0, 1 },
|
|
{ -2, 1, 0, 2 },
|
|
{ -2, 2, 0, 2 },
|
|
{ -2, 2, 0, 2 },
|
|
{ -3, 2, 0, 2 },
|
|
{ -3, 2, 0, 3 },
|
|
{ -3, 2, 0, 3 }
|
|
};
|
|
|
|
const char HDT[9][10] = {
|
|
{ 1, 0,-1,-2,-3,-3,-4,-4,-4,-4 },
|
|
{ 1, 1, 0,-1,-2,-2,-3,-3,-3,-3 },
|
|
{ 2, 1, 0,-1,-2,-2,-3,-3,-3,-3 },
|
|
{ 2, 2, 1, 0,-1,-1,-2,-2,-2,-2 },
|
|
{ 3, 2, 1, 0,-1,-1,-2,-2,-2,-2 },
|
|
{ 3, 3, 2, 1, 0, 0,-1,-1,-1,-1 },
|
|
{ 4, 3, 2, 1, 0, 0,-1,-1,-1,-1 },
|
|
{ 4, 4, 3, 2, 1, 1, 0, 0, 0, 0 },
|
|
{ 5, 4, 3, 2, 1, 1, 0, 0, 0, 0 }
|
|
};
|
|
|
|
const char HDTrake[9][10] = {
|
|
{ 2, 1, 0,-1,-2,-2,-3,-3,-3,-3 },
|
|
{ 2, 2, 1, 0,-1,-1,-2,-2,-2,-2 },
|
|
{ 3, 2, 1, 0,-1,-1,-2,-2,-2,-2 },
|
|
{ 4, 3, 2, 1, 0, 0,-1,-1,-1,-1 },
|
|
{ 5, 4, 3, 2, 1, 1, 0, 0, 0, 0 },
|
|
{ 6, 5, 4, 3, 2, 2, 1, 1, 1, 1 },
|
|
{ 7, 6, 5, 4, 3, 3, 2, 2, 2, 2 },
|
|
{ 8, 7, 6, 5, 4, 4, 3, 3, 3, 3 },
|
|
{ 9, 8, 7, 6, 5, 5, 4, 4, 4, 4 }
|
|
};
|
|
|
|
const char QUAL[9][5] = {
|
|
{ -1, 0, 0, 1, 1 },
|
|
{ -1, 0, 0, 1, 1 },
|
|
{ -1, 0, 0, 1, 2 },
|
|
{ -1, 0, 0, 1, 2 },
|
|
{ -1, 0, 0, 2, 2 },
|
|
{ -1,-1, 0, 2, 2 },
|
|
{ -2,-1, 0, 2, 2 },
|
|
{ -2,-1, 0, 2, 2 },
|
|
{ -2,-1, 0, 2, 3 }
|
|
};
|
|
|
|
const char MT[9][3] = {
|
|
{ 1, 0, 0 },
|
|
{ 1, 1, 0 },
|
|
{ 2, 1, 0 },
|
|
{ 2, 1, 1 },
|
|
{ 2, 2, 1 },
|
|
{ 3, 2, 1 },
|
|
{ 3, 2, 2 },
|
|
{ 4, 3, 2 },
|
|
{ 4, 4, 2 }
|
|
};
|
|
|
|
const char rangeofshot[] = {
|
|
0,
|
|
1, /* grape */
|
|
3, /* chain */
|
|
10, /* round */
|
|
1 /* double */
|
|
};
|
|
|
|
const char *const countryname[] = {
|
|
"American", "British", "Spanish", "French", "Japanese",
|
|
"Federation", "Klingon", "Orion"
|
|
};
|
|
|
|
const char *const classname[] = {
|
|
"Drift wood",
|
|
"Ship of the Line",
|
|
"Ship of the Line",
|
|
"Frigate",
|
|
"Corvette",
|
|
"Sloop",
|
|
"Brig"
|
|
};
|
|
|
|
const char *const directionname[] = {
|
|
"dead ahead",
|
|
"off the starboard bow",
|
|
"off the starboard beam",
|
|
"off the starboard quarter",
|
|
"dead astern",
|
|
"off the port quarter",
|
|
"off the port beam",
|
|
"off the port bow",
|
|
"dead ahead"
|
|
};
|
|
|
|
const char *const qualname[] = { "dead", "mutinous", "green", "mundane", "crack", "elite" };
|
|
|
|
const char loadname[] = { '-', 'G', 'C', 'R', 'D', 'E' };
|
|
|
|
const char dr[] = { 0, 1, 1, 0, -1, -1, -1, 0, 1 };
|
|
const char dc[] = { 0, 0, -1, -1, -1, 0, 1, 1, 1 };
|
|
|
|
int mode;
|
|
jmp_buf restart;
|
|
|
|
int randomize; /* -x, give first available ship */
|
|
int longfmt; /* -l, print score in long format */
|
|
int nobells; /* -b, don't ring bell before Signal */
|
|
|
|
gid_t gid;
|
|
gid_t egid;
|
|
|
|
struct scenario *cc; /* the current scenario */
|
|
struct ship *ls; /* &cc->ship[cc->vessels] */
|
|
|
|
int winddir;
|
|
int windspeed;
|
|
int turn;
|
|
int game;
|
|
int alive;
|
|
int people;
|
|
int hasdriver;
|