mirror of
https://salsa.debian.org/games-team/bsdgames
synced 2024-12-04 14:46:22 -05:00
467 lines
12 KiB
C
467 lines
12 KiB
C
/* $NetBSD: scores.c,v 1.13 2004/01/27 20:30:30 jsm Exp $ */
|
|
|
|
/*-
|
|
* Copyright (c) 1992, 1993
|
|
* The Regents of the University of California. All rights reserved.
|
|
*
|
|
* This code is derived from software contributed to Berkeley by
|
|
* Chris Torek and Darren F. Provine.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions
|
|
* are met:
|
|
* 1. Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* 2. Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
* 3. Neither the name of the University nor the names of its contributors
|
|
* may be used to endorse or promote products derived from this software
|
|
* without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
|
|
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
|
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
|
|
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
|
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
|
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
|
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
|
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
|
|
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
|
* SUCH DAMAGE.
|
|
*
|
|
* @(#)scores.c 8.1 (Berkeley) 5/31/93
|
|
*/
|
|
|
|
/*
|
|
* Score code for Tetris, by Darren Provine (kilroy@gboro.glassboro.edu)
|
|
* modified 22 January 1992, to limit the number of entries any one
|
|
* person has.
|
|
*
|
|
* Major whacks since then.
|
|
*/
|
|
#include <err.h>
|
|
#include <errno.h>
|
|
#include <fcntl.h>
|
|
#include <pwd.h>
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <sys/file.h>
|
|
#include <sys/stat.h>
|
|
#include <time.h>
|
|
#include <termcap.h>
|
|
#include <unistd.h>
|
|
|
|
#include "pathnames.h"
|
|
#include "screen.h"
|
|
#include "scores.h"
|
|
#include "tetris.h"
|
|
|
|
/*
|
|
* Within this code, we can hang onto one extra "high score", leaving
|
|
* room for our current score (whether or not it is high).
|
|
*
|
|
* We also sometimes keep tabs on the "highest" score on each level.
|
|
* As long as the scores are kept sorted, this is simply the first one at
|
|
* that level.
|
|
*/
|
|
#define NUMSPOTS (MAXHISCORES + 1)
|
|
#define NLEVELS (MAXLEVEL + 1)
|
|
|
|
static time_t now;
|
|
static int nscores;
|
|
static int gotscores;
|
|
static struct highscore scores[NUMSPOTS];
|
|
|
|
static int checkscores(struct highscore *, int);
|
|
static int cmpscores(const void *, const void *);
|
|
static void getscores(FILE **);
|
|
static void printem(int, int, struct highscore *, int, const char *);
|
|
static char *thisuser(void);
|
|
|
|
/*
|
|
* Read the score file. Can be called from savescore (before showscores)
|
|
* or showscores (if savescore will not be called). If the given pointer
|
|
* is not NULL, sets *fpp to an open file pointer that corresponds to a
|
|
* read/write score file that is locked with LOCK_EX. Otherwise, the
|
|
* file is locked with LOCK_SH for the read and closed before return.
|
|
*
|
|
* Note, we assume closing the stdio file releases the lock.
|
|
*/
|
|
static void
|
|
getscores(fpp)
|
|
FILE **fpp;
|
|
{
|
|
int sd, mint, lck;
|
|
mode_t mask;
|
|
const char *mstr, *human;
|
|
FILE *sf;
|
|
|
|
if (fpp != NULL) {
|
|
mint = O_RDWR | O_CREAT;
|
|
mstr = "r+";
|
|
human = "read/write";
|
|
lck = LOCK_EX;
|
|
} else {
|
|
mint = O_RDONLY;
|
|
mstr = "r";
|
|
human = "reading";
|
|
lck = LOCK_SH;
|
|
}
|
|
setegid(egid);
|
|
mask = umask(S_IWOTH);
|
|
sd = open(_PATH_SCOREFILE, mint, 0666);
|
|
(void)umask(mask);
|
|
if (sd < 0) {
|
|
if (fpp == NULL) {
|
|
nscores = 0;
|
|
setegid(gid);
|
|
return;
|
|
}
|
|
err(1, "cannot open %s for %s", _PATH_SCOREFILE, human);
|
|
}
|
|
if ((sf = fdopen(sd, mstr)) == NULL) {
|
|
err(1, "cannot fdopen %s for %s", _PATH_SCOREFILE, human);
|
|
}
|
|
setegid(gid);
|
|
|
|
/*
|
|
* Grab a lock.
|
|
*/
|
|
if (flock(sd, lck))
|
|
warn("warning: score file %s cannot be locked",
|
|
_PATH_SCOREFILE);
|
|
|
|
nscores = fread(scores, sizeof(scores[0]), MAXHISCORES, sf);
|
|
if (ferror(sf)) {
|
|
err(1, "error reading %s", _PATH_SCOREFILE);
|
|
}
|
|
|
|
if (fpp)
|
|
*fpp = sf;
|
|
else
|
|
(void)fclose(sf);
|
|
}
|
|
|
|
void
|
|
savescore(level)
|
|
int level;
|
|
{
|
|
struct highscore *sp;
|
|
int i;
|
|
int change;
|
|
FILE *sf;
|
|
const char *me;
|
|
|
|
getscores(&sf);
|
|
gotscores = 1;
|
|
(void)time(&now);
|
|
|
|
/*
|
|
* Allow at most one score per person per level -- see if we
|
|
* can replace an existing score, or (easiest) do nothing.
|
|
* Otherwise add new score at end (there is always room).
|
|
*/
|
|
change = 0;
|
|
me = thisuser();
|
|
for (i = 0, sp = &scores[0]; i < nscores; i++, sp++) {
|
|
if (sp->hs_level != level || strcmp(sp->hs_name, me) != 0)
|
|
continue;
|
|
if (score > sp->hs_score) {
|
|
(void)printf("%s bettered %s %d score of %d!\n",
|
|
"\nYou", "your old level", level,
|
|
sp->hs_score * sp->hs_level);
|
|
sp->hs_score = score; /* new score */
|
|
sp->hs_time = now; /* and time */
|
|
change = 1;
|
|
} else if (score == sp->hs_score) {
|
|
(void)printf("%s tied %s %d high score.\n",
|
|
"\nYou", "your old level", level);
|
|
sp->hs_time = now; /* renew it */
|
|
change = 1; /* gotta rewrite, sigh */
|
|
} /* else new score < old score: do nothing */
|
|
break;
|
|
}
|
|
if (i >= nscores) {
|
|
strcpy(sp->hs_name, me);
|
|
sp->hs_level = level;
|
|
sp->hs_score = score;
|
|
sp->hs_time = now;
|
|
nscores++;
|
|
change = 1;
|
|
}
|
|
|
|
if (change) {
|
|
/*
|
|
* Sort & clean the scores, then rewrite.
|
|
*/
|
|
nscores = checkscores(scores, nscores);
|
|
rewind(sf);
|
|
if (fwrite(scores, sizeof(*sp), nscores, sf) != (size_t)nscores ||
|
|
fflush(sf) == EOF)
|
|
warnx("error writing %s: %s -- %s",
|
|
_PATH_SCOREFILE, strerror(errno),
|
|
"high scores may be damaged");
|
|
}
|
|
(void)fclose(sf); /* releases lock */
|
|
}
|
|
|
|
/*
|
|
* Get login name, or if that fails, get something suitable.
|
|
* The result is always trimmed to fit in a score.
|
|
*/
|
|
static char *
|
|
thisuser()
|
|
{
|
|
const char *p;
|
|
struct passwd *pw;
|
|
size_t l;
|
|
static char u[sizeof(scores[0].hs_name)];
|
|
|
|
if (u[0])
|
|
return (u);
|
|
p = getlogin();
|
|
if (p == NULL || *p == '\0') {
|
|
pw = getpwuid(getuid());
|
|
if (pw != NULL)
|
|
p = pw->pw_name;
|
|
else
|
|
p = " ???";
|
|
}
|
|
l = strlen(p);
|
|
if (l >= sizeof(u))
|
|
l = sizeof(u) - 1;
|
|
memcpy(u, p, l);
|
|
u[l] = '\0';
|
|
return (u);
|
|
}
|
|
|
|
/*
|
|
* Score comparison function for qsort.
|
|
*
|
|
* If two scores are equal, the person who had the score first is
|
|
* listed first in the highscore file.
|
|
*/
|
|
static int
|
|
cmpscores(x, y)
|
|
const void *x, *y;
|
|
{
|
|
const struct highscore *a, *b;
|
|
long l;
|
|
|
|
a = x;
|
|
b = y;
|
|
l = (long)b->hs_level * b->hs_score - (long)a->hs_level * a->hs_score;
|
|
if (l < 0)
|
|
return (-1);
|
|
if (l > 0)
|
|
return (1);
|
|
if (a->hs_time < b->hs_time)
|
|
return (-1);
|
|
if (a->hs_time > b->hs_time)
|
|
return (1);
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* If we've added a score to the file, we need to check the file and ensure
|
|
* that this player has only a few entries. The number of entries is
|
|
* controlled by MAXSCORES, and is to ensure that the highscore file is not
|
|
* monopolised by just a few people. People who no longer have accounts are
|
|
* only allowed the highest score. Scores older than EXPIRATION seconds are
|
|
* removed, unless they are someone's personal best.
|
|
* Caveat: the highest score on each level is always kept.
|
|
*/
|
|
static int
|
|
checkscores(hs, num)
|
|
struct highscore *hs;
|
|
int num;
|
|
{
|
|
struct highscore *sp;
|
|
int i, j, k, numnames;
|
|
int levelfound[NLEVELS];
|
|
struct peruser {
|
|
char *name;
|
|
int times;
|
|
} count[NUMSPOTS];
|
|
struct peruser *pu;
|
|
|
|
/*
|
|
* Sort so that highest totals come first.
|
|
*
|
|
* levelfound[i] becomes set when the first high score for that
|
|
* level is encountered. By definition this is the highest score.
|
|
*/
|
|
qsort((void *)hs, nscores, sizeof(*hs), cmpscores);
|
|
for (i = MINLEVEL; i < NLEVELS; i++)
|
|
levelfound[i] = 0;
|
|
numnames = 0;
|
|
for (i = 0, sp = hs; i < num;) {
|
|
/*
|
|
* This is O(n^2), but do you think we care?
|
|
*/
|
|
for (j = 0, pu = count; j < numnames; j++, pu++)
|
|
if (strcmp(sp->hs_name, pu->name) == 0)
|
|
break;
|
|
if (j == numnames) {
|
|
/*
|
|
* Add new user, set per-user count to 1.
|
|
*/
|
|
pu->name = sp->hs_name;
|
|
pu->times = 1;
|
|
numnames++;
|
|
} else {
|
|
/*
|
|
* Two ways to keep this score:
|
|
* - Not too many (per user), still has acct, &
|
|
* score not dated; or
|
|
* - High score on this level.
|
|
*/
|
|
if ((pu->times < MAXSCORES &&
|
|
getpwnam(sp->hs_name) != NULL &&
|
|
sp->hs_time + EXPIRATION >= now) ||
|
|
levelfound[sp->hs_level] == 0)
|
|
pu->times++;
|
|
else {
|
|
/*
|
|
* Delete this score, do not count it,
|
|
* do not pass go, do not collect $200.
|
|
*/
|
|
num--;
|
|
for (k = i; k < num; k++)
|
|
hs[k] = hs[k + 1];
|
|
continue;
|
|
}
|
|
}
|
|
levelfound[sp->hs_level] = 1;
|
|
i++, sp++;
|
|
}
|
|
return (num > MAXHISCORES ? MAXHISCORES : num);
|
|
}
|
|
|
|
/*
|
|
* Show current scores. This must be called after savescore, if
|
|
* savescore is called at all, for two reasons:
|
|
* - Showscores munches the time field.
|
|
* - Even if that were not the case, a new score must be recorded
|
|
* before it can be shown anyway.
|
|
*/
|
|
void
|
|
showscores(level)
|
|
int level;
|
|
{
|
|
struct highscore *sp;
|
|
int i, n, c;
|
|
const char *me;
|
|
int levelfound[NLEVELS];
|
|
|
|
if (!gotscores)
|
|
getscores((FILE **)NULL);
|
|
(void)printf("\n\t\t\t Tetris High Scores\n");
|
|
|
|
/*
|
|
* If level == 0, the person has not played a game but just asked for
|
|
* the high scores; we do not need to check for printing in highlight
|
|
* mode. If SOstr is null, we can't do highlighting anyway.
|
|
*/
|
|
me = level && SOstr ? thisuser() : NULL;
|
|
|
|
/*
|
|
* Set times to 0 except for high score on each level.
|
|
*/
|
|
for (i = MINLEVEL; i < NLEVELS; i++)
|
|
levelfound[i] = 0;
|
|
for (i = 0, sp = scores; i < nscores; i++, sp++) {
|
|
if (levelfound[sp->hs_level])
|
|
sp->hs_time = 0;
|
|
else {
|
|
sp->hs_time = 1;
|
|
levelfound[sp->hs_level] = 1;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Page each screenful of scores.
|
|
*/
|
|
for (i = 0, sp = scores; i < nscores; sp += n) {
|
|
n = 40;
|
|
if (i + n > nscores)
|
|
n = nscores - i;
|
|
printem(level, i + 1, sp, n, me);
|
|
if ((i += n) < nscores) {
|
|
(void)printf("\nHit RETURN to continue.");
|
|
(void)fflush(stdout);
|
|
while ((c = getchar()) != '\n')
|
|
if (c == EOF)
|
|
break;
|
|
(void)printf("\n");
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
printem(level, offset, hs, n, me)
|
|
int level, offset;
|
|
struct highscore *hs;
|
|
int n;
|
|
const char *me;
|
|
{
|
|
struct highscore *sp;
|
|
int nrows, row, col, item, i, highlight;
|
|
char buf[100];
|
|
#define TITLE "Rank Score Name (points/level)"
|
|
|
|
/*
|
|
* This makes a nice two-column sort with headers, but it's a bit
|
|
* convoluted...
|
|
*/
|
|
printf("%s %s\n", TITLE, n > 1 ? TITLE : "");
|
|
|
|
highlight = 0;
|
|
nrows = (n + 1) / 2;
|
|
|
|
for (row = 0; row < nrows; row++) {
|
|
for (col = 0; col < 2; col++) {
|
|
item = col * nrows + row;
|
|
if (item >= n) {
|
|
/*
|
|
* Can only occur on trailing columns.
|
|
*/
|
|
(void)putchar('\n');
|
|
continue;
|
|
}
|
|
sp = &hs[item];
|
|
(void)sprintf(buf,
|
|
"%3d%c %6d %-11s (%6d on %d)",
|
|
item + offset, sp->hs_time ? '*' : ' ',
|
|
sp->hs_score * sp->hs_level,
|
|
sp->hs_name, sp->hs_score, sp->hs_level);
|
|
/*
|
|
* Highlight if appropriate. This works because
|
|
* we only get one score per level.
|
|
*/
|
|
if (me != NULL &&
|
|
sp->hs_level == level &&
|
|
sp->hs_score == score &&
|
|
strcmp(sp->hs_name, me) == 0) {
|
|
putpad(SOstr);
|
|
highlight = 1;
|
|
}
|
|
(void)printf("%s", buf);
|
|
if (highlight) {
|
|
putpad(SEstr);
|
|
highlight = 0;
|
|
}
|
|
|
|
/* fill in spaces so column 1 lines up */
|
|
if (col == 0)
|
|
for (i = 40 - strlen(buf); --i >= 0;)
|
|
(void)putchar(' ');
|
|
else /* col == 1 */
|
|
(void)putchar('\n');
|
|
}
|
|
}
|
|
}
|