mirror of
https://salsa.debian.org/games-team/bsdgames
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174 lines
4.1 KiB
C
174 lines
4.1 KiB
C
/* $NetBSD: save.c,v 1.11 2003/08/07 09:37:26 agc Exp $ */
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/*
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* Copyright (c) 1983, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#include <sys/cdefs.h>
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#ifndef lint
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#if 0
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static char sccsid[] = "@(#)save.c 8.1 (Berkeley) 5/31/93";
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#else
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__RCSID("$NetBSD: save.c,v 1.11 2003/08/07 09:37:26 agc Exp $");
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#endif
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#endif /* not lint */
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#include <time.h>
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#include "mille.h"
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#ifndef unctrl
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#include "unctrl.h"
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#endif
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/*
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* @(#)save.c 1.2 (Berkeley) 3/28/83
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*/
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typedef struct stat STAT;
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/*
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* This routine saves the current game for use at a later date
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* Returns FALSE if it couldn't be done.
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*/
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bool
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save()
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{
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char *sp;
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int outf;
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time_t *tp;
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char buf[80];
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time_t tme;
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STAT junk;
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bool rv;
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sp = NULL;
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tp = &tme;
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if (Fromfile && getyn(SAMEFILEPROMPT))
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strcpy(buf, Fromfile);
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else {
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over:
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prompt(FILEPROMPT);
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leaveok(Board, FALSE);
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refresh();
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sp = buf;
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while ((*sp = readch()) != '\n' && *sp != '\r') {
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if (*sp == killchar())
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goto over;
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else if (*sp == erasechar()) {
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if (--sp < buf)
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sp = buf;
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else {
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addch('\b');
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/*
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* if the previous char was a control
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* char, cover up two characters.
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*/
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if (*sp < ' ')
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addch('\b');
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clrtoeol();
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}
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}
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else {
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addstr(unctrl(*sp));
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++sp;
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}
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refresh();
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}
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*sp = '\0';
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leaveok(Board, TRUE);
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}
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/*
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* check for existing files, and confirm overwrite if needed
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*/
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if (sp == buf || (!Fromfile && stat(buf, &junk) > -1
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&& getyn(OVERWRITEFILEPROMPT) == FALSE))
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return FALSE;
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if ((outf = creat(buf, 0644)) < 0) {
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error(strerror(errno));
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return FALSE;
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}
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mvwaddstr(Score, ERR_Y, ERR_X, buf);
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wrefresh(Score);
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time(tp); /* get current time */
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rv = varpush(outf, writev);
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close(outf);
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if (rv == FALSE) {
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unlink(buf);
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} else {
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strcpy(buf, ctime(tp));
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for (sp = buf; *sp != '\n'; sp++)
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continue;
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*sp = '\0';
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wprintw(Score, " [%s]", buf);
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}
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wclrtoeol(Score);
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wrefresh(Score);
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return rv;
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}
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/*
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* This does the actual restoring. It returns TRUE if the
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* backup was made on exiting, in which case certain things must
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* be cleaned up before the game starts.
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*/
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bool
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rest_f(file)
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const char *file;
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{
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char *sp;
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int inf;
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char buf[80];
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STAT sbuf;
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if ((inf = open(file, O_RDONLY)) < 0) {
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warn("%s", file);
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exit(1);
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}
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if (fstat(inf, &sbuf) < 0) { /* get file stats */
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warn("%s", file);
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exit(1);
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}
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varpush(inf, readv);
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close(inf);
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strcpy(buf, ctime(&sbuf.st_mtime));
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for (sp = buf; *sp != '\n'; sp++)
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continue;
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*sp = '\0';
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/*
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* initialize some necessary values
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*/
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(void)sprintf(Initstr, "%s [%s]\n", file, buf);
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Fromfile = file;
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return !On_exit;
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}
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