mirror of
https://salsa.debian.org/games-team/bsdgames
synced 2024-11-02 16:37:17 -04:00
822 lines
25 KiB
Bash
Executable File
822 lines
25 KiB
Bash
Executable File
#!/bin/sh
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# configure - home-grown configuration script for bsd-games.
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#
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# Copyright (c) 1997, 1998, 1999, 2000, 2003, 2004 Joseph Samuel Myers.
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# All rights reserved.
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#
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted provided that the following conditions
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# are met:
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# 1. Redistributions of source code must retain the above copyright
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# notice, this list of conditions and the following disclaimer.
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# 2. Redistributions in binary form must reproduce the above copyright
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# notice, this list of conditions and the following disclaimer in the
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# documentation and/or other materials provided with the distribution.
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# 3. The name of the author may not be used to endorse or promote products
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# derived from this software without specific prior written permission.
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#
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# THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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# IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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# OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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# IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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# AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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# OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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# OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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# SUCH DAMAGE.
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# Default paths follow Filesystem Hierarchy Standard version 2.0.
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# This will only ask some questions if the previous answers are appropriate.
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# It will substitute values in the directories built in, and the main
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# GNUmakefile.
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# Allow defaults to be given by a script
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if [ -e ./config.params ]; then
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. ./config.params
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fi
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subst_vars=srcdir
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srcdir="`pwd`"
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ask () {
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long_query="$1"
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query_var="$2"
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dflt_var="bsd_games_cfg_$query_var"
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eval default=\"\$\{${dflt_var}-\$3\}\"
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printf "%s [%s] " "$long_query" "$default"
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if [ "x$bsd_games_cfg_non_interactive" = xy ]; then
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# Follow default
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input=''
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echo "[ Using default ]"
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else
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read input
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fi
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case "$input" in
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('')
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input="$default"
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;;
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(*)
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;;
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esac
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eval $query_var=\"\$input\"
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subst_vars="$subst_vars $query_var"
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}
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ask_yn () {
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eval $2=
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eval answer=\$$2
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while test "x$answer" = x; do
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ask "$1" $2 $3
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eval answer=\$$2
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case "$answer" in
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([yY]*)
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answer=y
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;;
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([nN]*)
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answer=n
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;;
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(*)
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answer=
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echo "Please answer y or n"
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;;
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esac
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done
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eval $2=\$answer
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}
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askperms () {
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filetype=$1
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var_prefix=$2
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def_owner=$3
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def_group=$4
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def_perms=$5
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if [ $do_chown = y ]; then
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ask "$filetype owner" ${var_prefix}_owner $def_owner
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ask "$filetype group" ${var_prefix}_group $def_group
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fi
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ask "$filetype permissions" ${var_prefix}_perms $def_perms
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if [ $do_chown = y ]; then
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eval install_$var_prefix=\"install -c -m \$${var_prefix}_perms -o \$${var_prefix}_owner -g \$${var_prefix}_group\"
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else
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eval install_$var_prefix=\"install -c -m \$${var_prefix}_perms\"
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fi
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subst_vars="$subst_vars install_$var_prefix"
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}
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building_in () {
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echo " $build_dirs " |grep -q " $1 "
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}
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not_building_in () {
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echo " $no_build_dirs " |grep -q " $1 "
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}
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game_ask () {
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game="$1"
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if building_in "$game"; then
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ask "$2" "$3" "$4"
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fi
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}
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check_func () {
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funcname=$1
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subst_vars="$subst_vars ${funcname}_defs"
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cat >conftest.c
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printf "Checking for %s..." "$funcname"
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compiler="$cc $optimize_flags $other_cflags $other_ldflags"
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if $compiler conftest.c >/dev/null 2>&1; then
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echo "found."
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echo "#define HAVE_$funcname 1" >>include/bsd-games.h
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# Check whether we need _GNU_SOURCE for a prototype.
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if $compiler -Wall -Werror conftest.c >/dev/null 2>&1; then
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eval ${funcname}_defs=
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else
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# Prototype not in headers by default (try _GNU_SOURCE).
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eval ${funcname}_defs=-D_GNU_SOURCE
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fi
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rm -f a.out conftest.c
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true
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else
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echo "not found."
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rm -f a.out conftest.c
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eval ${funcname}_defs=
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false
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fi
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}
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echo "For normal usage the installation prefix will be empty. If you wish"
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echo "to install everything in another directory to that in which it will"
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echo "finally be located (so that your packaging system can then move it"
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echo "there) you should name that directory here. This is most likely to"
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echo "be the case if you are packaging bsd-games for a Linux distribution."
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ask "Installation prefix" install_prefix ''
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echo "There may be some programs here you have from another package and so"
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echo "do not want to build and install. The most likely ones are banner,"
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echo "factor and fortune."
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ask "Games not to build" no_build_dirs ''
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# Normalise white space in no_build_dirs
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no_build_dirs="`echo $no_build_dirs`"
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def_build_dirs=
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for file in *; do
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if [ -e "$file/Makefrag" ] && ! not_building_in "$file" && [ "$file" != lib ]; then
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def_build_dirs="$def_build_dirs $file"
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fi
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done
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def_build_dirs=${def_build_dirs## }
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ask "Games to build" build_dirs "$def_build_dirs"
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# Normalise white space in build_dirs
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build_dirs="`echo $build_dirs`"
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echo
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echo "*** NOTE - The default directories for installation follow the"
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echo "*** Filesystem Hierarchy Standard version 2.0 (FHS). If your"
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echo "*** system still uses the older FSSTND 1.2, or if you wish to install"
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echo "*** under /usr/local, you will need to check the paths and make"
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echo "*** changes as appropriate. If this is your first installation with"
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echo "*** the new FHS paths, you may need to remove some old files after"
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echo "*** installation."
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echo
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ask "Games directory" gamesdir /usr/games
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# We put huntd in /usr/games by default (instead of /usr/sbin as earlier,
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# or /usr/lib) since it can reasonably be called by users and counts
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# properly more as a game than an ordinary user binary.
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if building_in hunt; then
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echo
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echo "Hunt includes a daemon for coordinating games with multiple players"
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ask "Daemon directory" sbindir /usr/games
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else
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sbindir=
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subst_vars="$subst_vars sbindir"
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fi
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if building_in fortune; then
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echo
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echo "Fortune includes a non-game utility strfile"
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ask "Non-game binary directory" usrbindir /usr/bin
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else
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usrbindir=
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subst_vars="$subst_vars usrbindir"
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fi
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hidegame=:
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subst_vars="$subst_vars hidegame"
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if building_in dm; then
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echo
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echo "You may wish to restrict the use of games by user, terminal, load,"
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echo "etc.. This can be done by the use of dm. If you use this"
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echo "configuration, then games will be kept in a non-world-searchable"
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echo "directory such as /usr/lib/games/dm and replaced by symlinks to dm."
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echo "Even if you don't choose this option, you will still be asked"
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echo "for the directory name, since you are building dm, and can change"
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echo "manually later. It is strongly recommended that you keep the"
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echo "default answer of 'n'."
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ask_yn "Use dm and hide games" use_dm n
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# The default location is now /usr/lib/games/dm to conform to FHS 2.0.
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ask "Directory for hidden games" libexecdir /usr/lib/games/dm
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if [ "$use_dm" = y ]; then
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hidegame=$srcdir/hide-game
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fi
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fi
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ask "Section 6 manpage directory" man6dir /usr/share/man/man6
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if building_in dm || building_in fortune; then
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ask "Section 8 manpage directory" man8dir /usr/share/man/man8
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else
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man8dir=
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subst_vars="$subst_vars man8dir"
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fi
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if building_in dm; then
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ask "Section 5 manpage directory" man5dir /usr/share/man/man5
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else
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man5dir=
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subst_vars="$subst_vars man5dir"
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fi
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if building_in trek || building_in rogue; then
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ask "Directory for miscellaneous documentation" docdir /usr/share/doc/bsd-games
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else
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docdir=
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subst_vars="$subst_vars docdir"
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fi
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# The paths for data are as per the FHS. If a future version removes the
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# games ghettoes of /usr/games, /var/games, etc., then a subdirectory for
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# this package (/usr/share/bsdgames, /var/state/bsdgames, etc.) would be
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# desirable, but I don't feel it necessary at present.
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ask "Library directory for constant data
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(architecture independent)" sharedir /usr/share/games
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ask "Library directory for variable data" varlibdir /var/games
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ask_yn "Set owners/groups on installed files" do_chown y
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echo
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echo "See SECURITY for a discussion of security issues related to score files."
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echo "There are at least two possible security policies if you want them to"
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echo "work. You can make the files world-writable, and then anyone who wants"
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echo "can put anything in them, which may not be desirable if you think people"
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echo "might cheat this way. Or you can make the games that use them setgid"
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echo "games, and give the files permissions 0664. Note, however, that some"
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echo "of the games may well be insecure when this is done and"
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echo "malicious users may still be able to overwrite anything writable by"
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echo "group games, since the games were probably not designed with security in"
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echo "mind, although version 2.2 is more secure than earlier versions."
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echo "The default is neither of these: it creates scorefiles with"
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echo "permissions 0644 and gives the games no special privileges, which is"
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echo "more secure but means that the games will fail when trying to write"
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echo "to their scorefiles."
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askperms "Binary" binary root root 0755
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askperms "Game with scorefile" score_game root root 0755 # or root games 2755?
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if building_in hunt; then
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askperms "Daemon" daemon root root 0755
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fi
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if building_in dm; then
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askperms "Directory for hidden games" dmdir root games 0750
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install_dmdir=`echo "$install_dmdir"| sed 's/install -c/install -d/'`
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askperms "dm" dm root games 2755
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fi
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askperms "Manpage" manpage root root 0644
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askperms "Constant data" constdata root root 0644
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askperms "Variable data" vardata root root 0644 # or 0666?
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ask "Permissions on variable data that should not be world readable" vardata_perms_priv 0640
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use_dot_so=
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while test x$use_dot_so = x; do
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ask "Use .so or symlinks for manpages" use_dot_so .so
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case "$use_dot_so" in
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(.so)
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;;
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(syml*)
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use_dot_so=symlinks
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;;
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(*)
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use_dot_so=
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echo "Please answer \`.so\' or \`symlinks\'"
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;;
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esac
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done
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subst_vars="$subst_vars use_dot_so"
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ask_yn "Gzip manpages" gzip_manpages y
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# What we do with manpages is a bit complicated. If either ppt or morse is
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# being built, we must also install the bcd manpage, even if bcd isn't being
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# built. We then need to do either .so or symlink. This should all be handled
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# by the install-man.in script, but the installation of linked-to manpages
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# isn't implemented yet.
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# Copy install_binary to install_script
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install_script="$install_binary"
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subst_vars="$subst_vars install_script"
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echo
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echo "It is presumed in some places by the Makefiles that the compiler"
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echo "will be some form of gcc."
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ask "C compiler" cc gcc
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if building_in dab; then
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ask "C++ compiler" cxx g++
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fi
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ask "Optimize flags" optimize_flags "-g -O2"
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echo
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echo "The default warning flags should give a compile with few warnings."
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# -Wbad-function-cast and -Wshadow give lots of warnings that are basically
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# harmless.
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ask "C compiler warning flags" warning_flags "-Wall -W -Wstrict-prototypes -Wmissing-prototypes -Wpointer-arith -Wcast-align -Wcast-qual -Wwrite-strings"
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if building_in dab; then
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ask "C++ compiler warning flags" cxx_warning_flags "-Wall -W -Wpointer-arith -Wcast-align -Wcast-qual -Wwrite-strings"
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fi
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echo
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echo "You probably want the default here, or could use -lncurses_g for"
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echo "debugging ncurses. Use -lcurses -ltermcap if you want to try that,"
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echo "but note that this is no longer supported and may not work."
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ask "Ncurses library" ncurses_lib -lncurses
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echo
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echo "If you have a directory /usr/include/ncurses with the ncurses include"
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echo "files in it, and the <curses.h>, <termcap.h>, etc. in /usr/include"
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echo "are for BSD curses/termcap, you will need to put -I/usr/include/ncurses"
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echo "here. Otherwise (if the ncurses includes are in /usr/include), leave"
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echo "this blank. Leave it blank if /usr/include/ncurses is a symbolic link"
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echo "to /usr/include."
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ask "Ncurses includes" ncurses_includes ''
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openssl_lib=
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openssl_includes=
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if building_in factor; then
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echo
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echo "factor can use libcrypto from OpenSSL to handle large numbers."
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ask_yn "Use libcrypto" use_libcrypto y
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if [ $use_libcrypto = y ]; then
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echo "If the OpenSSL includes (with files such as bn.h) are not in"
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echo "/usr/include/openssl, then you will need to specify a -I option"
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echo "here, naming a directory containing an \"openssl\" subdirectory"
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echo "with the OpenSSL headers."
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ask "OpenSSL includes" openssl_includes ''
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echo "If the OpenSSL libcrypto library is not in a location searched"
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echo "by the compiler by default, or has a strange name, you will"
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echo "need to specify the appropriate options to find it here"
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echo "(for example, -L/usr/ssl/lib -lcrypto); otherwise, leave the"
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echo "default, which is probably correct."
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ask "OpenSSL libcrypto library" openssl_lib -lcrypto
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fi
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fi
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subst_vars="$subst_vars openssl_lib openssl_includes"
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ask "Other CFLAGS" other_cflags ''
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ask "Other LDFLAGS" other_ldflags ''
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# Check for functions - not in glibc 2.1.1, but could be added later.
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echo "#ifndef LINUX_BSD_GAMES_H" >include/bsd-games.h
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echo "#define LINUX_BSD_GAMES_H 1" >>include/bsd-games.h
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if [ "$use_libcrypto" = "y" ]; then
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echo "#define HAVE_OPENSSL 1" >>include/bsd-games.h
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fi
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check_func getloadavg <<EOF
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#include <stdlib.h>
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int
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main(void)
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{
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double la[3];
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getloadavg(la, 3);
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return 0;
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}
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EOF
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check_func fgetln <<EOF
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#include <stdio.h>
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int
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main(void)
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{
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char *f;
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size_t l;
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f = fgetln(stdin, &l);
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return 0;
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}
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EOF
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check_func strlcpy <<EOF
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#include <string.h>
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int
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main(void)
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{
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char s[1] = "";
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char d[1];
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strlcpy(d, s, 1);
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return 0;
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}
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EOF
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check_func sig_t <<EOF
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#include <signal.h>
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sig_t s;
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int
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main(void)
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{
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return 0;
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}
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EOF
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check_func getprogname <<EOF
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#include <stdlib.h>
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int
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main(void)
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{
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const char *n = getprogname();
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return 0;
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}
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EOF
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echo "#endif /* !defined(LINUX_BSD_GAMES_H) */" >>include/bsd-games.h
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echo
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echo "For some special purposes you may want to link all games with a"
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echo "particular library, in addition to those they would normally be linked"
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echo "with. Unless you know you want this, you can leave it empty."
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ask "Base libraries" base_libs ''
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|
if building_in atc; then
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ask "Yacc program" yacc "bison -y"
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fi
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|
if building_in atc; then
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ask "Lex program" lex flex
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ask "Lex library" lex_lib -lfl
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fi
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|
|
echo
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echo "You can choose the default pager for those games that use one (for"
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echo "example, for viewing instructions). This can be an absolute path,"
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echo "or the name of the pager to be searched for via the PATH at runtime."
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echo "All these games will also honour the PAGER environment variable if set,"
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echo "in the correct (POSIX.2) way."
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ask "Pager" pager /usr/bin/less
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|
if building_in fortune; then
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echo
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echo "Fortune comes with some potentially offensive fortunes. You should"
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|
echo "only install these if you are sure that your users want them."
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|
ask_yn "Install offensive fortunes" offensive_fortunes n
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|
if [ $offensive_fortunes = y ]; then
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fortune_type=real
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else
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fortune_type=fake
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fi
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|
subst_vars="$subst_vars fortune_type"
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fi
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|
|
if building_in sail; then
|
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echo
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echo "Sail needs its own directory it can write to for temporary files"
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echo "to synchronise among multiple players. Note that with the"
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echo "default permissions given here this will not work: you may want"
|
|
echo "to choose permissions appropriate to the security policy you are"
|
|
echo "using. It may be more secure if this directory is not world"
|
|
echo "accessible (e.g. mode 2770)."
|
|
ask "Directory for sail temporary files" sail_dir "$varlibdir/sail"
|
|
askperms "Sail directory" sail_dir root root 0750
|
|
install_sail_dir=`echo "$install_sail_dir" |sed 's/install -c/install -d/'`
|
|
fi
|
|
|
|
echo
|
|
echo "You can configure the exact names used for data files by various"
|
|
echo "of the games. Most probably the defaults are OK."
|
|
echo
|
|
echo "Note that bsd-games no longer comes with its own word list."
|
|
echo "For hangman you should specify the path to a word list to be read"
|
|
echo "at runtime (probably /usr/share/dict/words or /usr/dict/words)."
|
|
echo "For boggle you should specify one to be used at compile time to"
|
|
echo "generate boggle's own data. In both cases they should probably be"
|
|
echo "English dictionaries; all words which do not consist entirely of"
|
|
echo "lower-case ASCII letters will be silently ignored."
|
|
echo
|
|
game_ask atc "Directory for atc static data" atc_dir "$sharedir/atc"
|
|
game_ask atc "Score file for atc" atc_scorefile "$varlibdir/atc_score"
|
|
game_ask battlestar "Score file for battlestar" battlestar_scorefile "$varlibdir/battlestar.log"
|
|
# Bog has some other configuration
|
|
game_ask boggle "Dictionary for boggle (CHECK ANSWER)" dictionary_src /usr/share/dict/words
|
|
game_ask boggle "Directory for boggle static data" boggle_dir "$sharedir/boggle"
|
|
game_ask canfield "Score file for canfield" canfield_scorefile "$varlibdir/cfscores"
|
|
game_ask cribbage "File for cribbage instructions" cribbage_instrfile "$sharedir/cribbage.instr"
|
|
game_ask cribbage "Score file for cribbage" cribbage_scorefile "$varlibdir/criblog"
|
|
game_ask dm "Configuration file for dm" dm_configfile /etc/dm.conf
|
|
game_ask dm "File to disable games playing" dm_nogamesfile /etc/nogames
|
|
game_ask dm "Log file for dm" dm_logfile "$varlibdir/games.log"
|
|
game_ask fish "File for fish instructions" fish_instrfile "$sharedir/fish.instr"
|
|
game_ask fortune "Directory for fortune files" fortune_dir "$sharedir/fortune"
|
|
game_ask hack "Directory for hack variable data" hack_dir "$varlibdir/hack"
|
|
|
|
if building_in hack; then
|
|
echo
|
|
echo "This directory will need to be writable by hack at runtime."
|
|
echo "Note that with the default permissions given here this will"
|
|
echo "not work: you may want to choose permissions appropriate to the"
|
|
echo "security policy you are using (e.g. 2775 root.games for setgid"
|
|
echo "games)."
|
|
askperms "Hack directory" hack_dir root root 0755
|
|
install_hack_dir=`echo "$install_hack_dir" |sed 's/install -c/install -d/'`
|
|
fi
|
|
|
|
game_ask hangman "Words file for hangman (CHECK ANSWER)" hangman_wordsfile /usr/share/dict/words
|
|
# Hunt has some other configuration
|
|
game_ask monop "File for monop cards" monop_cardsfile "$sharedir/monop-cards.pck"
|
|
game_ask phantasia "Directory for phantasia variable data" phantasia_dir "$varlibdir/phantasia"
|
|
game_ask quiz "Directory for quiz static data" quiz_dir "$sharedir/quiz"
|
|
game_ask robots "Score file for robots" robots_scorefile "$varlibdir/robots_roll"
|
|
game_ask rogue "Score file for rogue" rogue_scorefile "$varlibdir/rogue.scores"
|
|
game_ask sail "Score file for sail" sail_scorefile "$varlibdir/saillog"
|
|
game_ask snake "Score file for snake" snake_scorefile "$varlibdir/snake.log"
|
|
game_ask snake "Raw score file for snake" snake_rawscorefile "$varlibdir/snakerawscores"
|
|
game_ask tetris "Score file for tetris" tetris_scorefile "$varlibdir/tetris-bsd.scores"
|
|
game_ask wtf "Acronym database for wtf" wtf_acronymfile "/usr/share/misc/acronyms"
|
|
game_ask wump "File for wump info" wump_infofile "$sharedir/wump.info"
|
|
|
|
# Generate simplistic substitution script.
|
|
# This does not allow escaped @s in the substituted file, will fail on
|
|
# newline or % in filenames, etc.. The justification is that proper insertion
|
|
# of arbitrary 8-bit data in different files requires too much knowledge
|
|
# of escapes specific to the particular file type, so these things would
|
|
# probably fail anyway.
|
|
: >subst.sed
|
|
for var in $subst_vars; do
|
|
eval echo \""s%@$var@%\$$var%g"\" >> subst.sed
|
|
done
|
|
|
|
substitute () {
|
|
for file in "$@"; do
|
|
dir="${file%%/*}"
|
|
if building_in $dir || [ "$file" = "$dir" ]; then
|
|
source_file="${file}.in"
|
|
case "$file" in
|
|
(quiz/datfiles/index)
|
|
# Can't put a comment in this file
|
|
subst_type=n
|
|
;;
|
|
(Makeconfig)
|
|
subst_type=h
|
|
;;
|
|
(*.[1-9])
|
|
subst_type=m
|
|
;;
|
|
(*.[ch])
|
|
subst_type=c
|
|
;;
|
|
(*)
|
|
subst_type=s
|
|
;;
|
|
esac
|
|
if [ "$rules_only" = y ]; then
|
|
./substscr r "$subst_type" "$source_file" "$file"
|
|
else
|
|
./substscr gr "$subst_type" "$source_file" "$file"
|
|
fi
|
|
fi
|
|
done
|
|
}
|
|
|
|
: >subst.rules
|
|
|
|
rules_only=n
|
|
subst_files="`sed '/^#/d' <substfiles`"
|
|
|
|
substitute $subst_files
|
|
|
|
rules_only=y
|
|
subst_files="`sed '/^#/d' <substfiles2`"
|
|
|
|
substitute $subst_files
|
|
|
|
# Now we want to create the main GNUmakefile that includes the subdirectory
|
|
# fragments and all the necessary dependencies. This may take some time.
|
|
|
|
echo "Generating the main GNUmakefile, please wait..."
|
|
|
|
prog_to_exec () {
|
|
if [ "x$(dirname $1)" = x. ]; then
|
|
echo "$1/$1"
|
|
else
|
|
echo "$1"
|
|
fi
|
|
}
|
|
|
|
slashdot_to_under () {
|
|
echo "$1" |sed 's:/:_:g' |sed 's:\.:_:g'
|
|
}
|
|
|
|
exec_to_libs () {
|
|
eval echo \$$(slashdot_to_under $1)_libs
|
|
}
|
|
|
|
exec_to_objs () {
|
|
eval echo \$$(slashdot_to_under $1)_objs
|
|
}
|
|
|
|
make_dirs_tmp="$(find $build_dirs -depth -type d) lib"
|
|
|
|
make_dirs=
|
|
|
|
for dir in $make_dirs_tmp; do
|
|
if [ -e $dir/Makefrag ]; then
|
|
make_dirs="$make_dirs $dir"
|
|
fi
|
|
done
|
|
|
|
all_dependencies=
|
|
|
|
for dir in $make_dirs; do
|
|
udir=$(slashdot_to_under $dir)
|
|
all_dependencies="$all_dependencies ${udir}_all"
|
|
done
|
|
|
|
cat >GNUmakefile <<EOF
|
|
# GNUmakefile - automatically generated by configure. Do not edit.
|
|
|
|
# No suffix rules
|
|
.SUFFIXES:
|
|
|
|
# Include configuration
|
|
include Makeconfig
|
|
|
|
.PHONY: all $all_dependencies
|
|
all: $all_dependencies
|
|
|
|
# Include substitution rules.
|
|
include subst.rules
|
|
|
|
EOF
|
|
|
|
for dir in $make_dirs; do
|
|
udir=$(slashdot_to_under $dir)
|
|
eval clean_$udir=
|
|
if [ $dir = dab ]; then
|
|
cat >>GNUmakefile <<EOF
|
|
include $dir/Makefrag
|
|
|
|
$dir/%.o: $dir/%.cc
|
|
\$(CXX) \$(CXXFLAGS) \$(${udir}_CXXFLAGS) \$(${udir}_DEFS) \$(BASE_INCS) -I$dir \$(${udir}_INCS) -c \$< -o \$@
|
|
|
|
$dir/%.ii: $dir/%.cc
|
|
\$(CXX) \$(CXXFLAGS) \$(${udir}_CXXFLAGS) \$(${udir}_DEFS) \$(BASE_INCS) -I$dir \$(${udir}_INCS) -E \$< -o \$@
|
|
|
|
$dir/%.s: $dir/%.cc
|
|
\$(CXX) \$(CXXFLAGS) \$(${udir}_CXXFLAGS) \$(${udir}_DEFS) \$(BASE_INCS) -I$dir \$(${udir}_INCS) -S -fverbose-asm \$< -o \$@
|
|
|
|
$dir/%.d: $dir/%.cc
|
|
./mkdep \$< \$@ \$(CXX) \$(CXXFLAGS) \$(${udir}_CXXFLAGS) \$(${udir}_DEFS) \$(BASE_INCS) -I$dir \$(${udir}_INCS)
|
|
|
|
EOF
|
|
else
|
|
cat >>GNUmakefile <<EOF
|
|
include $dir/Makefrag
|
|
|
|
$dir/%.o: $dir/%.c
|
|
\$(CC) \$(CFLAGS) \$(${udir}_CFLAGS) \$(${udir}_DEFS) \$(BASE_INCS) -I$dir \$(${udir}_INCS) -c \$< -o \$@
|
|
|
|
$dir/%.i: $dir/%.c
|
|
\$(CC) \$(CFLAGS) \$(${udir}_CFLAGS) \$(${udir}_DEFS) \$(BASE_INCS) -I$dir \$(${udir}_INCS) -E \$< -o \$@
|
|
|
|
$dir/%.s: $dir/%.c
|
|
\$(CC) \$(CFLAGS) \$(${udir}_CFLAGS) \$(${udir}_DEFS) \$(BASE_INCS) -I$dir \$(${udir}_INCS) -S -fverbose-asm \$< -o \$@
|
|
|
|
$dir/%.d: $dir/%.c
|
|
./mkdep \$< \$@ \$(CC) \$(CFLAGS) \$(${udir}_CFLAGS) \$(${udir}_DEFS) \$(BASE_INCS) -I$dir \$(${udir}_INCS)
|
|
|
|
EOF
|
|
fi
|
|
done
|
|
|
|
# This temporary file is needed because we don't know whether the last
|
|
# part of a pipeline is in the current shell execution environment
|
|
# (POSIX.2, 3.12 and rationale).
|
|
sed '/^#/d' <exec.libs >exec.libs.tmp
|
|
while read prog libs; do
|
|
if ! building_in ${prog%%/*}; then
|
|
continue
|
|
fi
|
|
exec=$(prog_to_exec $prog)
|
|
evar=$(slashdot_to_under $exec)_libs
|
|
eval $evar=\"\$libs\"
|
|
done <exec.libs.tmp
|
|
|
|
sed '/^#/d' <exec.objs >exec.objs.tmp
|
|
while read prog objs; do
|
|
if ! building_in ${prog%%/*}; then
|
|
continue
|
|
fi
|
|
exec=$(prog_to_exec $prog)
|
|
evar=$(slashdot_to_under $exec)_libs
|
|
eval libs=\"\$$evar\"
|
|
dir=$(dirname $exec)
|
|
udir=$(slashdot_to_under $dir)
|
|
nobjs=
|
|
deps_to_inc=
|
|
eval clean_$udir=\"\$clean_$udir $(basename $exec)\"
|
|
for obj in $objs; do
|
|
if [ "x$(dirname $obj)" = x. ]; then
|
|
obj=$dir/$obj
|
|
fi
|
|
nobjs="$nobjs $obj"
|
|
obj_dep_var=$(slashdot_to_under $obj)
|
|
obj_dep_var=${obj_dep_var}_deps_included
|
|
eval obj_dep_val=\$$obj_dep_var
|
|
if [ "x$obj_dep_val" = "x" ]; then
|
|
deps_to_inc="$deps_to_inc ${obj%%.o}.d"
|
|
eval $obj_dep_var=y
|
|
fi
|
|
done
|
|
if [ $dir = dab ]; then
|
|
ccvar=CXX
|
|
else
|
|
ccvar=CC
|
|
fi
|
|
cat >>GNUmakefile <<EOF
|
|
ifneq (\$(nodep),true)
|
|
include $deps_to_inc
|
|
endif
|
|
|
|
$exec: $nobjs
|
|
\$($ccvar) \$(LDFLAGS) \$^ $libs \$(BASE_LIBS) -o \$@
|
|
|
|
EOF
|
|
done <exec.objs.tmp
|
|
|
|
rm -f exec.libs.tmp exec.objs.tmp
|
|
|
|
clean_dependencies=
|
|
install_dependencies=
|
|
|
|
for dir in $make_dirs; do
|
|
udir=$(slashdot_to_under $dir)
|
|
clean_dependencies="$clean_dependencies ${udir}_clean"
|
|
install_dependencies="$install_dependencies ${udir}_install"
|
|
eval clean=\"\$clean_$udir\"
|
|
cat >>GNUmakefile <<EOF
|
|
.PHONY: ${udir}_clean
|
|
${udir}_clean:
|
|
cd $dir && rm -f -- a.out core *.o *.d *.i *.s *.d.tmp $clean \$(${udir}_CLEANFILES)
|
|
|
|
.PHONY: ${udir}_install ${udir}_install-strip ${udir}_installdirs
|
|
${udir}_install: ${udir}_installdirs
|
|
|
|
${udir}_install-strip:
|
|
\$(MAKE) ${udir}_install \$(DEFS_TO_PASS_STRIP)
|
|
|
|
${udir}_installdirs:
|
|
set -e; for d in \$(${udir}_DIRS) /; do mkdir -p \$(INSTALL_PREFIX)\$\$d; done
|
|
|
|
EOF
|
|
done
|
|
|
|
cat >>GNUmakefile <<EOF
|
|
.PHONY: clean mostlyclean distclean maintainer-clean
|
|
clean mostlyclean: $clean_dependencies
|
|
|
|
distclean maintainer-clean: clean
|
|
rm -f subst.sed subst.rules
|
|
rm -f test.out
|
|
rm -f \`cat substfiles substfiles2 |sed '/^#/d'\`
|
|
rm -f GNUmakefile
|
|
rm -f a.out conftest.c include/bsd-games.h
|
|
rm -f exec.libs.tmp exec.objs.tmp
|
|
|
|
.PHONY: install install-strip
|
|
|
|
install: $install_dependencies
|
|
|
|
install-strip:
|
|
\$(MAKE) install \$(DEFS_TO_PASS_STRIP)
|
|
|
|
.PHONY: check test
|
|
check test: all
|
|
set -e; for f in tests/*.test; do echo \$\$f; \$\$f; done
|
|
|
|
# Standard GNU targets we don't support
|
|
.PHONY: uninstall TAGS dist
|
|
uninstall TAGS dist:
|
|
@echo "The GNU target \\\`\$@' is not supported by this package." >&2; exit 1
|
|
|
|
# GNU targets that can do nothing
|
|
.PHONY: info dvi
|
|
info dvi:
|
|
@echo "This package comes with no Texinfo documentation."
|
|
|
|
EOF
|