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https://salsa.debian.org/games-team/bsdgames
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255 lines
6.0 KiB
C
255 lines
6.0 KiB
C
/* $NetBSD: pl_main.c,v 1.16 2003/08/07 09:37:44 agc Exp $ */
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/*
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* Copyright (c) 1983, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#include <sys/cdefs.h>
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#ifndef lint
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#if 0
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static char sccsid[] = "@(#)pl_main.c 8.1 (Berkeley) 5/31/93";
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#else
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__RCSID("$NetBSD: pl_main.c,v 1.16 2003/08/07 09:37:44 agc Exp $");
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#endif
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#endif /* not lint */
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#include <setjmp.h>
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#include <signal.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include "extern.h"
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#include "player.h"
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#include "restart.h"
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static void initialize(void);
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/*ARGSUSED*/
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int
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pl_main(void)
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{
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initialize();
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Msg("Aye aye, Sir");
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play();
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return 0; /* for lint, play() never returns */
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}
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static void
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initialize(void)
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{
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struct File *fp;
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struct ship *sp;
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char captain[80];
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char message[60];
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int load;
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int n;
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char *nameptr;
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int nat[NNATION];
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if (game < 0) {
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puts("Choose a scenario:\n");
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puts("\n\tNUMBER\tSHIPS\tIN PLAY\tTITLE");
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for (n = 0; n < NSCENE; n++) {
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/* ( */
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printf("\t%d):\t%d\t%s\t%s\n", n, scene[n].vessels,
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sync_exists(n) ? "YES" : "no",
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scene[n].name);
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}
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reprint:
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printf("\nScenario number? ");
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fflush(stdout);
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scanf("%d", &game);
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while (getchar() != '\n')
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;
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}
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if (game < 0 || game >= NSCENE) {
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puts("Very funny.");
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exit(1);
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}
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cc = &scene[game];
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ls = SHIP(cc->vessels);
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for (n = 0; n < NNATION; n++)
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nat[n] = 0;
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foreachship(sp) {
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if (sp->file == NULL &&
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(sp->file = (struct File *)calloc(1, sizeof (struct File))) == NULL) {
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puts("OUT OF MEMORY");
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exit(1);
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}
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sp->file->index = sp - SHIP(0);
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sp->file->stern = nat[sp->nationality]++;
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sp->file->dir = sp->shipdir;
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sp->file->row = sp->shiprow;
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sp->file->col = sp->shipcol;
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}
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windspeed = cc->windspeed;
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winddir = cc->winddir;
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signal(SIGHUP, choke);
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signal(SIGINT, choke);
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hasdriver = sync_exists(game);
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if (sync_open() < 0) {
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perror("sail: syncfile");
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exit(1);
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}
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if (hasdriver) {
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puts("Synchronizing with the other players...");
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fflush(stdout);
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if (Sync() < 0)
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leave(LEAVE_SYNC);
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}
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for (;;) {
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foreachship(sp)
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if (sp->file->captain[0] == 0 && !sp->file->struck
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&& sp->file->captured == 0)
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break;
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if (sp >= ls) {
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puts("All ships taken in that scenario.");
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foreachship(sp)
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free((char *)sp->file);
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sync_close(0);
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people = 0;
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goto reprint;
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}
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if (randomize) {
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player = sp - SHIP(0);
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} else {
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printf("%s\n\n", cc->name);
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foreachship(sp)
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printf(" %2d: %-10s %-15s (%-2d pts) %s\n",
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sp->file->index,
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countryname[sp->nationality],
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sp->shipname,
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sp->specs->pts,
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saywhat(sp, 1));
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printf("\nWhich ship (0-%d)? ", cc->vessels-1);
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fflush(stdout);
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if (scanf("%d", &player) != 1 || player < 0
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|| player >= cc->vessels) {
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while (getchar() != '\n')
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;
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puts("Say what?");
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player = -1;
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} else
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while (getchar() != '\n')
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;
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}
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if (player < 0)
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continue;
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if (Sync() < 0)
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leave(LEAVE_SYNC);
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fp = SHIP(player)->file;
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if (fp->captain[0] || fp->struck || fp->captured != 0)
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puts("That ship is taken.");
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else
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break;
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}
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ms = SHIP(player);
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mf = ms->file;
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mc = ms->specs;
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Write(W_BEGIN, ms, 0, 0, 0, 0);
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if (Sync() < 0)
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leave(LEAVE_SYNC);
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signal(SIGCHLD, child);
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if (!hasdriver)
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switch (fork()) {
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case 0:
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longjmp(restart, MODE_DRIVER);
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/*NOTREACHED*/
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case -1:
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perror("fork");
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leave(LEAVE_FORK);
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break;
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default:
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hasdriver++;
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}
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printf("Your ship is the %s, a %d gun %s (%s crew).\n",
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ms->shipname, mc->guns, classname[mc->class],
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qualname[mc->qual]);
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if ((nameptr = (char *) getenv("SAILNAME")) && *nameptr)
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strncpy(captain, nameptr, sizeof captain);
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else {
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printf("Your name, Captain? ");
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fflush(stdout);
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fgets(captain, sizeof captain, stdin);
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if (!*captain)
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strcpy(captain, "no name");
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else
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captain[strlen(captain) - 1] = '\0';
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}
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captain[sizeof captain - 1] = '\0';
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Writestr(W_CAPTAIN, ms, captain);
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for (n = 0; n < 2; n++) {
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char buf[10];
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printf("\nInitial broadside %s (grape, chain, round, double): ",
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n ? "right" : "left");
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fflush(stdout);
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scanf("%s", buf);
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switch (*buf) {
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case 'g':
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load = L_GRAPE;
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break;
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case 'c':
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load = L_CHAIN;
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break;
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case 'r':
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load = L_ROUND;
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break;
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case 'd':
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load = L_DOUBLE;
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break;
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default:
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load = L_ROUND;
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}
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if (n) {
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mf->loadR = load;
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mf->readyR = R_LOADED|R_INITIAL;
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} else {
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mf->loadL = load;
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mf->readyL = R_LOADED|R_INITIAL;
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}
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}
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initscreen();
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draw_board();
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snprintf(message, sizeof message, "Captain %s assuming command",
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captain);
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Writestr(W_SIGNAL, ms, message);
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newturn(0);
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}
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