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bsdgames/Makeconfig.in

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# Makeconfig.in - configuration included in Makefiles after substitution.
#
# Copyright (c) 1997, 1998, 1999, 2000, 2003, 2004 Joseph Samuel Myers.
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
# 1. Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# 2. Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
# 3. The name of the author may not be used to endorse or promote products
# derived from this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
# IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
# OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
# IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
# AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
# OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
# OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
# SUCH DAMAGE.
# If some variables are unexpanded in Makeconfig, this shouldn't be a
# problem, it will be because they weren't configured since the relevant
# games weren't being built.
# Source directory
SRCDIR := @srcdir@
# Build directories
BUILDDIRS := @build_dirs@
# Installation prefix
INSTALL_PREFIX := @install_prefix@
# Games directory
GAMESDIR := @gamesdir@
# Daemon directory
SBINDIR := @sbindir@
# Other binaries directory
USRBINDIR := @usrbindir@
# Manual pages, section 6
MAN6DIR := @man6dir@
# Manual pages, section 8
MAN8DIR := @man8dir@
# Manual pages, section 5
MAN5DIR := @man5dir@
# Constant data (arch-independent)
SHAREDIR := @sharedir@
# Miscellaneous documentation
DOCDIR := @docdir@
# Variable data
VARLIBDIR := @varlibdir@
# Directory for hidden games (dm)
LIBEXECDIR := @libexecdir@
# Installation commands, with install -c -o whatever -s etc.
INSTALL_BINARY := @install_binary@
INSTALL_SCRIPT := @install_script@
INSTALL_SCORE_GAME := @install_score_game@
INSTALL_DAEMON := @install_daemon@
INSTALL_MANUAL := @srcdir@/install-man
INSTALL_DATA := @install_constdata@
INSTALL_VARDATA := @install_vardata@
INSTALL_DM := @install_dm@
INSTALL_SAIL_DIR := @install_sail_dir@
INSTALL_HACK_DIR := @install_hack_dir@
# Is INSTALL_VARDATA actually needed (for games that start with non-empty
# scorefile?)
# For games which can start with empty scorefile we do:
INSTALL_SCORE_FILE := @srcdir@/install-score
# Definitions of INSTALL_* that may have -s added
# This first one should no longer be needed
DEFS_TO_PASS := INSTALL_BINARY="$(INSTALL_BINARY)" \
INSTALL_SCORE_GAME="$(INSTALL_SCORE_GAME)" \
INSTALL_DAEMON="$(INSTALL_DAEMON)" INSTALL_DM="$(INSTALL_DM)"
# For the top level install-strip target
DEFS_TO_PASS_STRIP := INSTALL_BINARY="$(INSTALL_BINARY) -s" \
INSTALL_SCORE_GAME="$(INSTALL_SCORE_GAME) -s" \
INSTALL_DAEMON="$(INSTALL_DAEMON) -s" INSTALL_DM="$(INSTALL_DM) -s"
# srcdir/hide-game or :
HIDE_GAME := @hidegame@
# Compilation details
CC := @cc@
CXX := @cxx@
OPTIMIZE := @optimize_flags@
WARNING := @warning_flags@
CXX_WARNING := @cxx_warning_flags@
CFLAGS := $(OPTIMIZE) $(WARNING) @other_cflags@
CXXFLAGS := $(OPTIMIZE) $(CXX_WARNING) @other_cflags@
LDFLAGS := @other_ldflags@
FGETLN_DEFS := @fgetln_defs@
GETLOADAVG_DEFS := @getloadavg_defs@
STRLCPY_DEFS := @strlcpy_defs@
GETPROGNAME_DEFS := @getprogname_defs@
NCURSES_LIB := @ncurses_lib@
NCURSES_INCS := @ncurses_includes@
OPENSSL_LIB := @openssl_lib@
OPENSSL_INCS := @openssl_includes@
BASE_INCS := -Iinclude $(NCURSES_INCS) $(OPENSSL_INCS)
BASE_LIBS := @base_libs@
YACC := @yacc@
LEX := @lex@
LEX_LIB := @lex_lib@
# More paths
PAGER := @pager@
# Individual games
ATC_DIR := @atc_dir@
ATC_SCOREFILE := @atc_scorefile@
BATTLESTAR_SCOREFILE := @battlestar_scorefile@
BOGGLE_DIR := @boggle_dir@
DICTIONARY_SRC := @dictionary_src@
CANFIELD_SCOREFILE := @canfield_scorefile@
CRIBBAGE_INSTRFILE := @cribbage_instrfile@
CRIBBAGE_SCOREFILE := @cribbage_scorefile@
FISH_INSTRFILE := @fish_instrfile@
FORTUNE_DIR := @fortune_dir@
FORTUNE_TYPE := @fortune_type@
HACK_DIR := @hack_dir@
MONOP_CARDSFILE := @monop_cardsfile@
PHANTASIA_DIR := @phantasia_dir@
QUIZ_DIR := @quiz_dir@
ROBOTS_SCOREFILE := @robots_scorefile@
ROGUE_SCOREFILE := @rogue_scorefile@
SAIL_SCOREFILE := @sail_scorefile@
SAIL_DIR := @sail_dir@
SNAKE_SCOREFILE := @snake_scorefile@
SNAKE_RAWSCOREFILE := @snake_rawscorefile@
TETRIS_SCOREFILE := @tetris_scorefile@
WTF_ACRONYMFILE := @wtf_acronymfile@
WUMP_INFOFILE := @wump_infofile@