mirror of
https://salsa.debian.org/games-team/bsdgames
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253 lines
6.2 KiB
C
253 lines
6.2 KiB
C
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/* $NetBSD: faketalk.c,v 1.10 2004/02/08 22:23:50 jsm Exp $ */
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/*
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* Copyright (c) 1983-2003, Regents of the University of California.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* + Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* + Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* + Neither the name of the University of California, San Francisco nor
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* the names of its contributors may be used to endorse or promote
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* products derived from this software without specific prior written
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* permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <sys/cdefs.h>
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#ifndef lint
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__RCSID("$NetBSD: faketalk.c,v 1.10 2004/02/08 22:23:50 jsm Exp $");
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#endif /* not lint */
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#include "bsd.h"
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#include "hunt.h"
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#if defined(TALK_43) || defined(TALK_42)
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# include <sys/time.h>
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# include <sys/wait.h>
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# include <ctype.h>
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# include <netdb.h>
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# include <signal.h>
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# include <stdio.h>
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# include <string.h>
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# include <unistd.h>
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# include "talk_ctl.h"
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# define TRUE 1
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# define FALSE 0
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/* defines for fake talk message to announce start of game */
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# ifdef TALK_43
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# define MASQUERADE "\"Hunt Game\""
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# else
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# define MASQUERADE "HuntGame"
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# endif
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# define RENDEZVOUS "hunt-players"
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# define ARGV0 "HUNT-ANNOUNCE"
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extern char *my_machine_name;
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extern char *First_arg, *Last_arg;
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extern char **environ;
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static void do_announce(char *);
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SIGNAL_TYPE exorcise(int);
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/*
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* exorcise - disspell zombies
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*/
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SIGNAL_TYPE
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exorcise(dummy)
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int dummy __attribute__((__unused__));
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{
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(void) wait(0);
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}
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/*
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* query the local SMTP daemon to expand the RENDEZVOUS mailing list
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* and fake a talk request to each address thus found.
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*/
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void
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faketalk()
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{
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struct servent *sp;
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char buf[BUFSIZ];
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FILE *f;
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int service; /* socket of service */
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struct sockaddr_in des; /* address of destination */
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char *a;
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const char *b;
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(void) signal(SIGCHLD, exorcise);
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if (fork() != 0)
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return;
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(void) signal(SIGINT, SIG_IGN);
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(void) signal(SIGPIPE, SIG_IGN);
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/*
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* change argv so that a ps shows ARGV0
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*/
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*environ = NULL;
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for (a = First_arg, b = ARGV0; a < Last_arg; a++) {
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if (*b)
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*a = *b++;
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else
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*a = ' ';
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}
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/*
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* initialize "talk"
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*/
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get_local_name(MASQUERADE);
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open_ctl();
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/*
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* start fetching addresses
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*/
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if ((sp = getservbyname("smtp", (char *) NULL)) == NULL) {
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# ifdef LOG
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syslog(LOG_ERR, "faketalk: smtp protocol not supported\n");
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# else
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warn("faketalk: smtp protocol not supported");
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# endif
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_exit(1);
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}
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memset(&des, 0, sizeof (des));
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des.sin_family = AF_INET;
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des.sin_addr = my_machine_addr;
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des.sin_port = sp->s_port;
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if ((service = socket(des.sin_family, SOCK_STREAM, 0)) < 0) {
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# ifdef LOG
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syslog(LOG_ERR, "falktalk: socket");
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# else
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warn("falktalk: socket");
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# endif
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_exit(1);
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}
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if (connect(service, (struct sockaddr *) &des, sizeof(des)) != 0) {
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# ifdef LOG
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syslog(LOG_ERR, "faketalk: connect");
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# else
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warn("faketalk: connect");
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# endif
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_exit(1);
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}
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if ((f = fdopen(service, "r")) == NULL) {
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# ifdef LOG
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syslog(LOG_ERR, "fdopen failed\n");
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# else
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warn("faketalk: fdopen");
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# endif
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_exit(2);
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}
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(void) fgets(buf, BUFSIZ, f);
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(void) sprintf(buf, "HELO HuntGame@%s\r\n", my_machine_name);
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(void) write(service, buf, strlen(buf));
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(void) fgets(buf, BUFSIZ, f);
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(void) sprintf(buf, "EXPN %s@%s\r\n", RENDEZVOUS, my_machine_name);
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(void) write(service, buf, strlen(buf));
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while (fgets(buf, BUFSIZ, f) != NULL) {
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char *s, *t;
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if (buf[0] != '2' || buf[1] != '5' || buf[2] != '0')
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break;
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if ((s = strchr(buf + 4, '<')) == NULL)
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s = buf + 4, t = buf + strlen(buf) - 1;
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else {
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s += 1;
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if ((t = strrchr(s, '>')) == NULL)
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t = s + strlen(s) - 1;
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else
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t -= 1;
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}
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while (isspace(*s))
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s += 1;
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if (*s == '\\')
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s += 1;
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while (isspace(*t))
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t -= 1;
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*(t + 1) = '\0';
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do_announce(s); /* construct and send talk request */
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if (buf[3] == ' ')
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break;
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}
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(void) shutdown(service, 2);
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(void) close(service);
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_exit(0);
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}
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/*
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* The msg.id's for the invitations on the local and remote machines.
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* These are used to delete the invitations.
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*/
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static void
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do_announce(s)
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char *s;
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{
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CTL_RESPONSE response;
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get_remote_name(s); /* setup his_machine_addr, msg.r_name */
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# ifdef TALK_43
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# if BSD_RELEASE >= 44
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msg.ctl_addr = *(struct osockaddr *) &ctl_addr;
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# else
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msg.ctl_addr = *(struct sockaddr *) &ctl_addr;
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# endif
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msg.ctl_addr.sa_family = htons(msg.ctl_addr.sa_family);
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# else
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msg.ctl_addr = ctl_addr;
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msg.ctl_addr.sin_family = htons(msg.ctl_addr.sin_family);
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# endif
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msg.id_num = (int) htonl((u_int32_t) -1); /* an impossible id_num */
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ctl_transact(his_machine_addr, msg, ANNOUNCE, &response);
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if (response.answer != SUCCESS)
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return;
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/*
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* Have the daemons delete the invitations now that we
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* have announced.
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*/
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/* we don't care if cleanup doesn't make it. */
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msg.type = DELETE;
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msg.id_num = (int) htonl(response.id_num);
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daemon_addr.sin_addr = his_machine_addr;
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if (sendto(ctl_sockt, (char *) &msg, sizeof (msg), 0,
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(struct sockaddr *) &daemon_addr, sizeof(daemon_addr))
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!= sizeof(msg))
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p_error("send delete remote");
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}
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#else
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void
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faketalk()
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{
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return;
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}
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#endif
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