110 lines
3.0 KiB
JavaScript
110 lines
3.0 KiB
JavaScript
// Load up the libraries
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const Discord = require('discord.js');
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// Importing config
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const config = require('./config.json')
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//User array and random number
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let players = [];
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let value = players[Math.floor(Math.random() * players.length)];
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// Create client
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const client = new Discord.Client();
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// Filter for filtering out only the beach ball emote
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const filter = (reaction) => {
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return reaction.emoji.id === config.emoteID;
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};
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client.on('ready', () => {
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//logs when the bot comes online
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console.info(
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`Bot has started, with ${client.users.cache.size} users, in \
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${client.channels.cache.size} channels of ${client.guilds.cache.size} guilds.`);
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// Sits bots status to "Playing with beachballs"
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client.user.setPresence({
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activity: {
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name: `with beachballs`,
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type: 'PLAYING',
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},
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status: 'idle',
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}).then(() => {
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});
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})
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client.on('message', async message => {
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// Message processing
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// Only can be used in #linecon
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// if (!(message.channel === client.channels.cache.get("710574818222931968"))) return;
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// Discards messages from bots
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if (message.author.bot) return;
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// Discards messages that dont being with the prefix
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if (message.content.indexOf(config.prefix) !== 0) return;
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// Makes the message into an array then cuts off the beginning and puts it in the command variable
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const args = message.content.slice(config.prefix.length).trim().split(/ +/g);
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const command = args.shift().toLowerCase();
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// The main function of this bot. To play games!
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if (command === 'play') {
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const emote = client.emojis.cache.get(config.emoteID)
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message.channel.send("Who wants to play with the beach ball?")
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.then(() => {
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message.react(config.emoteID)
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.catch((err) => {
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console.error('Something went wrong', err)
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})
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})
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.catch((err) => {
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console.error("Something went wrong!", err)
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return message.channel.send("Something went wrong..."
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)
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}
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)
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;
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// going to change this to an on. statement and try making it more "JS" I think I see where you are going.
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message.awaitReactions(filter, {max: 1, time: 60000, errors: ['time']})
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.then(collected => {
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const reaction = collected.first();
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if (reaction.emoji === emote) {
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players = reaction.users;
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}
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})
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//This will start passing the ball
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function ball(message) {
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message.reply("<:BeachBall1:737676787823411230> <@" + value + ">")
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.then(() => {
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message.react('737676787823411230')
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})
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.catch((err) => {
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console.error("something went wrong!", err)
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return message.channel.send("Something went wrong... I couldn't react.")
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})
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}
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message.reply("Let's start!").then(() => {
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})
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message.awaitReactions(filter, {max: 1, time: 30000, errors: ['time']})
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.then(collected => {
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const reaction = collected.first();
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if (reaction.emoji === client.emojis.cache.get('737676787823411230')) {
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}
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})
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}
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});
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client.login(config.token).then(() => {
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console.log("Bot is logged in!")
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});
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