Tim to fix recursion problems.
This commit is contained in:
parent
db35107a63
commit
733f694cba
@ -54,7 +54,7 @@ client.on('message', async message => {
|
||||
.then(message => {
|
||||
// Reacts with a beach ball
|
||||
message.react("739941658639990866")
|
||||
.then((reaction) => {
|
||||
.then(() => {
|
||||
// Collects reactions on the previous message
|
||||
const beachballfilter = (reaction, user) => {
|
||||
return reaction.emoji.id === '739941658639990866' && user.id !== '223215601638703105'
|
||||
@ -66,16 +66,66 @@ client.on('message', async message => {
|
||||
time: 10000
|
||||
})
|
||||
|
||||
let players
|
||||
|
||||
// Triggers when someone joins the react
|
||||
collector.on("end", (Collected) => {
|
||||
let players = Array.from(collector.users)
|
||||
collector.on("end", () => {
|
||||
const players = Array.from(collector.users)
|
||||
|
||||
|
||||
console.log(players)
|
||||
console.log(players.length)
|
||||
console.log(players.length + " players")
|
||||
|
||||
message.channel.send(`<:BeachBall:739941658639990866> ${players[0]}`)
|
||||
message.channel.send(`<:BeachBall:739941658639990866> ${(players[0].toString()).slice(19)}`).then(message => {
|
||||
message.react(config.emoteID).then( () => {
|
||||
const roundone = (reaction, user) => {
|
||||
return reaction.emoji.name === config.emoteID && user.id !== '223215601638703105' //&& user === players[0]
|
||||
}
|
||||
const collector = message.createReactionCollector(roundone, {
|
||||
// Sets the maximums to 1 type of emoji, 25 reactions, 25 users, in 60 Seconds
|
||||
max: 2,
|
||||
maxUsers: 2,
|
||||
time: 10000
|
||||
})
|
||||
|
||||
collector.on("collect", () => {
|
||||
function ball() {
|
||||
// Generates a random number from 0 to players.length
|
||||
let num = Math.floor(Math.random() * (players.length));
|
||||
console.log(num)
|
||||
|
||||
//sends a message with the beach ball emote and pings a player
|
||||
message.channel.send(`<:BeachBall:739941658639990866> ${(players[num].toString()).slice(19)}`).then(message => {
|
||||
// Reacts the message with hands
|
||||
message.react(config.emoteID).then(() => {
|
||||
|
||||
// Makes a filter that allows the hand emoji and only form the player that was randomly picked
|
||||
const handfilter = (reaction, user) => {
|
||||
return reaction.emoji.id === config.emoteID && user.id !== '223215601638703105' //&& reaction.user === players[num]
|
||||
}
|
||||
const collector = message.createReactionCollector(handfilter, {
|
||||
// Sets the maximums to 1 type of emoji, 25 reactions, 25 users, in 60 Seconds
|
||||
max: 2,
|
||||
maxUsers: 2,
|
||||
time: 10000
|
||||
})
|
||||
|
||||
//on collection play again
|
||||
collector.on("collect", () => {
|
||||
ball()
|
||||
})
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
ball()
|
||||
})
|
||||
|
||||
collector.on("end", () => {
|
||||
message.channel.send("Ouch!")
|
||||
console.log(Array.from(collector.users))
|
||||
})
|
||||
})
|
||||
})
|
||||
|
||||
|
||||
})
|
||||
|
Loading…
Reference in New Issue
Block a user