Remove DEF CON 28 only stuff and rewriting the locking code to be one game per channel.

This commit is contained in:
Alex 2020-08-16 12:10:52 -04:00
parent 860cbc8f60
commit 4cb39bea73

View File

@ -1,6 +1,6 @@
// Load up the libraries
const Discord = require('discord.js');
const _ = require('lodash');
// Importing config
const config = require('./config.json')
@ -25,15 +25,12 @@ client.on('ready', () => {
})
// Makes a lock variable
let lock = false;
// List of channels with currently ongoing games
let lock = [];
client.on('message', async message => {
// Message processing
// Only can be used in #linecon
let okchannel = client.channels.cache.get("710574818222931968")
if (!(message.channel === okchannel)) return;
// Discards messages from bots
if (message.author.bot) return;
@ -48,12 +45,12 @@ client.on('message', async message => {
// The main function of this bot. To play games!
if (command === "play") {
// Makes it so one game at a time
if (lock === true) return
if (lock.includes(message.channel.id)) return
// Makes a message saying Who wants to play?
message.channel.send("who wants to play a game?")
.then(message => {
lock = true
lock.push(message.channel.id)
// Reacts with a beach ball
message.react("739941658639990866")
.then(() => {
@ -123,8 +120,8 @@ client.on('message', async message => {
// When the 10s ends
collector.on("end", () => {
if (collector.users.size === 0) {
lock = false
return message.channel.send((players[num].toString()).slice(19)+ ' got hit in the head!');
_.pull(lock, message.channel.id)
return message.channel.send((players[num].toString()).slice(19) + ' got hit in the head!');
}
})
})
@ -137,7 +134,7 @@ client.on('message', async message => {
})
collector.on("end", () => {
if (collector.users.size === 0) {
lock = false;
_.pull(lock, message.channel.id)
return message.channel.send('Somehow ' + (players[0].toString()).slice(19) + ' got hit.');
}
})