General shinnanigans
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commit
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@ -1,3 +1,5 @@
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{
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"token": "this is not a token"
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"token": "THIS IS NOT A TOKEN",
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"prefix": "//",
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"emoteID": "739941658639990866"
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}
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60
src/index.js
60
src/index.js
@ -13,7 +13,7 @@ const client = new Discord.Client();
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// Filter for filtering out only the beach ball emote
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const filter = (reaction) => {
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return reaction.emoji.name === '739737953181630584';
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return reaction.emoji.id === '739737953181630584';
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};
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client.on('ready', () => {
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@ -28,19 +28,41 @@ client.on('ready', () => {
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name: `with beachballs`,
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type: 'PLAYING',
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},
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status: 'dnd',
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status: 'idle',
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}).then(() => {
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});
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})
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client.on('message', async message => {
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if ((message.channel === 710574818222931968)) return;
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//Game function
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if (message.content === '!play') {
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message.reply("Who wants to play with the beach ball?").then(() => {
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message.react('739737953181630584')
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})
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// Message processing
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// Only can be used in #linecon
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// if (!(message.channel === client.channels.cache.get("710574818222931968"))) return;
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// Discards messages from bots
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if (message.author.bot) return;
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// Discards messages that dont being with the prefix
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if (message.content.indexOf(config.prefix) !== 0) return;
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// Makes the message into an array then cuts off the beginning and puts it in the command variable
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const args = message.content.slice(config.prefix.length).trim().split(/ +/g);
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const command = args.shift().toLowerCase();
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// The main function of this bot. To play games!
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if (command === 'play') {
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const emote = client.emojis.cache.get(config.emoteID)
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message.channel.send("Who wants to play with the beach ball?")
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.then(() => {
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message.react(config.emoteID)
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.catch((err) => {
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console.error('Something went wrong', err)
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})
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})
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.catch((err) => {
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console.error("Something went wrong!", err)
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return message.channel.send("Something went wrong..."
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@ -52,24 +74,36 @@ client.on('message', async message => {
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message.awaitReactions(filter, {max: 1, time: 60000, errors: ['time']})
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.then(collected => {
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const reaction = collected.first();
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if (reaction.emoji === filter) {
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if (reaction.emoji === emote) {
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players = reaction.users;
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}
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})
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//This will start passing the ball
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let ball = await message.reply("<:BeachBall1:737676787823411230> <@" + value + ">") + message.react('737676787823411230')
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function ball(message) {
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message.reply("<:BeachBall1:737676787823411230> <@" + value + ">")
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.then(() => {
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message.react('737676787823411230')
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})
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.catch((err) => {
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console.error("something went wrong!", err)
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return message.channel.send("Something went wrong... I couldn't react.")
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})
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}
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message.reply("Let's start!").then(() => {
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})
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message.awaitReactions(filter, {max: 1, time: 30000, errors: ['time']})
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.then(collected => {
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const reaction = collected.first();
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if (reaction.emoji === message.guild.cache.find(emoji => emoji.id('737676787823411230'))) {
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if (reaction.emoji === client.emojis.cache.get('737676787823411230')) {
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}
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})
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}
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});
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client.login(config.token);
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client.login(config.token).then(() => {
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console.log("Bot is logged in!")
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});
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