DCBeachball/src/rewrite.js

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2020-08-05 01:20:51 +00:00
// Load up the libraries
const Discord = require('discord.js');
// Importing config
const config = require('./config.json')
// Create client
const client = new Discord.Client();
client.on('ready', () => {
//logs when the bot comes online
console.info(
`Bot has started, with ${client.users.cache.size} users, in \
${client.channels.cache.size} channels of ${client.guilds.cache.size} guilds.`);
// Sits bots status to "Playing with beachballs"
client.user.setPresence({
activity: {
name: `with beachballs`,
type: 'PLAYING',
},
status: 'idle',
}).then(() => {
console.log("Status set!")
});
})
client.on('message', async message => {
// Message processing
// Only can be used in #linecon
// let okchannel = client.channels.cache.get("710574818222931968")
// if (!(message.channel === okchannel)) return;
// Discards messages from bots
if (message.author.bot) return;
// Discards messages that dont being with the prefix
if (message.content.indexOf(config.prefix) !== 0) return;
// Makes the message into an array then cuts off the beginning and puts it in the command variable
const args = message.content.slice(config.prefix.length).trim().split(/ +/g);
const command = args.shift().toLowerCase();
// The main function of this bot. To play games!
if (command === "play") {
//making the filters for the collectors
// Makes a message saying Who wants to play?
message.channel.send("who wants to play a game?")
.then( message => {
// Reacts with a beach ball
message.react("740294983982252203").then((reaction) => {
const collector = new message.createReactionCollector( beachballfilter, {
maxEmojis: 1,
max: 25,
maxUsers: 25,
time: 60000
})
//
let players
// Triggers when someone joins the react
collector.on("collect", (reaction) => {
players = reaction.users.fetch({limit: 100})
})
})
})
}
});
client.login(config.token).then(() => {
console.log("logged in")
})