grungnet/src/components/map/MapInteraction.js
Mitchell McCaffrey 9a4d047cd5 Moved back to drag events for map and fog drawing
Moved to an event driven model for dragging
2020-06-24 09:27:20 +10:00

260 lines
7.6 KiB
JavaScript

import React, { useRef, useEffect, useState, useContext } from "react";
import { Box } from "theme-ui";
import { useGesture } from "react-use-gesture";
import ReactResizeDetector from "react-resize-detector";
import useImage from "use-image";
import { Stage, Layer, Image } from "react-konva";
import { EventEmitter } from "events";
import usePreventOverscroll from "../../helpers/usePreventOverscroll";
import useDataSource from "../../helpers/useDataSource";
import { mapSources as defaultMapSources } from "../../maps";
import { MapInteractionProvider } from "../../contexts/MapInteractionContext";
import MapStageContext, {
MapStageProvider,
} from "../../contexts/MapStageContext";
import AuthContext from "../../contexts/AuthContext";
const wheelZoomSpeed = -0.001;
const touchZoomSpeed = 0.005;
const minZoom = 0.1;
const maxZoom = 5;
function MapInteraction({
map,
children,
controls,
selectedToolId,
onSelectedToolChange,
}) {
const mapSource = useDataSource(map, defaultMapSources);
const [mapSourceImage] = useImage(mapSource);
const [stageWidth, setStageWidth] = useState(1);
const [stageHeight, setStageHeight] = useState(1);
const [stageScale, setStageScale] = useState(1);
const [preventMapInteraction, setPreventMapInteraction] = useState(false);
const stageWidthRef = useRef(stageWidth);
const stageHeightRef = useRef(stageHeight);
// Avoid state udpates when panning the map by using a ref and updating the konva element directly
const stageTranslateRef = useRef({ x: 0, y: 0 });
// Reset transform when map changes
useEffect(() => {
const layer = mapLayerRef.current;
if (map && layer) {
const mapHeight = stageWidthRef.current * (map.height / map.width);
const newTranslate = {
x: 0,
y: -(mapHeight - stageHeightRef.current) / 2,
};
layer.x(newTranslate.x);
layer.y(newTranslate.y);
layer.draw();
stageTranslateRef.current = newTranslate;
setStageScale(1);
}
}, [map]);
const pinchPreviousDistanceRef = useRef();
const pinchPreviousOriginRef = useRef();
const isInteractingWithCanvas = useRef(false);
const previousSelectedToolRef = useRef(selectedToolId);
const [interactionEmitter] = useState(new EventEmitter());
const bind = useGesture({
onWheelStart: ({ event }) => {
isInteractingWithCanvas.current =
event.target === mapLayerRef.current.getCanvas()._canvas;
},
onWheel: ({ delta }) => {
if (preventMapInteraction || !isInteractingWithCanvas.current) {
return;
}
const newScale = Math.min(
Math.max(stageScale + delta[1] * wheelZoomSpeed, minZoom),
maxZoom
);
setStageScale(newScale);
},
onPinchStart: () => {
// Change to pan tool when pinching and zooming
previousSelectedToolRef.current = selectedToolId;
onSelectedToolChange("pan");
},
onPinch: ({ da, origin, first }) => {
const [distance] = da;
const [originX, originY] = origin;
if (first) {
pinchPreviousDistanceRef.current = distance;
pinchPreviousOriginRef.current = { x: originX, y: originY };
}
// Apply scale
const distanceDelta = distance - pinchPreviousDistanceRef.current;
const originXDelta = originX - pinchPreviousOriginRef.current.x;
const originYDelta = originY - pinchPreviousOriginRef.current.y;
const newScale = Math.min(
Math.max(stageScale + distanceDelta * touchZoomSpeed, minZoom),
maxZoom
);
setStageScale(newScale);
// Apply translate
const stageTranslate = stageTranslateRef.current;
const layer = mapLayerRef.current;
const newTranslate = {
x: stageTranslate.x + originXDelta / newScale,
y: stageTranslate.y + originYDelta / newScale,
};
layer.x(newTranslate.x);
layer.y(newTranslate.y);
layer.draw();
stageTranslateRef.current = newTranslate;
pinchPreviousDistanceRef.current = distance;
pinchPreviousOriginRef.current = { x: originX, y: originY };
},
onPinchEnd: () => {
onSelectedToolChange(previousSelectedToolRef.current);
},
onDragStart: ({ event }) => {
isInteractingWithCanvas.current =
event.target === mapLayerRef.current.getCanvas()._canvas;
},
onDrag: ({ delta, xy, first, last, pinching }) => {
if (
preventMapInteraction ||
pinching ||
!isInteractingWithCanvas.current
) {
return;
}
const [dx, dy] = delta;
const stageTranslate = stageTranslateRef.current;
const layer = mapLayerRef.current;
if (selectedToolId === "pan") {
const newTranslate = {
x: stageTranslate.x + dx / stageScale,
y: stageTranslate.y + dy / stageScale,
};
layer.x(newTranslate.x);
layer.y(newTranslate.y);
layer.draw();
stageTranslateRef.current = newTranslate;
}
if (first) {
interactionEmitter.emit("dragStart");
} else if (last) {
interactionEmitter.emit("dragEnd");
} else {
interactionEmitter.emit("drag");
}
},
});
function handleResize(width, height) {
setStageWidth(width);
setStageHeight(height);
stageWidthRef.current = width;
stageHeightRef.current = height;
}
function getCursorForTool(tool) {
switch (tool) {
case "pan":
return "move";
case "fog":
case "drawing":
return "crosshair";
default:
return "default";
}
}
const containerRef = useRef();
usePreventOverscroll(containerRef);
const mapWidth = stageWidth;
const mapHeight = map ? stageWidth * (map.height / map.width) : stageHeight;
const mapStageRef = useContext(MapStageContext);
const mapLayerRef = useRef();
const mapImageRef = useRef();
const auth = useContext(AuthContext);
const mapInteraction = {
stageScale,
stageWidth,
stageHeight,
setPreventMapInteraction,
mapWidth,
mapHeight,
interactionEmitter,
};
// Enable keyboard interaction for map stage container
useEffect(() => {
const container = mapStageRef.current.container();
container.tabIndex = 1;
container.style.outline = "none";
// eslint-disable-next-line react-hooks/exhaustive-deps
}, []);
return (
<Box
sx={{
flexGrow: 1,
position: "relative",
cursor: getCursorForTool(selectedToolId),
touchAction: "none",
}}
ref={containerRef}
{...bind()}
className="map"
>
<ReactResizeDetector handleWidth handleHeight onResize={handleResize}>
<Stage
width={stageWidth}
height={stageHeight}
scale={{ x: stageScale, y: stageScale }}
x={stageWidth / 2}
y={stageHeight / 2}
offset={{ x: stageWidth / 2, y: stageHeight / 2 }}
ref={mapStageRef}
>
<Layer ref={mapLayerRef}>
<Image
image={mapSourceImage}
width={mapWidth}
height={mapHeight}
id="mapImage"
ref={mapImageRef}
/>
{/* Forward auth context to konva elements */}
<AuthContext.Provider value={auth}>
<MapInteractionProvider value={mapInteraction}>
<MapStageProvider value={mapStageRef}>
{children}
</MapStageProvider>
</MapInteractionProvider>
</AuthContext.Provider>
</Layer>
</Stage>
</ReactResizeDetector>
<MapInteractionProvider value={mapInteraction}>
{controls}
</MapInteractionProvider>
</Box>
);
}
export default MapInteraction;