Mitchell McCaffrey
d0002431c5
Added fake storage shim for local and session storage
2020-09-08 12:35:31 +10:00
Mitchell McCaffrey
b4e52ebb23
Fixed 2 bugs with map loading and sending
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When a map was sent the receiver didn't save the resolutions tihs meant that if the original map owner left or wasn't the party leader the map would be blank when new users joined. Also if a map sender left when sending a map and rejoined their version of the map would be overriden by a corrupted version.
2020-08-28 17:06:13 +10:00
Mitchell McCaffrey
602631f9b1
Added a saved settings system that uses localstorage and versioning
2020-08-07 17:15:16 +10:00
Mitchell McCaffrey
76cad29f2b
Added snap to grid option to map settings
2020-08-07 12:28:50 +10:00
Mitchell McCaffrey
8f9027c69f
Fixed bug with map setting changes not being synced over to players
2020-07-17 19:22:12 +10:00
Mitchell McCaffrey
a81031e84e
Moved map asset loading progress to use refs to stop re-renders
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Moved map loading overlay to use animation frames for a smooth progress bar
2020-06-28 13:37:04 +10:00
Mitchell McCaffrey
bf022e2686
Added progress indicator to map data loading
2020-06-28 12:28:58 +10:00
Mitchell McCaffrey
9a4d047cd5
Moved back to drag events for map and fog drawing
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Moved to an event driven model for dragging
2020-06-24 09:27:20 +10:00
Mitchell McCaffrey
235dad9dbf
Added await to token and map loading
2020-06-07 11:40:14 +10:00
Mitchell McCaffrey
73aec132e7
Fixed bug with large map sizes
2020-06-07 11:19:32 +10:00
Mitchell McCaffrey
faddf03ecf
Added show map grid option to maps
2020-05-31 16:25:05 +10:00
Mitchell McCaffrey
7f0b4e32af
Separated dice loading and dice instance creation and added loading spinner for dice
2020-05-27 14:47:51 +10:00
Mitchell McCaffrey
33d7d972be
Added map loading provider to fix bugs with multiple asset loading
2020-05-25 15:34:22 +10:00
Mitchell McCaffrey
b0c1dcf9dd
Changed map drag position to use a ref value to avoid re-renders
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Added a useMapBrush helper
2020-05-25 15:07:12 +10:00
Mitchell McCaffrey
8932ceb1e3
Make map translation smoother by removing it from the state
2020-05-25 14:09:45 +10:00
Mitchell McCaffrey
b3b84d889b
Added new members to state db upgrade removed duplicated field from token state
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Matched token default id with map default id as map can't be changed
2020-05-24 15:18:30 +10:00
Mitchell McCaffrey
a8bd5ab672
Added is vehicle checkbox and vehicle type tokens
2020-05-22 20:43:07 +10:00
Mitchell McCaffrey
5b70f69fb7
Moved map and map tokens to Konva
2020-05-21 16:46:50 +10:00
Mitchell McCaffrey
3f959fd3a3
Added unknown token for when a token in use is deleted
2020-05-20 11:35:14 +10:00
Mitchell McCaffrey
887bce81d1
Refactored peer sync logic to use the data providers
2020-05-19 22:15:08 +10:00
Mitchell McCaffrey
0f5f90faa6
Added custom token loading and replication
2020-05-19 19:03:36 +10:00
Mitchell McCaffrey
7b98370e4c
Added token edit modal, refactored map and token data providers
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Refactored image drop code into reusable component as well
2020-05-19 16:21:01 +10:00
Mitchell McCaffrey
17c82861f6
Added database upgrade for blob map files and refactored back to database file
2020-05-03 19:52:01 +10:00
Mitchell McCaffrey
60059ff447
Added database faker for when indexedb is disabled
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Database is now in a context with a status
New FAQ for indexdb errors
2020-05-03 18:22:09 +10:00
Mitchell McCaffrey
9975f564fa
Added map context to scale simplification by map scale
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Added distance to quadratic functions to vector
2020-04-29 18:21:44 +10:00
Mitchell McCaffrey
7baf808079
Moved nickname into auth and user data into db
2020-04-26 17:59:46 +10:00
Mitchell McCaffrey
65478d555b
Added user id and owner model for map state and tokens db table
2020-04-24 17:53:42 +10:00
Mitchell McCaffrey
2ceec9cfec
Added authentication handling
2020-04-14 16:05:44 +10:00
Mitchell McCaffrey
8361d6eb0b
Moved to simple peer
2020-04-05 22:20:34 +10:00
Mitchell McCaffrey
fb43cc3fc2
Added video calling
2020-03-19 12:02:31 +11:00
Mitchell McCaffrey
673320988f
Added game provider and shared state for the app
2020-03-17 08:21:19 +11:00