Fixed bug with map state being would be wrongly synced to party members
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@ -5,6 +5,7 @@ import SelectMapModal from "../../modals/SelectMapModal";
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import SelectMapIcon from "../../icons/SelectMapIcon";
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import SelectMapIcon from "../../icons/SelectMapIcon";
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import MapDataContext from "../../contexts/MapDataContext";
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import MapDataContext from "../../contexts/MapDataContext";
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import AuthContext from "../../contexts/AuthContext";
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function SelectMapButton({
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function SelectMapButton({
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onMapChange,
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onMapChange,
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@ -16,8 +17,11 @@ function SelectMapButton({
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const [isModalOpen, setIsModalOpen] = useState(false);
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const [isModalOpen, setIsModalOpen] = useState(false);
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const { updateMapState } = useContext(MapDataContext);
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const { updateMapState } = useContext(MapDataContext);
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const { userId } = useContext(AuthContext);
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function openModal() {
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function openModal() {
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currentMapState && updateMapState(currentMapState.mapId, currentMapState);
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if (currentMapState && currentMap && currentMap.owner === userId) {
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updateMapState(currentMapState.mapId, currentMapState);
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}
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setIsModalOpen(true);
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setIsModalOpen(true);
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}
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}
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