Remove optionality from session socket

Co-Authored-By: Nicola Thouliss <53867736+nthouliss@users.noreply.github.com>
This commit is contained in:
Mitchell McCaffrey 2021-09-04 10:04:25 +10:00
parent ddb89c39bf
commit d952d2c63b
6 changed files with 33 additions and 38 deletions

View File

@ -23,10 +23,10 @@ export function PartyProvider({ session, children }: PartyProviderProps) {
}
}
session.socket?.on("party_state", handleSocketPartyState);
session.socket.on("party_state", handleSocketPartyState);
return () => {
session.socket?.off("party_state", handleSocketPartyState);
session.socket.off("party_state", handleSocketPartyState);
};
});

View File

@ -9,10 +9,12 @@ import useNetworkedState, {
import Session, { SessionStatus } from "../network/Session";
import { PlayerState } from "../types/PlayerState";
export const PlayerStateContext =
React.createContext<PlayerState | undefined>(undefined);
export const PlayerUpdaterContext =
React.createContext<SetNetworkedState<PlayerState> | undefined>(undefined);
export const PlayerStateContext = React.createContext<PlayerState | undefined>(
undefined
);
export const PlayerUpdaterContext = React.createContext<
SetNetworkedState<PlayerState> | undefined
>(undefined);
type PlayerProviderProps = {
session: Session;
@ -104,13 +106,13 @@ export function PlayerProvider({ session, children }: PlayerProviderProps) {
}
session.on("status", handleSocketStatus);
session.socket?.on("connect", handleSocketConnect);
session.socket?.io.on("reconnect", handleSocketConnect);
session.socket.on("connect", handleSocketConnect);
session.socket.io.on("reconnect", handleSocketConnect);
return () => {
session.off("status", handleSocketStatus);
session.socket?.off("connect", handleSocketConnect);
session.socket?.io.off("reconnect", handleSocketConnect);
session.socket.off("connect", handleSocketConnect);
session.socket.io.off("reconnect", handleSocketConnect);
};
});

View File

@ -60,7 +60,7 @@ function useNetworkedState<S extends { readonly [x: string]: any } | null>(
const debouncedState = useDebounce(state, debounceRate);
const lastSyncedStateRef = useRef<S>();
useEffect(() => {
if (session.socket && dirtyRef.current) {
if (dirtyRef.current) {
// If partial updates enabled, send just the changes to the socket
if (
lastSyncedStateRef.current &&
@ -112,11 +112,11 @@ function useNetworkedState<S extends { readonly [x: string]: any } | null>(
});
}
session.socket?.on(eventName, handleSocketEvent);
session.socket?.on(`${eventName}_update`, handleSocketUpdateEvent);
session.socket.on(eventName, handleSocketEvent);
session.socket.on(`${eventName}_update`, handleSocketUpdateEvent);
return () => {
session.socket?.off(eventName, handleSocketEvent);
session.socket?.off(`${eventName}_update`, handleSocketUpdateEvent);
session.socket.off(eventName, handleSocketEvent);
session.socket.off(`${eventName}_update`, handleSocketUpdateEvent);
};
}, [session.socket, eventName, partialUpdatesKey]);

View File

@ -202,12 +202,12 @@ function NetworkedMapAndTokens({ session }: { session: Session }) {
) {
// Clear map before sending new one
setCurrentMap(null);
session.socket?.emit("map", null);
session.socket.emit("map", null);
setCurrentMapState(newMapState, true, true);
setCurrentMap(newMap);
session.socket?.emit("map", newMap);
session.socket.emit("map", newMap);
if (!newMap || !newMapState) {
setAssetManifest(null, true, true);
@ -395,12 +395,12 @@ function NetworkedMapAndTokens({ session }: { session: Session }) {
session.on("peerData", handlePeerData);
session.on("peerDataProgress", handlePeerDataProgress);
session.socket?.on("map", handleSocketMap);
session.socket.on("map", handleSocketMap);
return () => {
session.off("peerData", handlePeerData);
session.off("peerDataProgress", handlePeerDataProgress);
session.socket?.off("map", handleSocketMap);
session.socket.off("map", handleSocketMap);
};
});

View File

@ -152,10 +152,10 @@ function NetworkedMapPointer({ session, active }: NetworkedMapPointerProps) {
}
}
session.socket?.on("player_pointer", handleSocketPlayerPointer);
session.socket.on("player_pointer", handleSocketPlayerPointer);
return () => {
session.socket?.off("player_pointer", handleSocketPlayerPointer);
session.socket.off("player_pointer", handleSocketPlayerPointer);
};
}, [session]);

View File

@ -1,4 +1,4 @@
import io, { Socket } from "socket.io-client";
import io from "socket.io-client";
import msgParser from "socket.io-msgpack-parser";
import { EventEmitter } from "events";
@ -32,10 +32,11 @@ export type PeerReply = (id: string, data: PeerData, chunkId?: string) => void;
class Session extends EventEmitter {
/**
* The socket io connection
*
* @type {io.Socket}
*/
socket?: Socket;
socket = io(process.env.REACT_APP_BROKER_URL!, {
withCredentials: true,
parser: msgParser,
});
/**
* A mapping of socket ids to session peers
@ -45,7 +46,7 @@ class Session extends EventEmitter {
peers: Record<string, SessionPeer>;
get id() {
return this.socket?.id || "";
return this.socket.id;
}
_iceServers: RTCIceServer[] = [];
@ -76,14 +77,6 @@ class Session extends EventEmitter {
const data = await response.json();
this._iceServers = data.iceServers;
if (!process.env.REACT_APP_BROKER_URL) {
return;
}
this.socket = io(process.env.REACT_APP_BROKER_URL, {
withCredentials: true,
parser: msgParser,
});
this.socket.on("player_joined", this._handlePlayerJoined.bind(this));
this.socket.on("player_left", this._handlePlayerLeft.bind(this));
this.socket.on("joined_game", this._handleJoinedGame.bind(this));
@ -102,7 +95,7 @@ class Session extends EventEmitter {
}
disconnect() {
this.socket?.disconnect();
this.socket.disconnect();
}
/**
@ -191,7 +184,7 @@ class Session extends EventEmitter {
this._gameId = gameId;
this._password = password;
this.socket?.emit(
this.socket.emit(
"join_game",
gameId,
password,
@ -224,7 +217,7 @@ class Session extends EventEmitter {
};
const handleSignal = (signal: SignalData) => {
this.socket?.emit("signal", JSON.stringify({ to: peer.id, signal }));
this.socket.emit("signal", JSON.stringify({ to: peer.id, signal }));
};
const handleConnect = () => {
@ -373,7 +366,7 @@ class Session extends EventEmitter {
}
_handleForceUpdate() {
this.socket?.disconnect();
this.socket.disconnect();
this.emit("status", "needs_update");
}
}