Updated network state debounce to 500ms

This commit is contained in:
Mitchell McCaffrey 2021-01-22 06:59:49 +11:00
parent e3ba59cf46
commit b9e681f7a1
2 changed files with 3 additions and 3 deletions

View File

@ -23,7 +23,7 @@ export function PlayerProvider({ session, children }) {
},
session,
"player_state",
100,
500,
false
);

View File

@ -45,7 +45,7 @@ function NetworkedMapAndTokens({ session }) {
null,
session,
"map_state",
100,
500,
true,
"mapId"
);
@ -53,7 +53,7 @@ function NetworkedMapAndTokens({ session }) {
null,
session,
"manifest",
100,
500,
false
);