Updated network state debounce to 500ms

This commit is contained in:
Mitchell McCaffrey 2021-01-22 06:59:49 +11:00
parent e3ba59cf46
commit b9e681f7a1
2 changed files with 3 additions and 3 deletions

View File

@ -23,7 +23,7 @@ export function PlayerProvider({ session, children }) {
}, },
session, session,
"player_state", "player_state",
100, 500,
false false
); );

View File

@ -45,7 +45,7 @@ function NetworkedMapAndTokens({ session }) {
null, null,
session, session,
"map_state", "map_state",
100, 500,
true, true,
"mapId" "mapId"
); );
@ -53,7 +53,7 @@ function NetworkedMapAndTokens({ session }) {
null, null,
session, session,
"manifest", "manifest",
100, 500,
false false
); );