Added game provider and shared state for the app
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@ -1,6 +1,7 @@
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import React, { useState, useRef } from "react";
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import React from "react";
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import { useRoutes } from "hookrouter";
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import { ThemeProvider } from "theme-ui";
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import { GameProvider } from "./contexts/GameContext";
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import theme from "./theme.js";
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import Home from "./routes/Home";
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@ -17,7 +18,7 @@ function App() {
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const route = useRoutes(routes);
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return (
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<ThemeProvider theme={theme}>
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{route}
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<GameProvider>{route}</GameProvider>
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</ThemeProvider>
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);
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}
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11
src/contexts/GameContext.js
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11
src/contexts/GameContext.js
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import React, { useState } from "react";
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const GameContext = React.createContext();
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export function GameProvider({ children }) {
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const [gameId, setGameId] = useState(null);
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const value = [gameId, setGameId];
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return <GameContext.Provider value={value}>{children}</GameContext.Provider>;
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}
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export default GameContext;
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@ -1,9 +1,14 @@
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import React from "react";
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import React, { useContext } from "react";
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import { A } from "hookrouter";
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import GameContext from "../contexts/GameContext";
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function Game() {
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const [gameId, setGameId] = useContext(GameContext);
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return (
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<div>
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{gameId ? `You've joined ${gameId}` : "You've started a new game"}
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<A href="/">GO TO HOME</A>GAME!
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</div>
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);
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@ -1,15 +1,28 @@
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import React from "react";
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import React, { useContext } from "react";
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import { navigate } from "hookrouter";
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import { Container, Flex, Button } from "theme-ui";
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import GameContext from "../contexts/GameContext";
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function Home() {
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const [gameId, setGameId] = useContext(GameContext);
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function handleStartGame() {
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setGameId(null);
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navigate("/game");
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}
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function handleJoinGame() {
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navigate("/join");
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}
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return (
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<Container p={4} sx={{ maxWidth: "300px" }}>
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<Flex sx={{ flexDirection: "column" }}>
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<Button m={2} onClick={() => navigate("/game")}>
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<Button m={2} onClick={handleStartGame}>
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Start Game
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</Button>
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<Button m={2} onClick={() => navigate("/join")}>
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<Button m={2} onClick={handleJoinGame}>
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Join Game
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</Button>
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</Flex>
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@ -1,12 +1,14 @@
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import React, { useState } from "react";
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import React, { useState, useContext } from "react";
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import { navigate } from "hookrouter";
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import { Container, Box, Label, Input, Button } from "theme-ui";
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import GameContext from "../contexts/GameContext";
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function Join() {
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const [id, setId] = useState("");
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const [gameId, setGameId] = useContext(GameContext);
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function handleChange(event) {
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setId(event.target.value);
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setGameId(event.target.value);
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}
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function handleSubmit(event) {
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@ -18,7 +20,13 @@ function Join() {
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<Container p={4} sx={{ maxWidth: "300px" }}>
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<Box as="form" onSubmit={handleSubmit}>
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<Label htmlFor="id">Shove an ID in me</Label>
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<Input my={4} id="id" name="id" value={id} onChange={handleChange} />
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<Input
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my={4}
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id="id"
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name="id"
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value={gameId}
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onChange={handleChange}
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/>
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<Button>Go ʕ•ᴥ•ʔ</Button>
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</Box>
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</Container>
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