Fix fog fill pattern with fog preview
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@ -501,7 +501,7 @@ function MapFog({
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strokeWidth={gridStrokeWidth * shape.strokeWidth}
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opacity={editable ? (!shape.visible ? 0.2 : 0.5) : 1}
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fillPatternImage={patternImage}
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fillPriority={active && !shape.visible ? "pattern" : "color"}
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fillPriority={editable && !shape.visible ? "pattern" : "color"}
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holes={holes}
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// Disable collision if the fog is transparent and we're not editing it
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// This allows tokens to be moved under the fog
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