Refactored map grid lightness function
This commit is contained in:
parent
d3b0ec6446
commit
3afae404d7
@ -8,8 +8,7 @@ import useDataSource from "../../helpers/useDataSource";
|
||||
import { mapSources as defaultMapSources } from "../../maps";
|
||||
|
||||
import { getStrokeWidth } from "../../helpers/drawing";
|
||||
|
||||
const lightnessDetectionOffset = 0.1;
|
||||
import { getImageLightness } from "../../helpers/image";
|
||||
|
||||
function MapGrid({ map, gridSize }) {
|
||||
const mapSource = useDataSource(map, defaultMapSources);
|
||||
@ -28,38 +27,7 @@ function MapGrid({ map, gridSize }) {
|
||||
// When the map changes find the average lightness of its pixels
|
||||
useEffect(() => {
|
||||
if (mapLoadingStatus === "loaded") {
|
||||
const imageWidth = mapImage.width;
|
||||
const imageHeight = mapImage.height;
|
||||
let canvas = document.createElement("canvas");
|
||||
canvas.width = imageWidth;
|
||||
canvas.height = imageHeight;
|
||||
let context = canvas.getContext("2d");
|
||||
context.drawImage(mapImage, 0, 0);
|
||||
const imageData = context.getImageData(0, 0, imageWidth, imageHeight);
|
||||
|
||||
const data = imageData.data;
|
||||
let lightPixels = 0;
|
||||
let darkPixels = 0;
|
||||
// Loop over every pixels rgba values
|
||||
for (let i = 0; i < data.length; i += 4) {
|
||||
const r = data[i];
|
||||
const g = data[i + 1];
|
||||
const b = data[i + 2];
|
||||
|
||||
const max = Math.max(Math.max(r, g), b);
|
||||
if (max < 128) {
|
||||
darkPixels++;
|
||||
} else {
|
||||
lightPixels++;
|
||||
}
|
||||
}
|
||||
|
||||
const norm = (lightPixels - darkPixels) / (imageWidth * imageHeight);
|
||||
if (norm + lightnessDetectionOffset < 0) {
|
||||
setIsImageLight(false);
|
||||
} else {
|
||||
setIsImageLight(true);
|
||||
}
|
||||
setIsImageLight(getImageLightness(mapImage));
|
||||
}
|
||||
}, [mapImage, mapLoadingStatus]);
|
||||
|
||||
|
35
src/helpers/image.js
Normal file
35
src/helpers/image.js
Normal file
@ -0,0 +1,35 @@
|
||||
const lightnessDetectionOffset = 0.1;
|
||||
|
||||
/**
|
||||
* @returns {boolean} True is the image is light
|
||||
*/
|
||||
export function getImageLightness(image) {
|
||||
const imageWidth = image.width;
|
||||
const imageHeight = image.height;
|
||||
let canvas = document.createElement("canvas");
|
||||
canvas.width = imageWidth;
|
||||
canvas.height = imageHeight;
|
||||
let context = canvas.getContext("2d");
|
||||
context.drawImage(image, 0, 0);
|
||||
const imageData = context.getImageData(0, 0, imageWidth, imageHeight);
|
||||
|
||||
const data = imageData.data;
|
||||
let lightPixels = 0;
|
||||
let darkPixels = 0;
|
||||
// Loop over every pixels rgba values
|
||||
for (let i = 0; i < data.length; i += 4) {
|
||||
const r = data[i];
|
||||
const g = data[i + 1];
|
||||
const b = data[i + 2];
|
||||
|
||||
const max = Math.max(Math.max(r, g), b);
|
||||
if (max < 128) {
|
||||
darkPixels++;
|
||||
} else {
|
||||
lightPixels++;
|
||||
}
|
||||
}
|
||||
|
||||
const norm = (lightPixels - darkPixels) / (imageWidth * imageHeight);
|
||||
return norm + lightnessDetectionOffset >= 0;
|
||||
}
|
Loading…
Reference in New Issue
Block a user