Updated token how to
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src/docs/assets/FilteringTokens.mp4
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src/docs/assets/FilteringTokens.mp4
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src/docs/assets/GroupAndRemovingTokens.mp4
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src/docs/assets/GroupAndRemovingTokens.mp4
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src/docs/assets/TokenEditor.mp4
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src/docs/assets/TokenEditor.mp4
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@ -13,7 +13,7 @@ import defaultTokens from "./DefaultTokens.mp4";
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import workingWithTokens from "./WorkingWithTokens.mp4";
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import deletingTokens from "./DeletingTokens.mp4";
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import customTokens from "./CustomTokens.mp4";
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import customTokensAdvanced from "./CustomTokensAdvanced.jpg";
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import tokenEditor from "./TokenEditor.mp4";
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import addPartyMember from "./AddPartyMember.mp4";
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import changeNickname from "./ChangeNickname.mp4";
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import sharingAudio from "./SharingAudio.mp4";
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@ -23,6 +23,8 @@ import usingTimer from "./UsingTimer.mp4";
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import usingPointer from "./UsingPointer.mp4";
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import mapEditor from "./MapEditor.mp4";
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import filteringMaps from "./FilteringMaps.mp4";
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import groupAndRemovingTokens from "./GroupAndRemovingTokens.mp4";
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import filteringTokens from "./FilteringTokens.mp4";
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export default {
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defaultMaps,
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@ -40,7 +42,7 @@ export default {
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workingWithTokens,
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deletingTokens,
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customTokens,
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customTokensAdvanced,
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tokenEditor,
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addPartyMember,
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changeNickname,
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sharingAudio,
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@ -50,4 +52,6 @@ export default {
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usingPointer,
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mapEditor,
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filteringMaps,
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groupAndRemovingTokens,
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filteringTokens,
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};
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@ -35,35 +35,48 @@ When you need more then the default tokens Owlbear Rodeo allows you to upload a
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![Custom Tokens](customTokens)
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To upload a custom token select the Edit Tokens Button at the bottom of the Token List. This will open the Edit Token Screen which allows you to upload and edit tokens.
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To upload a custom token select the Edit Tokens Button at the bottom of the Token List. This will open the Edit Tokens Screen which allows you to upload and edit tokens.
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To upload a new token either click the Add Token Button or drag an image into the Edit Token Screen.
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Once a token has been uploaded you can adjust the default size that is used when adding the token to the map by adjusting the Default Size Input.
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`Note: The size input for a non-square image represents the number of grid cells a token takes up on the horizontal axis. The number of cells in the vertical axis is determined by the aspect ratio of the uploaded image.`
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To upload a new token either click the Add Token Button or drag an image into the Edit Tokens Screen.
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`Tip: Owlbear Rodeo has full transparency support for tokens. This means that players can only interact with visible parts of a token so feel free to upload creatures that might have large extended areas like wings.`
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## Custom Tokens (Advanced)
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## Editing Tokens
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When uploading a custom token there are a couple of more advanced options that may come in handy.
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![Token Editor](tokenEditor)
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To get access to these settings select the desired token in the Edit Token Screen and click the Show More Button under the Default Size Input.
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Once a custom token has been added there are a few settings you can edit if you wish.
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![Custom Tokens Advanced](customTokensAdvanced)
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To get access to these settings you can click the Edit Token button while a token is selected.
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A brief summary of these settings is listed below.
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The topmost view of the Edit Token Screen is a preview of what the token will look like on a map.
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The first setting available is the Name input which allows you to change the name of the token that shows up in the Edit Tokens Screen.
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Next you can change the Category of your token, a summary of the options is below.
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- Name: The name of the custom token.
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- Category:
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- Character - when selected this token will render on top of all other tokens. Used for things like players or enemies.
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- Prop - when selected this token will render beneath all other tokens. Used for things like items or markers.
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- Vehicle / Mount - when selected this token will render beneath characters but above props and when moved a character on top of this token will also be moved.
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- Hide in Sidebar: When enabled the token will not show up in the Token List on the right side of the screen.
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## Removing a Custom Token
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Lastly you can adjust the default size that is used when adding the token to the map by adjusting the Default Size Input.
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To remove a custom token open the Token Edit Screen, select the desired token and click the Remove Token Button on the token tile.
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`Note: The size input for a non-square image represents the number of grid cells a token takes up on the horizontal axis. The number of cells in the vertical axis is determined by the aspect ratio of the uploaded image.`
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`Warning: This operation cannot be undone`
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## Removing, Grouping and Hiding Tokens
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![Hiding, Removing and Grouping Tokens](groupAndRemovingTokens)
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To remove a custom token select the token in the Edit Tokens Screen then click the Remove Token button or use the Delete keyboard shortcut.
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Once a token has been added you can use the Hide/Show Token in Sidebar toggle to prevent it from taking up room in the Token List on the right side of your screen.
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Tokens can also be grouped to allow for better organisation. To do this with a token selected click on the Group Token button then select or create a new group.
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`Tip: You can select multiple tokens at the same time using the Select Multiple option or using the Ctrl/Cmd or Shift keyboard shortcuts`
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## Filtering Tokens
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![Filtering Tokens](filteringTokens)
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In the Edit Tokens Screen you can filter the tokens that are being shown by entering a term in the Search Bar. This will show tokens whose names or groups best match your search term.
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