Updated token how to

This commit is contained in:
Mitchell McCaffrey 2020-10-17 13:55:56 +11:00
parent b98d95d3a5
commit 2be9b5ad20
6 changed files with 39 additions and 22 deletions

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@ -13,7 +13,7 @@ import defaultTokens from "./DefaultTokens.mp4";
import workingWithTokens from "./WorkingWithTokens.mp4";
import deletingTokens from "./DeletingTokens.mp4";
import customTokens from "./CustomTokens.mp4";
import customTokensAdvanced from "./CustomTokensAdvanced.jpg";
import tokenEditor from "./TokenEditor.mp4";
import addPartyMember from "./AddPartyMember.mp4";
import changeNickname from "./ChangeNickname.mp4";
import sharingAudio from "./SharingAudio.mp4";
@ -23,6 +23,8 @@ import usingTimer from "./UsingTimer.mp4";
import usingPointer from "./UsingPointer.mp4";
import mapEditor from "./MapEditor.mp4";
import filteringMaps from "./FilteringMaps.mp4";
import groupAndRemovingTokens from "./GroupAndRemovingTokens.mp4";
import filteringTokens from "./FilteringTokens.mp4";
export default {
defaultMaps,
@ -40,7 +42,7 @@ export default {
workingWithTokens,
deletingTokens,
customTokens,
customTokensAdvanced,
tokenEditor,
addPartyMember,
changeNickname,
sharingAudio,
@ -50,4 +52,6 @@ export default {
usingPointer,
mapEditor,
filteringMaps,
groupAndRemovingTokens,
filteringTokens,
};

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@ -35,35 +35,48 @@ When you need more then the default tokens Owlbear Rodeo allows you to upload a
![Custom Tokens](customTokens)
To upload a custom token select the Edit Tokens Button at the bottom of the Token List. This will open the Edit Token Screen which allows you to upload and edit tokens.
To upload a custom token select the Edit Tokens Button at the bottom of the Token List. This will open the Edit Tokens Screen which allows you to upload and edit tokens.
To upload a new token either click the Add Token Button or drag an image into the Edit Token Screen.
Once a token has been uploaded you can adjust the default size that is used when adding the token to the map by adjusting the Default Size Input.
`Note: The size input for a non-square image represents the number of grid cells a token takes up on the horizontal axis. The number of cells in the vertical axis is determined by the aspect ratio of the uploaded image.`
To upload a new token either click the Add Token Button or drag an image into the Edit Tokens Screen.
`Tip: Owlbear Rodeo has full transparency support for tokens. This means that players can only interact with visible parts of a token so feel free to upload creatures that might have large extended areas like wings.`
## Custom Tokens (Advanced)
## Editing Tokens
When uploading a custom token there are a couple of more advanced options that may come in handy.
![Token Editor](tokenEditor)
To get access to these settings select the desired token in the Edit Token Screen and click the Show More Button under the Default Size Input.
Once a custom token has been added there are a few settings you can edit if you wish.
![Custom Tokens Advanced](customTokensAdvanced)
To get access to these settings you can click the Edit Token button while a token is selected.
A brief summary of these settings is listed below.
The topmost view of the Edit Token Screen is a preview of what the token will look like on a map.
- Name: The name of the custom token.
- Category:
- Character - when selected this token will render on top of all other tokens. Used for things like players or enemies.
- Prop - when selected this token will render beneath all other tokens. Used for things like items or markers.
- Vehicle / Mount - when selected this token will render beneath characters but above props and when moved a character on top of this token will also be moved.
- Hide in Sidebar: When enabled the token will not show up in the Token List on the right side of the screen.
The first setting available is the Name input which allows you to change the name of the token that shows up in the Edit Tokens Screen.
## Removing a Custom Token
Next you can change the Category of your token, a summary of the options is below.
To remove a custom token open the Token Edit Screen, select the desired token and click the Remove Token Button on the token tile.
- Character - when selected this token will render on top of all other tokens. Used for things like players or enemies.
- Prop - when selected this token will render beneath all other tokens. Used for things like items or markers.
- Vehicle / Mount - when selected this token will render beneath characters but above props and when moved a character on top of this token will also be moved.
`Warning: This operation cannot be undone`
Lastly you can adjust the default size that is used when adding the token to the map by adjusting the Default Size Input.
`Note: The size input for a non-square image represents the number of grid cells a token takes up on the horizontal axis. The number of cells in the vertical axis is determined by the aspect ratio of the uploaded image.`
## Removing, Grouping and Hiding Tokens
![Hiding, Removing and Grouping Tokens](groupAndRemovingTokens)
To remove a custom token select the token in the Edit Tokens Screen then click the Remove Token button or use the Delete keyboard shortcut.
Once a token has been added you can use the Hide/Show Token in Sidebar toggle to prevent it from taking up room in the Token List on the right side of your screen.
Tokens can also be grouped to allow for better organisation. To do this with a token selected click on the Group Token button then select or create a new group.
`Tip: You can select multiple tokens at the same time using the Select Multiple option or using the Ctrl/Cmd or Shift keyboard shortcuts`
## Filtering Tokens
![Filtering Tokens](filteringTokens)
In the Edit Tokens Screen you can filter the tokens that are being shown by entering a term in the Search Bar. This will show tokens whose names or groups best match your search term.