2021-01-21 22:59:05 -05:00
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import React, {
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useEffect,
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useState,
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useContext,
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useCallback,
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useRef,
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} from "react";
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2020-11-26 00:29:10 -05:00
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import * as Comlink from "comlink";
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2021-01-27 00:24:13 -05:00
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import { decode } from "@msgpack/msgpack";
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2020-05-19 02:21:01 -04:00
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import AuthContext from "./AuthContext";
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import DatabaseContext from "./DatabaseContext";
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2020-11-26 00:29:10 -05:00
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import DatabaseWorker from "worker-loader!../workers/DatabaseWorker"; // eslint-disable-line import/no-webpack-loader-syntax
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2020-05-19 02:21:01 -04:00
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import { maps as defaultMaps } from "../maps";
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const MapDataContext = React.createContext();
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2020-09-11 02:56:40 -04:00
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// Maximum number of maps to keep in the cache
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const cachedMapMax = 15;
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const defaultMapState = {
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tokens: {},
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drawShapes: {},
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fogShapes: {},
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// Flags to determine what other people can edit
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editFlags: ["drawing", "tokens", "notes"],
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notes: {},
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};
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2021-01-21 22:59:05 -05:00
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const worker = Comlink.wrap(new DatabaseWorker());
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2020-05-19 02:21:01 -04:00
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export function MapDataProvider({ children }) {
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const { database, databaseStatus } = useContext(DatabaseContext);
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const { userId } = useContext(AuthContext);
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const [maps, setMaps] = useState([]);
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const [mapStates, setMapStates] = useState([]);
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const [mapsLoading, setMapsLoading] = useState(true);
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// Load maps from the database and ensure state is properly setup
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useEffect(() => {
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if (!userId || !database || databaseStatus === "loading") {
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return;
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}
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async function getDefaultMaps() {
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const defaultMapsWithIds = [];
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for (let i = 0; i < defaultMaps.length; i++) {
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const defaultMap = defaultMaps[i];
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const id = `__default-${defaultMap.name}`;
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defaultMapsWithIds.push({
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...defaultMap,
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id,
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owner: userId,
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// Emulate the time increasing to avoid sort errors
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created: Date.now() + i,
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lastModified: Date.now() + i,
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showGrid: false,
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snapToGrid: true,
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group: "default",
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});
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// Add a state for the map if there isn't one already
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const state = await database.table("states").get(id);
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if (!state) {
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await database.table("states").add({ ...defaultMapState, mapId: id });
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}
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}
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return defaultMapsWithIds;
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}
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async function loadMaps() {
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let storedMaps = [];
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// Try to load maps with worker, fallback to database if failed
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const packedMaps = await worker.loadData("maps");
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if (packedMaps) {
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storedMaps = decode(packedMaps);
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} else {
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console.warn("Unable to load maps with worker, loading may be slow");
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await database.table("maps").each((map) => storedMaps.push(map));
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}
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const sortedMaps = storedMaps.sort((a, b) => b.created - a.created);
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const defaultMapsWithIds = await getDefaultMaps();
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const allMaps = [...sortedMaps, ...defaultMapsWithIds];
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setMaps(allMaps);
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const storedStates = await database.table("states").toArray();
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setMapStates(storedStates);
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setMapsLoading(false);
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}
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loadMaps();
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}, [userId, database, databaseStatus]);
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const mapsRef = useRef(maps);
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useEffect(() => {
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mapsRef.current = maps;
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}, [maps]);
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const getMap = useCallback((mapId) => {
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return mapsRef.current.find((map) => map.id === mapId);
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}, []);
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const getMapFromDB = useCallback(
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async (mapId) => {
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let map = await database.table("maps").get(mapId);
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return map;
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},
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[database]
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);
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2020-09-11 02:56:40 -04:00
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/**
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* Keep up to cachedMapMax amount of maps that you don't own
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* Sorted by when they we're last used
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*/
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const updateCache = useCallback(async () => {
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const cachedMaps = await database
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.table("maps")
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.where("owner")
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.notEqual(userId)
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.sortBy("lastUsed");
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if (cachedMaps.length > cachedMapMax) {
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const cacheDeleteCount = cachedMaps.length - cachedMapMax;
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const idsToDelete = cachedMaps
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.slice(0, cacheDeleteCount)
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.map((map) => map.id);
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database.table("maps").where("id").anyOf(idsToDelete).delete();
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setMaps((prevMaps) => {
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return prevMaps.filter((map) => !idsToDelete.includes(map.id));
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});
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}
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}, [database, userId]);
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/**
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* Adds a map to the database, also adds an assosiated state for that map
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* @param {Object} map map to add
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*/
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const addMap = useCallback(
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async (map) => {
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await database.table("maps").add(map);
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const state = { ...defaultMapState, mapId: map.id };
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await database.table("states").add(state);
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setMaps((prevMaps) => [map, ...prevMaps]);
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setMapStates((prevStates) => [state, ...prevStates]);
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if (map.owner !== userId) {
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await updateCache();
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}
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},
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[database, updateCache, userId]
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);
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const removeMap = useCallback(
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async (id) => {
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await database.table("maps").delete(id);
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await database.table("states").delete(id);
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setMaps((prevMaps) => {
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const filtered = prevMaps.filter((map) => map.id !== id);
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return filtered;
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});
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setMapStates((prevMapsStates) => {
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const filtered = prevMapsStates.filter((state) => state.mapId !== id);
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return filtered;
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});
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},
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[database]
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);
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const removeMaps = useCallback(
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async (ids) => {
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await database.table("maps").bulkDelete(ids);
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await database.table("states").bulkDelete(ids);
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setMaps((prevMaps) => {
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const filtered = prevMaps.filter((map) => !ids.includes(map.id));
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return filtered;
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});
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setMapStates((prevMapsStates) => {
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const filtered = prevMapsStates.filter(
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(state) => !ids.includes(state.mapId)
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);
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return filtered;
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});
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},
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[database]
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);
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const resetMap = useCallback(
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async (id) => {
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const state = { ...defaultMapState, mapId: id };
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await database.table("states").put(state);
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setMapStates((prevMapStates) => {
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const newStates = [...prevMapStates];
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const i = newStates.findIndex((state) => state.mapId === id);
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if (i > -1) {
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newStates[i] = state;
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}
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return newStates;
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});
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return state;
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},
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[database]
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);
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const updateMap = useCallback(
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async (id, update) => {
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// fake-indexeddb throws an error when updating maps in production.
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// Catch that error and use put when it fails
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try {
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await database.table("maps").update(id, update);
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} catch (error) {
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const map = (await getMapFromDB(id)) || {};
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await database.table("maps").put({ ...map, id, ...update });
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}
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setMaps((prevMaps) => {
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const newMaps = [...prevMaps];
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const i = newMaps.findIndex((map) => map.id === id);
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if (i > -1) {
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newMaps[i] = { ...newMaps[i], ...update };
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}
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return newMaps;
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});
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},
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[database, getMapFromDB]
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);
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const updateMaps = useCallback(
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async (ids, update) => {
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await Promise.all(
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ids.map((id) => database.table("maps").update(id, update))
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);
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setMaps((prevMaps) => {
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const newMaps = [...prevMaps];
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for (let id of ids) {
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const i = newMaps.findIndex((map) => map.id === id);
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if (i > -1) {
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newMaps[i] = { ...newMaps[i], ...update };
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}
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}
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return newMaps;
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});
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},
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[database]
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);
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const updateMapState = useCallback(
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async (id, update) => {
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await database.table("states").update(id, update);
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setMapStates((prevMapStates) => {
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const newStates = [...prevMapStates];
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const i = newStates.findIndex((state) => state.mapId === id);
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if (i > -1) {
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newStates[i] = { ...newStates[i], ...update };
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}
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return newStates;
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});
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},
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[database]
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);
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/**
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* Adds a map to the database if none exists or replaces a map if it already exists
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* Note: this does not add a map state to do that use AddMap
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* @param {Object} map the map to put
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*/
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const putMap = useCallback(
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async (map) => {
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await database.table("maps").put(map);
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setMaps((prevMaps) => {
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const newMaps = [...prevMaps];
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const i = newMaps.findIndex((m) => m.id === map.id);
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if (i > -1) {
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newMaps[i] = { ...newMaps[i], ...map };
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} else {
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newMaps.unshift(map);
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}
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return newMaps;
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});
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if (map.owner !== userId) {
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await updateCache();
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}
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},
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[database, updateCache, userId]
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);
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const ownedMaps = maps.filter((map) => map.owner === userId);
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const value = {
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maps,
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ownedMaps,
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mapStates,
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addMap,
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removeMap,
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removeMaps,
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resetMap,
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updateMap,
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updateMaps,
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updateMapState,
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putMap,
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getMap,
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getMapFromDB,
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mapsLoading,
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};
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return (
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<MapDataContext.Provider value={value}>{children}</MapDataContext.Provider>
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);
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}
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export default MapDataContext;
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