Project fix

This commit is contained in:
Atlas Cove 2023-01-04 17:33:18 +00:00
parent 0e7c8890ac
commit d3a84d35b9
4 changed files with 27 additions and 1 deletions

2
.gitignore vendored
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@ -10,4 +10,6 @@ export_presets.cfg
# Mono-specific ignores
.mono/
data_*/
#Other
addons

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@ -2,4 +2,10 @@
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
</PropertyGroup>
</Project>
<ItemGroup>
<PackageReference Include="System.Runtime" Version="4.3.1" />
<Reference Include="GodotSharp">
<HintPath>.mono/assemblies/Debug/GodotSharp.dll</HintPath>
</Reference>
</ItemGroup>
</Project>

12
NuGet.Config Normal file
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@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<packageSources>
<add key="nuget.org" value="https://api.nuget.org/v3/index.json" protocolVersion="3" />
</packageSources>
<ItemGroup>
<Reference Include="Ink">
<HintPath>$(ProjectDir)/ink-engine-runtime.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
</configuration>

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@ -1,3 +1,9 @@
[gd_scene format=2]
[node name="Node2D" type="Node2D"]
[node name="Panel" type="Panel" parent="."]
margin_left = 2.0
margin_top = 358.0
margin_right = 1023.0
margin_bottom = 511.0