10 lines
519 B
Plaintext
10 lines
519 B
Plaintext
toy language
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n. A language useful for instructional purposes or as a proof-of-concept for
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some aspect of computer-science theory, but inadequate for general-purpose
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programming. Bad Things can result when a toy language is promoted as a
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general purpose solution for programming (see bondage-and-discipline
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language ); the classic example is Pascal. Several moderately well-known
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formalisms for conceptual tasks such as programming Turing machines also
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qualify as toy languages in a less negative sense. See also MFTL.
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