14 lines
2.7 KiB
HTML
14 lines
2.7 KiB
HTML
<?xml version="1.0" encoding="ISO-8859-1" standalone="no"?>
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<html xmlns="http://www.w3.org/1999/xhtml"><head><title>network meltdown</title><link rel="stylesheet" href="../../jargon.css" type="text/css"/><meta name="generator" content="DocBook XSL Stylesheets V1.61.0"/><link rel="home" href="../index.html" title="The Jargon File"/><link rel="up" href="../N.html" title="N"/><link rel="previous" href="network-address.html" title="network address"/><link rel="next" href="New-Jersey.html" title="New Jersey"/></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">network meltdown</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="network-address.html">Prev</a> </td><th width="60%" align="center">N</th><td width="20%" align="right"> <a accesskey="n" href="New-Jersey.html">Next</a></td></tr></table><hr/></div><dt><a id="network-meltdown"/><dt xmlns="" id="network-meltdown"><b>network meltdown</b>: <span xmlns="http://www.w3.org/1999/xhtml" class="grammar">n.</span></dt></dt><dd><p> A state of complete network overload; the network equivalent of
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<a href="../T/thrash.html"><i class="glossterm">thrash</i></a>ing. This may be induced by a
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<a href="../C/Chernobyl-packet.html"><i class="glossterm">Chernobyl packet</i></a>. See also
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<a href="../B/broadcast-storm.html"><i class="glossterm">broadcast storm</i></a>, <a href="../K/kamikaze-packet.html"><i class="glossterm">kamikaze packet</i></a>.</p><p>Network meltdown is often a result of network designs that are
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optimized for a steady state of moderate load and don't cope well with the
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very jagged, bursty usage patterns of the real world. One amusing instance
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of this is triggered by the popular and very bloody shoot-'em-up game
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<i class="citetitle">Doom</i> on the PC. When used in multiplayer
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mode over a network, the game uses broadcast packets to inform other
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machines when bullets are fired. This causes problems with weapons like
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the chain gun which fire rapidly — it can blast the network into a
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meltdown state just as easily as it shreds opposing monsters.</p></dd><div class="navfooter"><hr/><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="network-address.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="../N.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="New-Jersey.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">network address </td><td width="20%" align="center"><a accesskey="h" href="../index.html">Home</a></td><td width="40%" align="right" valign="top"> New Jersey</td></tr></table></div></body></html>
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