2014-04-26 10:52:28 -04:00
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restriction
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2014-04-26 11:54:15 -04:00
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n. A bug or design error that limits a program's capabilities, and which is
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sufficiently egregious that nobody can quite work up enough nerve to
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describe it as a feature. Often used (esp. by marketroid types) to make it
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sound as though some crippling bogosity had been intended by the designers
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all along, or was forced upon them by arcane technical constraints of a
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nature no mere user could possibly comprehend (these claims are almost
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invariably false). Old-time hacker Joseph M. Newcomer advises that whenever
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choosing a quantifiable but arbitrary restriction, you should make it either
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a power of 2 or a power of 2 minus 1. If you impose a limit of 107 items in
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a list, everyone will know it is a random number on the other hand, a limit
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of 15 or 16 suggests some deep reason (involving 0- or 1-based indexing in
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binary) and you will get less flamage for it. Limits which are round numbers
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in base 10 are always especially suspect.
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