20 lines
925 B
Plaintext
20 lines
925 B
Plaintext
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client/server
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In the beginning there were just lone computers networked to dumb terminals.
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Early computer networks from the 1950s to the 1970s were usually just one
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computer with multiple keyboards, teletypes, printers and displays attached
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to them.
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From the late 1970s onwards with the appearance of the first personal
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computers this started to change. Early PCs were a lot less powerful than
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the existing mainframes and minicomputers and so a division of labor
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between them made sense and the client/server paradigm was born.
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The server stored and often also batch processed data which it obtained
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from networked clients. Local computing on client PCs could better handle
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things like realtime graphics display with minimal latency.
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The client/server paradigm continues today in the form of cloud computing,
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where data is often not stored on phones or laptops but on a cloud server
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somewhere.
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Contrast with mesh network.
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