2014-04-26 10:52:28 -04:00
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Utah teapot, the
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2014-04-26 11:54:15 -04:00
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This object is historically one of the first complex 3D models to be
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rendered in computer graphics. It consisted of about 110 vertices, and was
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generated by Martin Newell in 1974 using hand-drawn Bezier curves, based on
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a real teapot that he and his wife had bought. This model served as a basis
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for comparing various 3D rendering methodologies for lighting, textures,
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bump-mapping, etc. By the standards of 2002, the model is trivial to render
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and thus is often not suited to demonstrate the complexity of modern
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research. Despite this, the tea pot still appears, now and then, in recent
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papers. More on the teapot's history lives at The History Of The Teapot.
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