2014-04-26 10:52:28 -04:00
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recompile the world
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2014-04-26 11:54:15 -04:00
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The surprisingly large amount of work that needs to be done as the result of
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any small but globally visible program change. The world may mean the
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entirety of some huge program, or may in theory refer to every program of a
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certain class in the entire known universe. For instance, Add one #define to
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stdio.h, and you have to recompile the world. This means that any minor
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change to the standard-I/O header file theoretically mandates recompiling
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every C program in existence, even if only to verify that the change didn't
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screw something else up. In practice, you may not actually have to , but the
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implication is that some human cleverness is required to figure out what
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parts can be safely left out.
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