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uemacs/basic.c

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/* basic.c -- implements basic.h */
#include "basic.h"
#define CVMVAS 1 /* arguments to page forward/back in pages */
/* basic.c
*
* The routines in this file move the cursor around on the screen. They
* compute a new value for the cursor, then adjust ".". The display code
* always updates the cursor location, so only moves between lines, or
* functions that adjust the top line in the window and invalidate the
* framing, are hard.
*
* modified by Petri Kutvonen
*/
#include <stdio.h>
#include <stdlib.h>
#include "buffer.h"
#include "estruct.h"
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#include "input.h"
#include "line.h"
#include "mlout.h"
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#include "random.h"
#include "terminal.h"
#include "utf8.h"
#include "window.h"
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int overlap = 0 ; /* line overlap in forw/back page */
int curgoal ; /* Goal for C-P, C-N */
/*
* This routine, given a pointer to a struct line, and the current cursor goal
* column, return the best choice for the offset. The offset is returned.
* Used by "C-N" and "C-P".
*/
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static unsigned getgoal( struct line *dlp) {
int col ;
unsigned idx ;
const unsigned len = llength( dlp) ;
col = 0 ;
idx = 0 ;
while( idx < len) {
unicode_t c ;
unsigned width = utf8_to_unicode( dlp->l_text, idx, len, &c) ;
/* Take tabs, ^X and \xx hex characters into account */
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if( c == '\t')
col += tabwidth - col % tabwidth ;
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else if( c < 0x20 || c == 0x7F)
col += 2 ;
else if( c >= 0x80 && c <= 0xA0)
col += 3 ;
else
col += 1 ;
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if( col > curgoal)
break ;
idx += width ;
}
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return idx ;
}
/*
* Move the cursor to the beginning of the current line.
*/
int gotobol(int f, int n)
{
curwp->w_doto = 0;
return TRUE;
}
/*
* Move the cursor to the end of the current line. Trivial. No errors.
*/
int gotoeol(int f, int n)
{
curwp->w_doto = llength(curwp->w_dotp);
return TRUE;
}
/*
* Move to a particular line.
*
* @n: The specified line position at the current buffer.
*/
int gotoline( int f, int n) {
/* Get an argument if one doesnt exist. */
if( f == FALSE) {
int status ;
char *arg ; /* Buffer to hold argument. */
status = newmlarg( &arg, "Line to GOTO: ", 0) ;
if( status != TRUE) {
mloutstr( "(Aborted)") ;
return status ;
}
n = atoi( arg) ;
free( arg) ;
}
/* Handle the case where the user may be passed something like this:
* em filename +
* In this case we just go to the end of the buffer.
*/
if (n == 0)
return gotoeob(f, n);
/* If a bogus argument was passed, then returns false. */
if (n < 0)
return FALSE;
/* First, we go to the begin of the buffer. */
gotobob(f, n);
return forwline(f, n - 1);
}
/*
* Goto the beginning of the buffer. Massive adjustment of dot. This is
* considered to be hard motion; it really isn't if the original value of dot
* is the same as the new value of dot. Normally bound to "M-<".
*/
int gotobob(int f, int n)
{
curwp->w_dotp = lforw(curbp->b_linep);
curwp->w_doto = 0;
curwp->w_flag |= WFHARD;
return TRUE;
}
/*
* Move to the end of the buffer. Dot is always put at the end of the file
* (ZJ). The standard screen code does most of the hard parts of update.
* Bound to "M->".
*/
int gotoeob(int f, int n)
{
curwp->w_dotp = curbp->b_linep;
curwp->w_doto = 0;
curwp->w_flag |= WFHARD;
return TRUE;
}
/*
* Move forward by full lines. If the number of lines to move is less than
* zero, call the backward line function to actually do it. The last command
* controls how the goal column is set. Bound to "C-N". No errors are
* possible.
*/
int forwline(int f, int n)
{
struct line *dlp;
if (n < 0)
return backline(f, -n);
/* if we are on the last line as we start....fail the command */
if (curwp->w_dotp == curbp->b_linep)
return FALSE;
/* if the last command was not note a line move,
reset the goal column */
if ((lastflag & CFCPCN) == 0)
curgoal = getccol(FALSE);
/* flag this command as a line move */
thisflag |= CFCPCN;
/* and move the point down */
dlp = curwp->w_dotp;
while (n-- && dlp != curbp->b_linep)
dlp = lforw(dlp);
/* reseting the current position */
curwp->w_dotp = dlp;
curwp->w_doto = getgoal(dlp);
curwp->w_flag |= WFMOVE;
return TRUE;
}
/*
* This function is like "forwline", but goes backwards. The scheme is exactly
* the same. Check for arguments that are less than zero and call your
* alternate. Figure out the new line and call "movedot" to perform the
* motion. No errors are possible. Bound to "C-P".
*/
int backline(int f, int n)
{
struct line *dlp;
if (n < 0)
return forwline(f, -n);
/* if we are on the last line as we start....fail the command */
if (lback(curwp->w_dotp) == curbp->b_linep)
return FALSE;
/* if the last command was not note a line move,
reset the goal column */
if ((lastflag & CFCPCN) == 0)
curgoal = getccol(FALSE);
/* flag this command as a line move */
thisflag |= CFCPCN;
/* and move the point up */
dlp = curwp->w_dotp;
while (n-- && lback(dlp) != curbp->b_linep)
dlp = lback(dlp);
/* reseting the current position */
curwp->w_dotp = dlp;
curwp->w_doto = getgoal(dlp);
curwp->w_flag |= WFMOVE;
return TRUE;
}
/*
* Scroll forward by a specified number of lines, or by a full page if no
* argument. Bound to "C-V". The "2" in the arithmetic on the window size is
* the overlap; this value is the default overlap value in ITS EMACS. Because
* this zaps the top line in the display window, we have to do a hard update.
*/
int forwpage(int f, int n)
{
struct line *lp;
if (f == FALSE) {
#if SCROLLCODE
if (term.t_scroll != NULL)
if (overlap == 0)
n = curwp->w_ntrows / 3 * 2;
else
n = curwp->w_ntrows - overlap;
else
#endif
n = curwp->w_ntrows - 2; /* Default scroll. */
if (n <= 0) /* Forget the overlap. */
n = 1; /* If tiny window. */
} else if (n < 0)
return backpage(f, -n);
#if CVMVAS
else /* Convert from pages. */
n *= curwp->w_ntrows; /* To lines. */
#endif
lp = curwp->w_linep;
while (n-- && lp != curbp->b_linep)
lp = lforw(lp);
curwp->w_linep = lp;
curwp->w_dotp = lp;
curwp->w_doto = 0;
#if SCROLLCODE
curwp->w_flag |= WFHARD | WFKILLS;
#else
curwp->w_flag |= WFHARD;
#endif
return TRUE;
}
/*
* This command is like "forwpage", but it goes backwards. The "2", like
* above, is the overlap between the two windows. The value is from the ITS
* EMACS manual. Bound to "M-V". We do a hard update for exactly the same
* reason.
*/
int backpage(int f, int n)
{
struct line *lp;
if (f == FALSE) {
#if SCROLLCODE
if (term.t_scroll != NULL)
if (overlap == 0)
n = curwp->w_ntrows / 3 * 2;
else
n = curwp->w_ntrows - overlap;
else
#endif
n = curwp->w_ntrows - 2; /* Default scroll. */
if (n <= 0) /* Don't blow up if the. */
n = 1; /* Window is tiny. */
} else if (n < 0)
return forwpage(f, -n);
#if CVMVAS
else /* Convert from pages. */
n *= curwp->w_ntrows; /* To lines. */
#endif
lp = curwp->w_linep;
while (n-- && lback(lp) != curbp->b_linep)
lp = lback(lp);
curwp->w_linep = lp;
curwp->w_dotp = lp;
curwp->w_doto = 0;
#if SCROLLCODE
curwp->w_flag |= WFHARD | WFINS;
#else
curwp->w_flag |= WFHARD;
#endif
return TRUE;
}
/*
* Set the mark in the current window to the value of "." in the window. No
* errors are possible. Bound to "M-.".
*/
int setmark(int f, int n)
{
curwp->w_markp = curwp->w_dotp;
curwp->w_marko = curwp->w_doto;
mloutstr( "(Mark set)") ;
return TRUE ;
}
/*
* Swap the values of "." and "mark" in the current window. This is pretty
* easy, bacause all of the hard work gets done by the standard routine
* that moves the mark about. The only possible error is "no mark". Bound to
* "C-X C-X".
*/
int swapmark(int f, int n)
{
struct line *odotp;
int odoto;
if( curwp->w_markp == NULL) {
mloutstr( "No mark in this window") ;
return FALSE ;
}
odotp = curwp->w_dotp;
odoto = curwp->w_doto;
curwp->w_dotp = curwp->w_markp;
curwp->w_doto = curwp->w_marko;
curwp->w_markp = odotp;
curwp->w_marko = odoto;
curwp->w_flag |= WFMOVE;
return TRUE;
}