//[[#oldver|(Jump to old version)]]//

[[https://wm.sdf.org/gallery/thumbnails.php?album=803|{{http://sdf.org/tutorials/images/sdfmc-6-banner.png}}]]

====== SDF Minecraft ======

The SDF Minecraft server is available for the sandboxing pleasure of all SDF members and their guests. SDF members are encouraged to invite and add as many of their friends as they'd like to join in and play on the SDF Minecraft server.

===== News &amp; Announcements =====

==== Sep. 12, 2017 — Overdue Update ====

Apologies for the long interval off the air.

We've had an eventful year so far on SDF MC. I'll try to give more details later, but for now there are two pressing matters you should all be aware of:

  - To remedy the instability problems we were experienciing this Spring, the server has been reverted to vanilla MC with no plugins. SDF6 and all the earlier worlds have been backed up, but we no longer have the multiverse plugin, and won't be able to load any of the old worlds unless someone can figure out how to build a stable server with all the plugins we had before.
  - The maint whitelist self-add utility is broken with the current MC server version and has been reset. Contact me on BBOARD or by e-mail to have yourself or your guests re-added.

 — //papa/Mefu//

==== Jan. 21, 2017 — First SDF6 Seasonal Display ====

The SDF6 Seasonal Display is the lot off the northwest corner of the spawn zone that is reserved for a rotating decorative display to be recreated by a volunteer player once a month or so. Our first display is inspired by the beginning of the new Presidential administration in the US — Pepe the Frog. Pepe is //not// a political statement, but a sign of the times to be hailed or reviled as the viewer sees fit. If you're triggered by the sight of Pepe, be sure to attend our Pepe Detonation Ceremony in advance of next display rotation. — //papa/Mefu//

[[https://wm.sdf.org/gallery/displayimage.php?album=804&pid=17146#top_display_media|{{tutorials/images/sdfmc-sdf62017-01.png}}]]

==== Jan. 19, 2017 — Web page redesign ====

Welcome to the SDF Minecraft web site's new look! I've been meaning to update this page since smj brought the maint whitelist registration tool back, and I've taken the opportunity to rearrange the page to make it easier find information of permanent interest amid the ephemeral news items, resize the screenshots to sub-obnoxious, and give the page a bloggy style.

The page is //not// actually a blog, but a single hand-coded HTML file. Although it has a special URI ([[http://sdf.org/minecraft|<http://sdf.org/minecraft>]]), it is actually just one of the MetaARPA tutorial files ("/sys/html/tutorials/sdf_minecraft.html") and so is updateable by any MetaARPA member.

I will complete this project over the next few days by creating separate tutorials for the documents listed in the side bar and linking to them. — //papa/Mefu//

==== Jan. 18, 2017 — New whitelist registration procedure ====

All SDF Minecraft whitelist requests are now once again being handled with the maint utility.

Log in to your SDF cluster shell account, enter `maint`, select 'o' then 'x' from the menus, then enter the Mojang player ID (registered on the Minecraft web site, NOT your SDF ID; and case sensitive) for yourself or guests you want to invite to play on SDF Minecraft.

(You will be held responsible for your guests' behavior. Teach them well. Don't invite those who can't handle themselves as members of an on-line community.)

Please report trouble with the whitelist system to the MINECRAFT bboard, but whitelist add requests posted on bboard can no longer be processed. — //papa/Mefu//

==== Jan. 15, 2017 — Minecraft playerdata corruption workaround ====

There is a playerdata corruption bug in recent versions of Minecraft which can cause the server to crash when a player with data corruption connects. A work around is now in place and available via the 'maint' menu. The bug looks to corrupt data in the player's location and/or inventory. Running a reset via 'maint' will allow you to specify a player on your whitelist and the world where you believe playdata has corrupted [maint menu choices 'o' then 'y'].

If you have not been able to connect to mc.sdf.org successfully, try resetting your player. This will not affect any of your builds or chests, just your location and whatever you have on hand.

Be mindful when you connect and crash the server as you affect all players that are connected at that time.

===== CONNECT! =====

**minecraft.sdf.org:25565** [[/?tutorials/sdfmc-connecting|//(details …)//]]

===== COMMUNE! =====

//(From SDF shell login:)//

  $ bboard

  g minecraft

IRC: irc.sdf.org #minecraft

E-mail: mc-admins@sdf.org

===== MINE! … =====

==== [[/?tutorials/sdfmc-survival|Survival guide ====

==== [[http://minecraft.sdf.org:8123/|Dynamic map ====

==== [[/?tutorials/sdfmc-commands|Helpful commands ====

==== [[/?tutorials/sdfmc-plugins|Installed plugins ====

==== [[/?tutorials/sdfmc-worlds|World list ====

==== [[/?tutorials/sdfmc-gallery|Gallery ====

==== [[/?tutorials/sdfmc-links|Links ====

==== Server version ====

CraftBukkit ver. git-Bukkit-0fb3f8b (MC: 1.11.2) (API ver. 1.11.2-R0.1-SNAPSHOT) //(Jan. 22, 2017)//

//(old version below this line)//

----
{{https://wm.sdf.org/gallery/albums/userpics/10024/2015-05-07_07_50_37.png}}\\ {{tutorials/images/sdf_minecraft/animals.png}}\\ [[tutorials/images/sdf_minecraft/1.jpg|{{http://sdf.org/tutorials/images/sdf_minecraft/1t.jpg}}]] [[tutorials/images/sdf_minecraft/2.jpg|{{http://sdf.org/tutorials/images/sdf_minecraft/2t.jpg}}]] [[tutorials/images/sdf_minecraft/3.jpg|{{http://sdf.org/tutorials/images/sdf_minecraft/3t.jpg}}]] [[tutorials/images/sdf_minecraft/4.jpg|{{http://sdf.org/tutorials/images/sdf_minecraft/4t.jpg}}]]

==== minecraft.sdf.org:25565 ====

//IRC: irc.sdf.org #minecraft// / //E-Mail: mc-admins//

The SDF Minecraft Servers are available to all SDF Members and their guests.\\  SDF Members are encouraged to invite and add as many of their friends as they'd like to join in and play on the SDF Minecraft Servers.

If you are not currently an SDF member, and would like to join, [[http://sdf.org/?signup|please sign up here]].

**November 2015: Whitelist maintenance**

The SDF Minecraft server whitelist is now being maintained manually by SDF member papa (Minecraft player Mefu). If you want to access the Minecraft server, post you and your guests' Minecraft names to the **MINECRAFT** board in **BBOARD**.

**April 2015 Server update**

The current server is a continuation of the old Craftbukkit server via Spigot.

**SDF Minecraft Manifesto**\\ \\  This is the beginning of the SDF Minecraft Manifesto. Nothing here is intended as dogma, we hope to make some loose guidelines which will encourage friendly collabration. These items are open for discussion and voted upon in SDF's bboard. \\ \\  - **Transit Building** - Roads and paths are encouraged to help prevent getting lost. Please don't build a road on or against someone else's property without their permission. \\ \\  - **Trench Digging** - Trenches can be helpful for mining or other purposes. Too many of them can be a danger to other users. Bridges can help make these trenches safer for everyone. If you are done with a hole please fill it up. \\ \\  - **Home Turf** - A user's respected home turf is a bordered off or simply obvious to the eye. Usually signs in front of a building or a good indication of ownership. Please don't destroy or build on another person's property without their permission. \\ \\

\\ \\

**SDF Minecraft Worlds (Spigot/Bukkit - minecraft.sdf.org:25565)**

==== SDF5 ====

**This is the most recent world. It has all the minerals right in your spawn area. It was started in April 2015**

  - **Mode** - Survival only
  - **Difficulty** - Normal

 This world was started with version 1.8.4

==== SDF4 ====

**/mv tp sdf4** will get you there.

  - **Mode** - Survival only
  - **Difficulty** - Normal

 This world was started with version 1.7.2

==== SDF3 ====

**/mv tp sdf3** will get you there.

  - **Mode** - Survival only
  - **Difficulty** - Normal

 This world was started with version 1.6

==== SDF2 ====

Zombies will bust down your doors here.

  - **Mode** - Survival only
  - **Difficulty** - Difficult

==== SDF1 ====

Be sure to tour this place. There are a lot of awesome builds here.

  - **Mode** - Survival and Creative
  - **Difficulty** - Normal

==== WORLD ====

Our longest running map. This is the original map from the server's creation. Been around since July, 2011. Explore this wonderful archeological site.

  - **Mode** - Survival and Creative
  - **Difficulty** - Normal

==== FLAT_LANDS ====

Flat world sandbox. Go here to test stuff

  - **Mode** - Survival and Creative
  - **Difficulty** - No monsters

==== WORLD ====

  - **Mode** - Survival
  - **Difficulty** - Normal

\\ \\

**SDF Minecraft Tips**

==== Helpful Commands ====

The following commands are available to users.

  - **/help ** - Main help menu.
  - **/cast <help>** - List spell casting options. //Warp to magic_spells to obtain spells.//
  - **/colors ** - List all color codes available.
  - **/dynmap <show|hide>** - Show or hide yourself on the map.
  - **/ec balance ** - Check your balance.
  - **/mvtp <world|sdf1|sdf2|sdf3|sdf4|flat_lands>** - Jump to different world.
  - **/rtp <USER>** - Teleport to another user. Requires the other player to accept.
  - **/warp help** - Warp to different locations.
  - **/who** - List who is currently playing.
  - **/tv <day|night>** - Vote for a time change.
  - **/wv <sun|rain|thunder>** - Vote for a weather change.
  - **/t <player> <message>** - Send private messages.

==== Plugins ====

The servers utilize the [[http://bukkit.org/|Bukkit]] plugin system. The various plugins enhance the Minecraft experience and provide useful commands in the game. Below are a few of ther plugins installed on the server. You should take note that these might not all be currently working as expected because of the recent change to Spigot.

  - [[http://dev.bukkit.org/server-mods/sdfeconomy/|SDFEconomy]] - Economy support.
  - [[http://dev.bukkit.org/server-mods/chestshop/|ChestShop]] - Sign based shops linked to chests. Buy and sell your wares.
  - [[http://dev.bukkit.org/server-mods/deadbolt/|DeadBolt]] - Place a **[private]** sign above doors and next to chests to lock them.
  - [[http://dev.bukkit.org/server-mods/dynmap/|Dynmap]] - A [[http://minecraft.sdf.org:8123|world map]] is generated in realtime.
  - [[http://dev.bukkit.org/server-mods/ecocreature/|ecoCreature]] - Mobs drop money and other supplies.
  - [[http://dev.bukkit.org/server-mods/fixit/|FixIt]] - Repair your items. Includes enchantments too!
  - [[http://dev.bukkit.org/server-mods/motd/|Motd]] - Use commands like **/who**, and **/rtp <user>**.
  - [[http://dev.bukkit.org/server-mods/magicspells/|MagicSpells]] - Cast magic spells with **/cast**.
  - [[http://dev.bukkit.org/server-mods/multiverse-core/|MultiVerse]] - Create and manage worlds.
  - [[http://dev.bukkit.org/server-mods/mywarp/|MyWarp]] - Warping for everyone. Type **/warp help** for details.
  - [[http://dev.bukkit.org/server-mods/purpleirc/|PurpleIRC]] - Links game chat with IRC.
  - [[http://dev.bukkit.org/server-mods/residence/|Residence]] - Self serve area protections. See the [[http://tx0.org/2o0|wiki]] for details.
  - [[http://dev.bukkit.org/server-mods/scavenger|Scavenger]] - Inventory items are restored after every death.
  - [[http://dev.bukkit.org/server-mods/stickyhelp/|StickyHelp]] - Enhanced help menu. See **/help** for more.
  - [[http://dev.bukkit.org/server-mods/timeandweathercontrol/|TimeAndWeatherControl]] - Change time and weather..

==== Other Helpful Links ====

  - [[http://www.minecraft.net/|Minecraft Homepage]]
  - [[http://www.minecraftopia.com/|Minecraftopia]]

\\ \\

===== MoreRecipees Mod =====

The Spigot server is running the [[http://dev.bukkit.org/bukkit-plugins/morerecipes/|MoreRecipees mod]]. Here's a list of most of the recipees in this mod, since the original documentation is down. I got them from the [[https://raw.githubusercontent.com/Owexz/MoreRecipes/master/MoreRecipes/src/net/owexz/morerecipes/MoreRecipes.java|GitHub page]] and left out the different leaves types. It depends on the server configuration which ones are activated, you'll have to try and find out, but most of them are working fine.

==== silverfish ====

//Shaped recipee//\\

| A | A | A |

| A | B | A |

| A | A | A |

 Ingredient **A**: SMOOTH_BRICK\\  Ingredient **B**: COOKED_FISH\\

==== web ====

//Shaped recipee//\\

| A | A | A |

| A | A | A |

| A | A | A |

 Ingredient **A**: STRING\\

==== string ====

//Shapeless recipee//\\  Ingredient: Material.WOOL\\

==== chainBoots ====

//Shaped recipee//\\

| C |  | C |

| B |  | B |

| A |  | A |

 Ingredient **A**: IRON_INGOT\\  Ingredient **B**: STRING\\

==== chainLeggings ====

//Shaped recipee//\\

| A | B | A |

| B |  | B |

| A |  | A |

 Ingredient **A**: IRON_INGOT\\  Ingredient **B**: STRING\\

==== chainChestplate ====

//Shaped recipee//\\

| A |  | A |

| B | A | B |

| A | B | A |

 Ingredient **A**: IRON_INGOT\\  Ingredient **B**: STRING\\

==== chainHelmet ====

//Shaped recipee//\\

| B | A | B |

| A |  | A |

 Ingredient **A**: IRON_INGOT\\  Ingredient **B**: STRING\\

==== netherBrick ====

//Shaped recipee//\\

| A | A |  |

| A | A |  |

|  |  |  |

 Ingredient **A**: NETHERRACK\\

==== saddle ====

//Shaped recipee//\\

|  | A |  |

| B | A | B |

| C | A | C |

 Ingredient **A**: LEATHER\\  Ingredient **B**: IRON_INGOT\\  Ingredient **C**: STRING\\

==== grass ====

//Shapeless recipee//\\  Ingredient: Material.SEEDS\\  Ingredient: Material.DIRT\\

==== mossStone ====

//Shaped recipee//\\

| A | B | A |

| B | A | B |

| A | B | A |

 Ingredient **A**: COBBLESTONE\\  Ingredient **B**: SEEDS\\

==== ice ====

//Shaped recipee//\\

| A | A | A |

| A | B | A |

| A | A | A |

 Ingredient **A**: SNOW_BALL\\  Ingredient **B**: WATER_BUCKET\\

==== mycelium ====

//Shapeless recipee//\\  Ingredient: Material.BROWN_MUSHROOM\\  Ingredient: Material.RED_MUSHROOM\\  Ingredient: Material.DIRT\\  Ingredient: Material.DIRT\\

==== crackedStoneBrick ====

//Shaped recipee//\\

| A | B | A |

| B | A | B |

| A | B | A |

 Ingredient **A**: SMOOTH_BRICK\\  Ingredient **B**: FLINT\\

==== mossyStoneBricks ====

//Shaped recipee//\\

| A | B | A |

| B | A | B |

| A | B | A |

 Ingredient **A**: SMOOTH_BRICK\\  Ingredient **B**: SEEDS\\

==== circleStoneBricks ====

//Shaped recipee//\\

| A | B | A |

| B | A | B |

| A | B | A |

 Ingredient **A**: SMOOTH_BRICK\\  Ingredient **B**: SEEDS\\

==== sand ====

//Shapeless recipee//\\  Ingredient: Material.SANDSTONE\\

==== clay ====

//Shapeless recipee//\\  Ingredient: Material.CLAY\\

==== apple ====

//Shaped recipee//\\

| A | A | A |

| A | B | A |

| A | A | A |

 Ingredient **A**: LEAVES\\  Ingredient **B**: SUGAR\\

==== clayBlock ====

//Shaped recipee//\\

| A | A | A |

| B | B | B |

| C | C | C |

 Ingredient **A**: SAND\\  Ingredient **B**: GRAVEL\\  Ingredient **C**: DIRT\\

==== sponge ====

//Shaped recipee//\\

| B | A | B |

| A | B | A |

| B | A | B |

 Ingredient **A**: SAND\\  Ingredient **B**: STRING\\

==== cocoaBeans ====

//Shaped recipee//\\

| A | A | A |

| A | B | A |

| A | A | A |

 Ingredient **A**: SUGAR\\  Ingredient **B**: COCOA\\

==== blackMusicDisc ====

//Shaped recipee//\\

| B | A | B |

| A | C | A |

| B | A | B |

 Ingredient **A**: OBSIDIAN\\  Ingredient **B**: GOLD_INGOT\\  Ingredient **C**: INK_SACK\\

==== brokenMusicDisc ====

//Shaped recipee//\\

| B | A | B |

| A | C | A |

| B | A | B |

 Ingredient **A**: OBSIDIAN\\  Ingredient **B**: GOLD_INGOT\\  Ingredient **C**: DIAMOND\\

==== cyanMusicDisc ====

//Shaped recipee//\\

| B | A | B |

| A | C | A |

| B | A | B |

 Ingredient **A**: OBSIDIAN\\  Ingredient **B**: GOLD_INGOT\\  Ingredient **C**: CYAN DYE\\

==== forestGreenMusicDisc ====

//Shaped recipee//\\

| B | A | B |

| A | C | A |

| B | A | B |

 Ingredient **A**: OBSIDIAN\\  Ingredient **B**: GOLD_INGOT\\  Ingredient **C**: ROSE RED DYE\\

==== goldMusicDisc ====

//Shaped recipee//\\

| B | A | B |

| A | C | A |

| B | A | B |

 Ingredient **A**: OBSIDIAN\\  Ingredient **B**: GOLD_INGOT\\  Ingredient **C**: DANDELION YELLOW DYE\\

==== greenMusicDisc ====

//Shaped recipee//\\

| B | A | B |

| A | C | A |

| B | A | B |

 Ingredient **A**: OBSIDIAN\\  Ingredient **B**: GOLD_INGOT\\  Ingredient **C**: LIME DYE\\

==== orangeMusicDisc ====

//Shaped recipee//\\

| B | A | B |

| A | C | A |

| B | A | B |

 Ingredient **A**: OBSIDIAN\\  Ingredient **B**: GOLD_INGOT\\  Ingredient **C**: ORANGE DYE\\

==== purpleMusicDisc ====

//Shaped recipee//\\

| B | A | B |

| A | C | A |

| B | A | B |

 Ingredient **A**: OBSIDIAN\\  Ingredient **B**: GOLD_INGOT\\  Ingredient **C**: PURPLE DYE\\

==== redMusicDisc ====

//Shaped recipee//\\

| B | A | B |

| A | C | A |

| B | A | B |

 Ingredient **A**: OBSIDIAN\\  Ingredient **B**: GOLD_INGOT\\  Ingredient **C**: ROSE RED DYE\\

==== whiteMusicDisc ====

//Shaped recipee//\\

| B | A | B |

| A | C | A |

| B | A | B |

 Ingredient **A**: OBSIDIAN\\  Ingredient **B**: GOLD_INGOT\\  Ingredient **C**: BONE MEAL\\

==== blueMusicDisc ====

//Shaped recipee//\\

| B | A | B |

| A | C | A |

| B | A | B |

 Ingredient **A**: OBSIDIAN\\  Ingredient **B**: GOLD_INGOT\\  Ingredient **C**: LAPIS\\

==== stick ====

//Shaped recipee//\\

|  | A |  |

|  | A |  |

|  | A |  |

 Ingredient **A**: SUGAR_CANE\\

==== wood ====

//Shaped recipee//\\

| A | A |  |

| A | A |  |

|  |  |  |

 Ingredient **A**: STICK\\

==== glowstoneDust ====

//Shapeless recipee//\\  Ingredient: Material.GLOWSTONE\\

==== fern ====

//Shaped recipee//\\

| A | A | A |

| A | A | A |

|  | A |  |

 Ingredient **A**: LEAVES\\

==== vines ====

//Shaped recipee//\\

| A | A | A |

| A |  | A |

| A |  | A |

 Ingredient **A**: LEAVES\\

==== lilyPad ====

//Shaped recipee//\\

| A |  | A |

| A | A | A |

| A | A | A |

 Ingredient **A**: LEAVES\\

==== tallGrass ====

//Shaped recipee//\\

| A |  | A |

| A |  | A |

| A | A | A |

 Ingredient **A**: LEAVES\\

==== ironOre ====

//Shapeless recipee//\\  Ingredient: Material.IRON_INGOT\\  Ingredient: Material.STONE\\

==== goldOre ====

//Shapeless recipee//\\  Ingredient: Material.GOLD_INGOT\\  Ingredient: Material.STONE\\

==== redstoneOre ====

//Shapeless recipee//\\  Ingredient: Material.REDSTONE\\  Ingredient: Material.REDSTONE\\  Ingredient: Material.REDSTONE\\  Ingredient: Material.REDSTONE\\  Ingredient: Material.REDSTONE\\  Ingredient: Material.STONE\\

==== lapisOre ====

//Shapeless recipee//\\  Ingredient: LAPIS\\  Ingredient: LAPIS\\  Ingredient: LAPIS\\  Ingredient: LAPIS\\  Ingredient: LAPIS\\  Ingredient: LAPIS\\  Ingredient: LAPIS\\  Ingredient: LAPIS\\  Ingredient: STONE\\

==== coalOre ====

//Shapeless recipee//\\  Ingredient: Material.COAL\\  Ingredient: Material.STONE\\

==== diamondOre ====

//Shapeless recipee//\\  Ingredient: Material.DIAMOND\\  Ingredient: Material.STONE\\

==== blazeRod ====

//Shaped recipee//\\

| A | A | B |

| A | B | A |

| B | A | A |

 Ingredient **A**: REDSTONE\\  Ingredient **B**: GOLD_INGOT\\

==== slimeball ====

//Shaped recipee//\\

|  | C |  |

| B | A | B |

|  |  |  |

 Ingredient **A**: MILK_BUCKET\\  Ingredient **B**: LIME DYE\\  Ingredient **C**: FERMENTED_SPIDER_EYE\\

==== ghastTear ====

//Shaped recipee//\\

| A | A | A |

| A | B | A |

| A | A | A |

 Ingredient **A**: IRON_INGOT\\  Ingredient **B**: GOLD_NUGGET\\

==== netherWart ====

//Shaped recipee//\\

| A | A | A |

| A | B | A |

| A | C | A |

 Ingredient **A**: REDSTONE\\  Ingredient **B**: RED_MUSHROOM\\  Ingredient **C**: BROWN_MUSHROOM\\

==== gunpowder ====

//Shaped recipee//\\

|  | A |  |

| A | A | A |

|  | A |  |

 Ingredient **A**: SOUL_SAND\\

==== enderPearl ====

//Shaped recipee//\\

| A | A | A |

| A | B | A |

| A | A | A |

 Ingredient **A**: LAPIS\\  Ingredient **B**: GLASS_BOTTLE\\

==== allMonsterEggs ====

==== monsterEggs.creeper ====

//Shaped recipee//\\

| A | A | A |

| A | B | A |

| A | A | A |

 Ingredient **A**: SULPHUR\\  Ingredient **B**: EGG\\

==== monsterEggs.skeleton ====

//Shaped recipee//\\

| A | A | A |

| A | B | A |

| A | A | A |

 Ingredient **A**: BONE\\  Ingredient **B**: EGG\\

==== monsterEggs.spider ====

//Shaped recipee//\\

| A | C | A |

| C | B | C |

| A | C | A |

 Ingredient **A**: STRING\\  Ingredient **B**: EGG\\  Ingredient **C**: SPIDER_EYE\\

==== monsterEggs.giant ====

//Shaped recipee//\\

| A | C | A |

| C | B | C |

| A | C | A |

 Ingredient **A**: ROTTEN_FLESH\\  Ingredient **B**: EGG\\  Ingredient **C**: GOLD_INGOT\\

==== monsterEggs.zombie ====

//Shaped recipee//\\

| A | A | A |

| A | B | A |

| A | A | A |

 Ingredient **A**: ROTTEN_FLESH\\  Ingredient **B**: EGG\\

==== monsterEggs.slime ====

//Shaped recipee//\\

| A | A | A |

| A | B | A |

| A | A | A |

 Ingredient **A**: SLIME_BALL\\  Ingredient **B**: EGG\\

==== monsterEggs.ghast ====

//Shaped recipee//\\

| A | A | A |

| A | B | A |

| A | A | A |

 Ingredient **A**: GHAST_TEAR\\  Ingredient **B**: EGG\\

==== monsterEggs.pigzombie ====

//Shaped recipee//\\

| A | C | A |

| C | B | C |

| A | C | A |

 Ingredient **A**: ROTTEN_FLESH\\  Ingredient **B**: EGG\\  Ingredient **C**: PORK\\

==== monsterEggs.enderman ====

//Shaped recipee//\\

| A | A | A |

| A | B | A |

| A | A | A |

 Ingredient **A**: ENDER_PEARL\\  Ingredient **B**: EGG\\

==== monsterEggs.cavespider ====

//Shaped recipee//\\

| A | C | A |

| C | B | C |

| A | C | A |

 Ingredient **A**: SPIDER_EYE\\  Ingredient **B**: EGG\\  Ingredient **C**: STRING\\

==== monsterEggs.silverfish ====

//Shaped recipee//\\

| A | A | A |

| A | B | A |

| A | A | A |

 Ingredient **A**: IRON_INGOT\\  Ingredient **B**: EGG\\

==== monsterEggs.blaze ====

//Shaped recipee//\\

| A | A | A |

| A | B | A |

| A | A | A |

 Ingredient **A**: BLAZE_ROD\\  Ingredient **B**: EGG\\

==== monsterEggs.magmacube ====

//Shaped recipee//\\

| A | A | A |

| A | B | A |

| A | A | A |

 Ingredient **A**: MAGMA_CREAM\\  Ingredient **B**: EGG\\

==== monsterEggs.pig ====

//Shaped recipee//\\

| A | A | A |

| A | B | A |

| A | A | A |

 Ingredient **A**: PORK\\  Ingredient **B**: EGG\\

==== monsterEggs.sheep ====

//Shaped recipee//\\

| A | A | A |

| A | B | A |

| A | A | A |

 Ingredient **A**: WOOL\\  Ingredient **B**: EGG\\

==== monsterEggs.cow ====

//Shaped recipee//\\

| A | C | A |

| C | B | C |

| A | C | A |

 Ingredient **A**: RAW_BEEF\\  Ingredient **B**: EGG\\  Ingredient **C**: LEATHER\\

==== monsterEggs.chicken ====

//Shaped recipee//\\

| A | A | A |

| A | B | A |

| A | A | A |

 Ingredient **A**: FEATHER\\  Ingredient **B**: EGG\\

==== monsterEggs.squid ====

//Shaped recipee//\\

| A | A | A |

| A | B | A |

| A | A | A |

 Ingredient **A**: INK_SACK\\  Ingredient **B**: EGG\\

==== monsterEggs.wolf ====

//Shaped recipee//\\

| A | C | A |

| C | B | C |

| A | C | A |

 Ingredient **A**: WOOL\\  Ingredient **B**: EGG\\  Ingredient **C**: BONE\\

==== monsterEggs.mooshroom ====

//Shaped recipee//\\

| A | C | A |

| C | B | C |

| A | C | A |

 Ingredient **A**: RAW_BEEF\\  Ingredient **B**: EGG\\  Ingredient **C**: RED_MUSHROOM\\

==== monsterEggs.snowgolem ====

//Shaped recipee//\\

| A | C | A |

| A | B | A |

| A | A | A |

 Ingredient **A**: SNOW_BALL\\  Ingredient **B**: EGG\\  Ingredient **C**: PUMPKIN\\

==== monsterEggs.ocelot ====

//Shaped recipee//\\

| A | C | A |

| C | B | C |

| A | C | A |

 Ingredient **A**: WOOL\\  Ingredient **B**: EGG\\  Ingredient **C**: RAW_FISH\\

==== monsterEggs.irongolem ====

//Shaped recipee//\\

|  | A |  |

| C | B | C |

| C |  | C |

 Ingredient **A**: PUMPKIN\\  Ingredient **B**: EGG\\  Ingredient **C**: IRON_BLOCK\\

==== monsterEggs.villager ====

//Shaped recipee//\\

| A | C | A |

| C | B | C |

| A | C | A |

 Ingredient **A**: PORK\\  Ingredient **B**: EGG\\  Ingredient **C**: LEATHER\\

$Id: sdf_minecraft.html,v 1.64 2017/09/11 17:39:08 papa Exp $