#pragma once #include #include "button.h" #include "button_press_e.h" extern const Button* const numpadMenuButtons[]; extern const uint8_t NUMPAD_MENU_NUM_BUTTONS; extern const uint32_t NUMPAD_MENU_EXIT_FREQ; extern uint32_t numpadMenuFrequency; extern ButtonPress_e numpadSelectionMode;//NotPressed means exit menu. Other press types are consumed by selectors