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/***********************************************************
Copyright 1987, 1998 The Open Group
Permission to use, copy, modify, distribute, and sell this software and its
documentation for any purpose is hereby granted without fee, provided that
the above copyright notice appear in all copies and that both that
copyright notice and this permission notice appear in supporting
documentation.
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Except as contained in this notice, the name of The Open Group shall not be
used in advertising or otherwise to promote the sale, use or other dealings
in this Software without prior written authorization from The Open Group.
Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
All Rights Reserved
Permission to use, copy, modify, and distribute this software and its
documentation for any purpose and without fee is hereby granted,
provided that the above copyright notice appear in all copies and that
both that copyright notice and this permission notice appear in
supporting documentation, and that the name of Digital not be
used in advertising or publicity pertaining to distribution of the
software without specific, written prior permission.
DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
SOFTWARE.
******************************************************************/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include "regionstr.h"
#include "gc.h"
#include "miscanfill.h"
#include "mipoly.h"
#include "misc.h" /* MAXINT */
/*
* fillUtils.c
*
* Written by Brian Kelleher; Oct. 1985
*
* This module contains all of the utility functions
* needed to scan convert a polygon.
*
*/
/*
* InsertEdgeInET
*
* Insert the given edge into the edge table.
* First we must find the correct bucket in the
* Edge table, then find the right slot in the
* bucket. Finally, we can insert it.
*
*/
Bool
miInsertEdgeInET(ET, ETE, scanline, SLLBlock, iSLLBlock)
EdgeTable *ET;
EdgeTableEntry *ETE;
int scanline;
ScanLineListBlock **SLLBlock;
int *iSLLBlock;
{
EdgeTableEntry *start, *prev;
ScanLineList *pSLL, *pPrevSLL;
ScanLineListBlock *tmpSLLBlock;
/*
* find the right bucket to put the edge into
*/
pPrevSLL = &ET->scanlines;
pSLL = pPrevSLL->next;
while (pSLL && (pSLL->scanline < scanline))
{
pPrevSLL = pSLL;
pSLL = pSLL->next;
}
/*
* reassign pSLL (pointer to ScanLineList) if necessary
*/
if ((!pSLL) || (pSLL->scanline > scanline))
{
if (*iSLLBlock > SLLSPERBLOCK-1)
{
tmpSLLBlock =
(ScanLineListBlock *)malloc(sizeof(ScanLineListBlock));
if (!tmpSLLBlock)
return FALSE;
(*SLLBlock)->next = tmpSLLBlock;
tmpSLLBlock->next = (ScanLineListBlock *)NULL;
*SLLBlock = tmpSLLBlock;
*iSLLBlock = 0;
}
pSLL = &((*SLLBlock)->SLLs[(*iSLLBlock)++]);
pSLL->next = pPrevSLL->next;
pSLL->edgelist = (EdgeTableEntry *)NULL;
pPrevSLL->next = pSLL;
}
pSLL->scanline = scanline;
/*
* now insert the edge in the right bucket
*/
prev = (EdgeTableEntry *)NULL;
start = pSLL->edgelist;
while (start && (start->bres.minor < ETE->bres.minor))
{
prev = start;
start = start->next;
}
ETE->next = start;
if (prev)
prev->next = ETE;
else
pSLL->edgelist = ETE;
return TRUE;
}
/*
* CreateEdgeTable
*
* This routine creates the edge table for
* scan converting polygons.
* The Edge Table (ET) looks like:
*
* EdgeTable
* --------
* | ymax | ScanLineLists
* |scanline|-->------------>-------------->...
* -------- |scanline| |scanline|
* |edgelist| |edgelist|
* --------- ---------
* | |
* | |
* V V
* list of ETEs list of ETEs
*
* where ETE is an EdgeTableEntry data structure,
* and there is one ScanLineList per scanline at
* which an edge is initially entered.
*
*/
Bool
miCreateETandAET(count, pts, ET, AET, pETEs, pSLLBlock)
int count;
DDXPointPtr pts;
EdgeTable *ET;
EdgeTableEntry *AET;
EdgeTableEntry *pETEs;
ScanLineListBlock *pSLLBlock;
{
DDXPointPtr top, bottom;
DDXPointPtr PrevPt, CurrPt;
int iSLLBlock = 0;
int dy;
if (count < 2) return TRUE;
/*
* initialize the Active Edge Table
*/
AET->next = (EdgeTableEntry *)NULL;
AET->back = (EdgeTableEntry *)NULL;
AET->nextWETE = (EdgeTableEntry *)NULL;
AET->bres.minor = MININT;
/*
* initialize the Edge Table.
*/
ET->scanlines.next = (ScanLineList *)NULL;
ET->ymax = MININT;
ET->ymin = MAXINT;
pSLLBlock->next = (ScanLineListBlock *)NULL;
PrevPt = &pts[count-1];
/*
* for each vertex in the array of points.
* In this loop we are dealing with two vertices at
* a time -- these make up one edge of the polygon.
*/
while (count--)
{
CurrPt = pts++;
/*
* find out which point is above and which is below.
*/
if (PrevPt->y > CurrPt->y)
{
bottom = PrevPt, top = CurrPt;
pETEs->ClockWise = 0;
}
else
{
bottom = CurrPt, top = PrevPt;
pETEs->ClockWise = 1;
}
/*
* don't add horizontal edges to the Edge table.
*/
if (bottom->y != top->y)
{
pETEs->ymax = bottom->y-1; /* -1 so we don't get last scanline */
/*
* initialize integer edge algorithm
*/
dy = bottom->y - top->y;
BRESINITPGONSTRUCT(dy, top->x, bottom->x, pETEs->bres);
if (!miInsertEdgeInET(ET, pETEs, top->y, &pSLLBlock, &iSLLBlock))
{
miFreeStorage(pSLLBlock->next);
return FALSE;
}
ET->ymax = max(ET->ymax, PrevPt->y);
ET->ymin = min(ET->ymin, PrevPt->y);
pETEs++;
}
PrevPt = CurrPt;
}
return TRUE;
}
/*
* loadAET
*
* This routine moves EdgeTableEntries from the
* EdgeTable into the Active Edge Table,
* leaving them sorted by smaller x coordinate.
*
*/
void
miloadAET(AET, ETEs)
EdgeTableEntry *AET, *ETEs;
{
EdgeTableEntry *pPrevAET;
EdgeTableEntry *tmp;
pPrevAET = AET;
AET = AET->next;
while (ETEs)
{
while (AET && (AET->bres.minor < ETEs->bres.minor))
{
pPrevAET = AET;
AET = AET->next;
}
tmp = ETEs->next;
ETEs->next = AET;
if (AET)
AET->back = ETEs;
ETEs->back = pPrevAET;
pPrevAET->next = ETEs;
pPrevAET = ETEs;
ETEs = tmp;
}
}
/*
* computeWAET
*
* This routine links the AET by the
* nextWETE (winding EdgeTableEntry) link for
* use by the winding number rule. The final
* Active Edge Table (AET) might look something
* like:
*
* AET
* ---------- --------- ---------
* |ymax | |ymax | |ymax |
* | ... | |... | |... |
* |next |->|next |->|next |->...
* |nextWETE| |nextWETE| |nextWETE|
* --------- --------- ^--------
* | | |
* V-------------------> V---> ...
*
*/
void
micomputeWAET(AET)
EdgeTableEntry *AET;
{
EdgeTableEntry *pWETE;
int inside = 1;
int isInside = 0;
AET->nextWETE = (EdgeTableEntry *)NULL;
pWETE = AET;
AET = AET->next;
while (AET)
{
if (AET->ClockWise)
isInside++;
else
isInside--;
if ((!inside && !isInside) ||
( inside && isInside))
{
pWETE->nextWETE = AET;
pWETE = AET;
inside = !inside;
}
AET = AET->next;
}
pWETE->nextWETE = (EdgeTableEntry *)NULL;
}
/*
* InsertionSort
*
* Just a simple insertion sort using
* pointers and back pointers to sort the Active
* Edge Table.
*
*/
int
miInsertionSort(AET)
EdgeTableEntry *AET;
{
EdgeTableEntry *pETEchase;
EdgeTableEntry *pETEinsert;
EdgeTableEntry *pETEchaseBackTMP;
int changed = 0;
AET = AET->next;
while (AET)
{
pETEinsert = AET;
pETEchase = AET;
while (pETEchase->back->bres.minor > AET->bres.minor)
pETEchase = pETEchase->back;
AET = AET->next;
if (pETEchase != pETEinsert)
{
pETEchaseBackTMP = pETEchase->back;
pETEinsert->back->next = AET;
if (AET)
AET->back = pETEinsert->back;
pETEinsert->next = pETEchase;
pETEchase->back->next = pETEinsert;
pETEchase->back = pETEinsert;
pETEinsert->back = pETEchaseBackTMP;
changed = 1;
}
}
return(changed);
}
/*
* Clean up our act.
*/
void
miFreeStorage(pSLLBlock)
ScanLineListBlock *pSLLBlock;
{
ScanLineListBlock *tmpSLLBlock;
while (pSLLBlock)
{
tmpSLLBlock = pSLLBlock->next;
free(pSLLBlock);
pSLLBlock = tmpSLLBlock;
}
}