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#include "colormapst.h"
#ifndef _MICMAP_H_
#define _MICMAP_H_
extern ColormapPtr miInstalledMaps[MAXSCREENS];
typedef Bool (* miInitVisualsProcPtr)(VisualPtr *, DepthPtr *, int *, int *,
int *, VisualID *, unsigned long, int,
int);
extern miInitVisualsProcPtr miInitVisualsProc;
int miListInstalledColormaps(ScreenPtr pScreen, Colormap *pmaps);
void miInstallColormap(ColormapPtr pmap);
void miUninstallColormap(ColormapPtr pmap);
void miResolveColor(unsigned short *, unsigned short *, unsigned short *,
VisualPtr);
Bool miInitializeColormap(ColormapPtr);
int miExpandDirectColors(ColormapPtr, int, xColorItem *, xColorItem *);
Bool miCreateDefColormap(ScreenPtr);
void miClearVisualTypes(void);
Bool miSetVisualTypes(int, int, int, int);
Bool miSetPixmapDepths(void);
Bool miSetVisualTypesAndMasks(int depth, int visuals, int bitsPerRGB,
int preferredCVC,
Pixel redMask, Pixel greenMask, Pixel blueMask);
int miGetDefaultVisualMask(int);
Bool miInitVisuals(VisualPtr *, DepthPtr *, int *, int *, int *, VisualID *,
unsigned long, int, int);
void miResetInitVisuals(void);
void miHookInitVisuals(void (**old)(miInitVisualsProcPtr *),
void (*new)(miInitVisualsProcPtr *));
#define MAX_PSEUDO_DEPTH 10
#define MIN_TRUE_DEPTH 6
#define StaticGrayMask (1 << StaticGray)
#define GrayScaleMask (1 << GrayScale)
#define StaticColorMask (1 << StaticColor)
#define PseudoColorMask (1 << PseudoColor)
#define TrueColorMask (1 << TrueColor)
#define DirectColorMask (1 << DirectColor)
#define ALL_VISUALS (StaticGrayMask|\
GrayScaleMask|\
StaticColorMask|\
PseudoColorMask|\
TrueColorMask|\
DirectColorMask)
#define LARGE_VISUALS (TrueColorMask|\
DirectColorMask)
#define SMALL_VISUALS (StaticGrayMask|\
GrayScaleMask|\
StaticColorMask|\
PseudoColorMask)
#endif /* _MICMAP_H_ */