TinyX/fb/fbwindow.c

315 lines
8.6 KiB
C

/*
*
* Copyright © 1998 Keith Packard
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Keith Packard not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. Keith Packard makes no
* representations about the suitability of this software for any purpose. It
* is provided "as is" without express or implied warranty.
*
* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include <stdlib.h>
#include "fb.h"
Bool
fbCreateWindow(WindowPtr pWin)
{
pWin->devPrivates[fbWinPrivateIndex].ptr =
(pointer) fbGetScreenPixmap(pWin->drawable.pScreen);
if (pWin->drawable.bitsPerPixel == 32)
pWin->drawable.bitsPerPixel =
fbGetScreenPrivate(pWin->drawable.pScreen)->win32bpp;
return TRUE;
}
Bool
fbDestroyWindow(WindowPtr pWin)
{
return TRUE;
}
Bool
fbMapWindow(WindowPtr pWindow)
{
return TRUE;
}
Bool
fbPositionWindow(WindowPtr pWin, int x, int y)
{
return TRUE;
}
Bool
fbUnmapWindow(WindowPtr pWindow)
{
return TRUE;
}
void
fbCopyWindowProc(DrawablePtr pSrcDrawable,
DrawablePtr pDstDrawable,
GCPtr pGC,
BoxPtr pbox,
int nbox,
int dx,
int dy,
Bool reverse, Bool upsidedown, Pixel bitplane, void *closure)
{
FbBits *src;
FbStride srcStride;
int srcBpp;
int srcXoff, srcYoff;
FbBits *dst;
FbStride dstStride;
int dstBpp;
int dstXoff, dstYoff;
fbGetDrawable(pSrcDrawable, src, srcStride, srcBpp, srcXoff, srcYoff);
fbGetDrawable(pDstDrawable, dst, dstStride, dstBpp, dstXoff, dstYoff);
while (nbox--) {
fbBlt(src + (pbox->y1 + dy + srcYoff) * srcStride,
srcStride,
(pbox->x1 + dx + srcXoff) * srcBpp,
dst + (pbox->y1 + dstYoff) * dstStride,
dstStride,
(pbox->x1 + dstXoff) * dstBpp,
(pbox->x2 - pbox->x1) * dstBpp,
(pbox->y2 - pbox->y1),
GXcopy, FB_ALLONES, dstBpp, reverse, upsidedown);
pbox++;
}
}
void
fbCopyWindow(WindowPtr pWin, DDXPointRec ptOldOrg, RegionPtr prgnSrc)
{
RegionRec rgnDst;
int dx, dy;
PixmapPtr pPixmap = fbGetWindowPixmap(pWin);
DrawablePtr pDrawable = &pPixmap->drawable;
dx = ptOldOrg.x - pWin->drawable.x;
dy = ptOldOrg.y - pWin->drawable.y;
REGION_TRANSLATE(prgnSrc, -dx, -dy);
REGION_NULL(&rgnDst);
REGION_INTERSECT(&rgnDst, &pWin->borderClip,
prgnSrc);
fbCopyRegion(pDrawable, pDrawable,
0, &rgnDst, dx, dy, fbCopyWindowProc, 0, 0);
REGION_UNINIT(&rgnDst);
fbValidateDrawable(&pWin->drawable);
}
Bool
fbChangeWindowAttributes(WindowPtr pWin, unsigned long mask)
{
PixmapPtr pPixmap;
if (mask & CWBackPixmap) {
if (pWin->backgroundState == BackgroundPixmap) {
pPixmap = pWin->background.pixmap;
if (pPixmap->drawable.bitsPerPixel != pWin->drawable.bitsPerPixel) {
pPixmap = fb24_32ReformatTile(pPixmap,
pWin->drawable.bitsPerPixel);
if (pPixmap) {
(*pWin->drawable.pScreen->DestroyPixmap) (pWin->background.
pixmap);
pWin->background.pixmap = pPixmap;
}
}
if (FbEvenTile(pPixmap->drawable.width *
pPixmap->drawable.bitsPerPixel))
fbPadPixmap(pPixmap);
}
}
if (mask & CWBorderPixmap) {
if (pWin->borderIsPixel == FALSE) {
pPixmap = pWin->border.pixmap;
if (pPixmap->drawable.bitsPerPixel != pWin->drawable.bitsPerPixel) {
pPixmap = fb24_32ReformatTile(pPixmap,
pWin->drawable.bitsPerPixel);
if (pPixmap) {
(*pWin->drawable.pScreen->DestroyPixmap) (pWin->border.
pixmap);
pWin->border.pixmap = pPixmap;
}
}
if (FbEvenTile(pPixmap->drawable.width *
pPixmap->drawable.bitsPerPixel))
fbPadPixmap(pPixmap);
}
}
return TRUE;
}
void
fbFillRegionSolid(DrawablePtr pDrawable,
RegionPtr pRegion, FbBits and, FbBits xor)
{
FbBits *dst;
FbStride dstStride;
int dstBpp;
int dstXoff, dstYoff;
int n = REGION_NUM_RECTS(pRegion);
BoxPtr pbox = REGION_RECTS(pRegion);
fbGetDrawable(pDrawable, dst, dstStride, dstBpp, dstXoff, dstYoff);
while (n--) {
fbSolid(dst + (pbox->y1 + dstYoff) * dstStride,
dstStride,
(pbox->x1 + dstXoff) * dstBpp,
dstBpp,
(pbox->x2 - pbox->x1) * dstBpp,
pbox->y2 - pbox->y1, and, xor);
fbValidateDrawable(pDrawable);
pbox++;
}
}
void
fbFillRegionTiled(DrawablePtr pDrawable, RegionPtr pRegion, PixmapPtr pTile)
{
FbBits *dst;
FbStride dstStride;
int dstBpp;
int dstXoff, dstYoff;
FbBits *tile;
FbStride tileStride;
int tileBpp;
int tileXoff _X_UNUSED, tileYoff _X_UNUSED; /* XXX assumed to be zero */
int tileWidth, tileHeight;
int n = REGION_NUM_RECTS(pRegion);
BoxPtr pbox = REGION_RECTS(pRegion);
int xRot = pDrawable->x;
int yRot = pDrawable->y;
fbGetDrawable(pDrawable, dst, dstStride, dstBpp, dstXoff, dstYoff);
fbGetDrawable(&pTile->drawable, tile, tileStride, tileBpp, tileXoff,
tileYoff);
tileWidth = pTile->drawable.width;
tileHeight = pTile->drawable.height;
xRot += dstXoff;
yRot += dstYoff;
while (n--) {
fbTile(dst + (pbox->y1 + dstYoff) * dstStride,
dstStride,
(pbox->x1 + dstXoff) * dstBpp,
(pbox->x2 - pbox->x1) * dstBpp,
pbox->y2 - pbox->y1,
tile,
tileStride,
tileWidth * dstBpp,
tileHeight,
GXcopy,
FB_ALLONES, dstBpp, xRot * dstBpp, yRot - (pbox->y1 + dstYoff));
pbox++;
}
}
void
fbPaintWindow(WindowPtr pWin, RegionPtr pRegion, int what)
{
WindowPtr pBgWin;
switch (what) {
case PW_BACKGROUND:
switch (pWin->backgroundState) {
case None:
break;
case ParentRelative:
do {
pWin = pWin->parent;
} while (pWin->backgroundState == ParentRelative);
(*pWin->drawable.pScreen->PaintWindowBackground) (pWin, pRegion,
what);
break;
case BackgroundPixmap:
fbFillRegionTiled(&pWin->drawable,
pRegion, pWin->background.pixmap);
break;
case BackgroundPixel:
fbFillRegionSolid(&pWin->drawable,
pRegion,
0,
fbReplicatePixel(pWin->background.pixel,
pWin->drawable.bitsPerPixel));
break;
}
break;
case PW_BORDER:
if (pWin->borderIsPixel) {
fbFillRegionSolid(&pWin->drawable,
pRegion,
0,
fbReplicatePixel(pWin->border.pixel,
pWin->drawable.bitsPerPixel));
}
else {
for (pBgWin = pWin;
pBgWin->backgroundState == ParentRelative;
pBgWin = pBgWin->parent);
fbFillRegionTiled(&pBgWin->drawable, pRegion, pWin->border.pixmap);
}
break;
}
fbValidateDrawable(&pWin->drawable);
}