#include "colormapst.h" #ifndef _MICMAP_H_ #define _MICMAP_H_ extern ColormapPtr miInstalledMaps[MAXSCREENS]; typedef Bool (* miInitVisualsProcPtr)(VisualPtr *, DepthPtr *, int *, int *, int *, VisualID *, unsigned long, int, int); extern miInitVisualsProcPtr miInitVisualsProc; int miListInstalledColormaps(ScreenPtr pScreen, Colormap *pmaps); void miInstallColormap(ColormapPtr pmap); void miUninstallColormap(ColormapPtr pmap); void miResolveColor(unsigned short *, unsigned short *, unsigned short *, VisualPtr); Bool miInitializeColormap(ColormapPtr); int miExpandDirectColors(ColormapPtr, int, xColorItem *, xColorItem *); Bool miCreateDefColormap(ScreenPtr); void miClearVisualTypes(void); Bool miSetVisualTypes(int, int, int, int); Bool miSetPixmapDepths(void); Bool miSetVisualTypesAndMasks(int depth, int visuals, int bitsPerRGB, int preferredCVC, Pixel redMask, Pixel greenMask, Pixel blueMask); int miGetDefaultVisualMask(int); Bool miInitVisuals(VisualPtr *, DepthPtr *, int *, int *, int *, VisualID *, unsigned long, int, int); void miResetInitVisuals(void); void miHookInitVisuals(void (**old)(miInitVisualsProcPtr *), void (*new)(miInitVisualsProcPtr *)); #define MAX_PSEUDO_DEPTH 10 #define MIN_TRUE_DEPTH 6 #define StaticGrayMask (1 << StaticGray) #define GrayScaleMask (1 << GrayScale) #define StaticColorMask (1 << StaticColor) #define PseudoColorMask (1 << PseudoColor) #define TrueColorMask (1 << TrueColor) #define DirectColorMask (1 << DirectColor) #define ALL_VISUALS (StaticGrayMask|\ GrayScaleMask|\ StaticColorMask|\ PseudoColorMask|\ TrueColorMask|\ DirectColorMask) #define LARGE_VISUALS (TrueColorMask|\ DirectColorMask) #define SMALL_VISUALS (StaticGrayMask|\ GrayScaleMask|\ StaticColorMask|\ PseudoColorMask) #endif /* _MICMAP_H_ */