/* * Copyright © 1999 Keith Packard * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Keith Packard not be used in * advertising or publicity pertaining to distribution of the software without * specific, written prior permission. Keith Packard makes no * representations about the suitability of this software for any purpose. It * is provided "as is" without express or implied warranty. * * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */ #ifdef HAVE_CONFIG_H #include #endif #include "kdrive.h" Bool KdShadowFbAlloc(KdScreenInfo * screen, Bool rotate) { int paddedWidth; void *buf; int width = rotate ? screen->height : screen->width; int height = rotate ? screen->width : screen->height; int bpp = screen->fb.bitsPerPixel; /* use fb computation for width */ paddedWidth = ((width * bpp + FB_MASK) >> FB_SHIFT) * sizeof(FbBits); buf = malloc(paddedWidth * height); if (!buf) return FALSE; if (screen->fb.shadow) free(screen->fb.frameBuffer); screen->fb.shadow = TRUE; screen->fb.frameBuffer = buf; screen->fb.byteStride = paddedWidth; screen->fb.pixelStride = paddedWidth * 8 / bpp; return TRUE; } void KdShadowFbFree(KdScreenInfo * screen) { if (screen->fb.shadow) { free(screen->fb.frameBuffer); screen->fb.frameBuffer = 0; screen->fb.shadow = FALSE; } } Bool KdShadowSet(ScreenPtr pScreen, int randr, ShadowUpdateProc update, ShadowWindowProc window) { KdScreenPriv(pScreen); KdScreenInfo *screen = pScreenPriv->screen; shadowRemove(pScreen, pScreen->GetScreenPixmap(pScreen)); if (screen->fb.shadow) { return shadowAdd(pScreen, pScreen->GetScreenPixmap(pScreen), update, window, randr, 0); } return TRUE; } void KdShadowUnset(ScreenPtr pScreen) { shadowRemove(pScreen, pScreen->GetScreenPixmap(pScreen)); }